Player Matchup

Vulcan
Vulcan
ChiapetOnSpeed
Vulcan
Level 111
God Stats
13W - 21L
1,434 SR
Queue Stats
205W - 231L
1,498 Elo+
Solo
Horus
Horus
Imuhballer
Horus
Level 42
God Stats
12W - 5L
1,561 SR
Queue Stats
357W - 184L
1,689 Elo+
Party 2
Janus
Janus
UND3ADGAM3R2001
Janus
Level 149
God Stats
10W - 8L
1,536 SR
Queue Stats
488W - 324L
1,739 Elo+
Party 2
Gilgamesh
Gilgamesh
signifiedsolid
Gilgamesh
Level 155
God Stats
21W - 9L
1,396 SR
Queue Stats
291W - 152L
1,732 Elo+
Party 2
Chiron
Chiron
xXKillerJXx
Chiron
Level 81
God Stats
20W - 8L
1,789 SR
Queue Stats
340W - 246L
1,661 Elo+
Party 2
Team Averages
Level 108
1,543 SR
1,664 Elo+

VS

Team Averages
Level 76
1,566 SR
1,602 Elo+
Bacchus
Bacchus
Mini Kendrick15
Bacchus
Level 87
God Stats
6W - 3L
1,884 SR
Queue Stats
17W - 15L
1,800 Elo+
Party 1
Pele
Pele
NoctoPrime
Pele
Level 17
God Stats
1W - 2L
1,568 SR
Queue Stats
8W - 6L
1,630 Elo+
Solo
Hou Yi
Hou Yi
ReeceNation
Hou Yi
Level 141
God Stats
1W - 1L
1,612 SR
Queue Stats
56W - 36L
1,591 Elo+
Party 1
Nike
Nike
itsfrickintyler
Nike
Level 107
God Stats
0W - 2L
1,135 SR
Queue Stats
61W - 74L
1,432 Elo+
Party 1
Chronos
Chronos
jarid123
Chronos
Level 28
God Stats
3W - 3L
1,633 SR
Queue Stats
57W - 40L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 12
8,681
789
13,620
6,517
2,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
2 / 2 / 11
9,063
824
4,757
14,648
12,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
2 / 1 / 11
8,858
805
10,577
6,006
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
signifiedsolid
Gilgamesh
15
5 / 1 / 15
10,263
933
10,690
12,531
10,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Bow

Short Bow

+15%
Attack Speed

Chiron
16
10 / 1 / 7
10,710
974
14,299
9,601
4,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
6,438
585
6,491
11,485
10,704
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 4 / 3
7,198
654
5,377
12,196
6,820
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hou Yi
14
3 / 2 / 1
8,267
752
10,275
8,899
3,352
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,620
602
7,656
13,641
8,347
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
jarid123
Chronos
13
1 / 5 / 1
6,934
630
7,742
14,142
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
22
Kills
6
6
Deaths
22
56
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
12
9
W
Horus
2
2
11
3.75
L
0
6
4
0.33
L
1
4
3
0.63
L
Hou Yi
3
2
1
1.75
W
2
1
11
7.5
L
1
5
2
0.4
L
Chronos
jarid123
Chronos
1
5
1
0.3
W
Gilgamesh
signifiedsolid
Gilgamesh
5
1
15
12.5
W
Chiron
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,943
Damage
37,541
49,303
Taken
60,363
31,682
Mitigated
34,119
14,444
Healing
6,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,620
4,904
0
1,086
6,517
2,474
1,001
1,454
5,063
29,856
0
W
Horus
4,757
1,865
1,727
3,189
14,648
12,715
334
5,036
9,612
0
10,968
L
6,491
246
0
0
11,485
10,704
0
3,683
7,723
9,644
0
L
5,377
343
0
1,443
12,196
6,820
0
5,247
6,771
0
18,516
L
Hou Yi
10,275
4,988
0
520
8,899
3,352
0
3,230
5,601
0
33,033
W
10,577
205
0
1,166
6,006
2,126
79
1,487
4,519
41,641
0
L
7,656
415
0
900
13,641
8,347
0
5,173
8,272
0
15,723
L
Chronos
jarid123
Chronos
7,742
1,575
186
3,848
14,142
4,896
0
6,354
7,590
25,981
0
W
Gilgamesh
signifiedsolid
Gilgamesh
10,690
3,121
0
1,802
12,531
10,128
1
3,278
9,253
0
18,938
W
Chiron
14,299
4,891
1,390
4,084
9,601
4,239
2,802
3,193
6,408
0
41,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,575
Gold Earned
35,457
236
Minions Killed
170
7
Camps Cleared
5
1,185,704
Distance Traveled
1,032,529
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,681
789
45
4
3
223,108
4
W
Horus
9,063
824
10
1
0
235,723
2
L
Bacchus
6,438
585
4
0
0
182,047
0
L
Pele
7,198
654
39
4
0
218,274
3
L
Hou Yi
8,267
752
68
6
0
224,087
1
W
Janus
8,858
805
86
8
3
254,479
2
L
Nike
6,620
602
19
2
2
205,408
0
L
Chronos
6,934
630
40
4
3
202,713
0
W
Gilgamesh
10,263
933
21
2
1
246,799
4
W
Chiron
10,710
974
74
7
0
225,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role