Player Matchup

King Arthur
King Arthur
ARESGOCW
King Arthur
Level 85
God Stats
2W - 1L
1,617 SR
Queue Stats
44W - 35L
1,476 Elo+
Party 2
Bellona
Bellona
BootyWizard1814
Bellona
Level 93
God Stats
2W - 3L
1,301 SR
Queue Stats
5W - 5L
1,167 Elo+
Party 2
Nemesis
Nemesis
FatherXylophone
Nemesis
Level 63
God Stats
1W - 3L
1,434 SR
Queue Stats
17W - 21L
1,340 Elo+
Party 2
Olorun
Olorun
noahbeast01
Olorun
Level 119
God Stats
4W - 1L
1,836 SR
Queue Stats
270W - 227L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
squidbobsquiid
Morgan Le Fay
Level 153
God Stats
18W - 15L
1,581 SR
Queue Stats
268W - 230L
1,476 Elo+
Party 2
Team Averages
Level 103
1,554 SR
1,397 Elo+

VS

Team Averages
Level 99
1,418 SR
1,450 Elo+
Vulcan
Vulcan
Aioros_51
Vulcan
Level 82
God Stats
0W - 4L
1,246 SR
Queue Stats
89W - 102L
1,341 Elo+
Party 1
Fenrir
Fenrir
VictorEvil22
Fenrir
Level 104
God Stats
8W - 7L
1,586 SR
Queue Stats
250W - 243L
1,455 Elo+
Party 1
Jing Wei
Jing Wei
VoidDaSquid
Jing Wei
Level 119
God Stats
0W - 4L
1,194 SR
Queue Stats
299W - 285L
1,487 Elo+
Solo
Amaterasu
Amaterasu
heoiwhofpqwfep
Amaterasu
Level 82
God Stats
8W - 10L
1,510 SR
Queue Stats
175W - 169L
1,453 Elo+
Party 1
Anhur
Anhur
victor29012
Anhur
Level 107
God Stats
10W - 11L
1,554 SR
Queue Stats
240W - 208L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARESGOCW
King Arthur
14
3 / 3 / 12
9,702
511
6,124
15,154
11,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 2 / 3
9,396
495
10,691
11,765
10,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 3 / 5
10,357
545
10,637
13,591
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
15
6 / 7 / 6
10,029
528
9,627
15,545
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Morgan Le Fay
squidbobsquiid
Morgan Le Fay
19
12 / 0 / 6
12,070
635
20,780
15,138
8,732
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aioros_51
Vulcan
14
0 / 9 / 1
8,293
436
7,050
11,773
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
3 / 7 / 6
8,286
436
6,934
19,255
14,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
VoidDaSquid
Jing Wei
14
1 / 5 / 4
8,887
468
9,973
13,956
5,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
heoiwhofpqwfep
Amaterasu
16
2 / 4 / 1
9,915
522
10,682
20,677
15,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
9 / 5 / 2
10,581
557
13,953
13,061
4,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
30
Kills
15
15
Deaths
30
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ARESGOCW
King Arthur
3
3
12
3
L
Vulcan
Aioros_51
Vulcan
0
9
1
0.06
W
1
2
3
1.25
W
8
3
5
3.5
L
Fenrir
3
7
6
0.86
L
Jing Wei
VoidDaSquid
Jing Wei
1
5
4
0.6
L
Amaterasu
heoiwhofpqwfep
Amaterasu
2
4
1
0.63
W
Olorun
6
7
6
1.29
W
Morgan Le Fay
squidbobsquiid
Morgan Le Fay
12
0
6
15
L
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,859
Damage
48,592
71,193
Taken
78,722
38,856
Mitigated
45,209
30,426
Healing
14,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ARESGOCW
King Arthur
6,124
1,418
0
5,025
15,154
11,005
108
400
14,754
0
31,560
L
Vulcan
Aioros_51
Vulcan
7,050
1,861
0
1,931
11,773
4,263
0
6,291
5,482
53,856
0
W
10,691
3,976
0
3,557
11,765
10,283
1,393
1,011
10,754
0
58,482
W
10,637
5,444
0
5,527
13,591
5,327
0
2,856
10,735
0
61,269
L
Fenrir
6,934
1,822
446
4,023
19,255
14,655
325
7,421
11,834
489
19,608
L
Jing Wei
VoidDaSquid
Jing Wei
9,973
6,274
0
2,432
13,956
5,991
0
4,099
9,857
0
71,094
L
Amaterasu
heoiwhofpqwfep
Amaterasu
10,682
4,312
0
4,275
20,677
15,908
0
6,808
13,869
0
64,816
W
Olorun
9,627
5,340
383
4,985
15,545
3,509
0
83
15,462
60,281
0
W
Morgan Le Fay
squidbobsquiid
Morgan Le Fay
20,780
2,656
0
10,949
15,138
8,732
612
3,189
11,949
92,735
0
L
13,953
5,994
0
1,712
13,061
4,392
2,531
5,957
7,104
0
64,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,554
Gold Earned
45,962
513
Minions Killed
486
0
Camps Cleared
0
1,786,744
Distance Traveled
1,745,526
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,702
511
47
2
0
347,869
0
L
Vulcan
8,293
436
110
6
0
320,130
7
W
Bellona
9,396
495
120
6
0
339,414
1
W
Nemesis
10,357
545
106
6
0
414,360
0
L
Fenrir
8,286
436
25
1
0
354,937
9
L
Jing Wei
8,887
468
104
5
0
351,411
0
L
Amaterasu
9,915
522
128
7
0
386,872
0
W
Olorun
10,029
528
74
4
0
311,884
0
W
Morgan Le Fay
12,070
635
166
9
0
373,217
4
L
Anhur
10,581
557
119
6
0
332,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role