Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ChiquiJz
Hercules
Level 131
God Stats
10W - 8L
1,520 SR
Queue Stats
187W - 194L
1,520 Elo+
Party 1
Xing Tian
Xing Tian
Fati1906
Xing Tian
Level 90
God Stats
7W - 7L
1,564 SR
Queue Stats
258W - 261L
1,561 Elo+
Party 1
Raijin
Raijin
KingOyster
Raijin
Level 66
God Stats
18W - 9L
1,810 SR
Queue Stats
87W - 84L
1,451 Elo+
Party 2
Pele
Pele
Pyrfalcon
Pele
Level 86
God Stats
24W - 19L
1,537 SR
Queue Stats
88W - 89L
1,437 Elo+
Party 2
Team Averages
Level 100
1,586 SR
1,494 Elo+

VS

Team Averages
Level 64
1,509 SR
1,482 Elo+
Persephone
Persephone
 
Persephone
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Downsyn
Erlang Shen
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
746W - 754L
1,449 Elo+
Solo
Danzaburou
Danzaburou
LOCALPERV
Danzaburou
Level 34
God Stats
0W - 2L
1,419 SR
Queue Stats
482W - 544L
1,470 Elo+
Solo
The Morrigan
The Morrigan
New77
The Morrigan
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,543 Elo+
Solo
Cthulhu
Cthulhu
sevenrings18
Cthulhu
Level 40
God Stats
8W - 4L
1,624 SR
Queue Stats
139W - 143L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 0 / 12
10,617
1,062
8,851
4,686
1,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
ChiquiJz
Hercules
17
3 / 0 / 13
9,950
995
9,690
7,401
6,549
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
Fati1906
Xing Tian
17
1 / 1 / 15
10,524
1,052
4,539
9,173
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
KingOyster
Raijin
17
5 / 3 / 9
10,489
1,049
7,010
6,783
2,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
17
9 / 2 / 9
11,652
1,165
14,172
9,570
6,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

271

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 1 / 4
9,582
958
6,131
5,132
1,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Downsyn
Erlang Shen
15
1 / 4 / 3
9,342
934
6,846
10,253
6,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
LOCALPERV
Danzaburou
15
0 / 7 / 6
9,267
927
6,866
10,825
4,446
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
New77
The Morrigan
15
1 / 9 / 3
8,974
897
5,702
11,789
4,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sevenrings18
Cthulhu
16
3 / 1 / 2
10,075
1,008
8,917
9,249
12,937
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
22
Kills
6
6
Deaths
22
58
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
0
12
10
L
Persephone
 
Persephone
1
1
4
3
W
Hercules
ChiquiJz
Hercules
3
0
13
9.5
L
Erlang Shen
Downsyn
Erlang Shen
1
4
3
0.63
W
Xing Tian
Fati1906
Xing Tian
1
1
15
8.5
W
Raijin
KingOyster
Raijin
5
3
9
3.17
L
Danzaburou
LOCALPERV
Danzaburou
0
7
6
0.43
L
The Morrigan
New77
The Morrigan
1
9
3
0.28
W
Pele
9
2
9
6.75
L
Cthulhu
sevenrings18
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,262
Damage
34,462
37,613
Taken
47,248
29,110
Mitigated
30,191
7,076
Healing
2,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,851
383
2,173
1,451
4,686
1,921
0
2,266
2,420
30,524
0
L
Persephone
 
Persephone
6,131
189
0
372
5,132
1,757
0
2,880
2,251
23,717
0
W
Hercules
ChiquiJz
Hercules
9,690
2,339
0
1,413
7,401
6,549
0
3,722
3,679
111
15,854
L
Erlang Shen
Downsyn
Erlang Shen
6,846
3,278
0
1,633
10,253
6,095
0
4,520
5,733
0
18,009
W
Xing Tian
Fati1906
Xing Tian
4,539
652
0
1,097
9,173
11,378
0
4,091
5,082
14,985
0
W
Raijin
KingOyster
Raijin
7,010
309
0
0
6,783
2,623
0
4,791
1,992
30,312
0
L
Danzaburou
LOCALPERV
Danzaburou
6,866
3,025
0
574
10,825
4,446
0
4,417
6,408
0
28,478
L
The Morrigan
New77
The Morrigan
5,702
1,078
0
260
11,789
4,956
0
4,374
7,415
17,297
181
W
Pele
14,172
3,510
0
942
9,570
6,639
0
5,699
3,871
0
35,140
L
Cthulhu
sevenrings18
Cthulhu
8,917
392
0
0
9,249
12,937
0
4,209
5,040
34,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,232
Gold Earned
47,240
200
Minions Killed
171
8
Camps Cleared
8
1,011,770
Distance Traveled
987,466
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,617
1,062
47
5
1
210,366
1
L
Persephone
9,582
958
40
4
0
200,176
0
W
Hercules
9,950
995
15
2
0
209,343
0
L
Erlang Shen
9,342
934
11
1
6
229,233
0
W
Xing Tian
10,524
1,052
23
2
1
191,833
0
W
Raijin
10,489
1,049
66
7
0
181,001
0
L
Danzaburou
9,267
927
52
5
0
188,356
1
L
The Morrigan
8,974
897
24
2
0
154,472
1
W
Pele
11,652
1,165
49
5
6
219,227
0
L
Cthulhu
10,075
1,008
44
4
2
215,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role