Player Matchup

Cthulhu
Cthulhu
JasonShark1025
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,179 Elo+
Solo
Zeus
Zeus
LegendaryTwink
Zeus
Level 22
God Stats
5W - 5L
1,544 SR
Queue Stats
10W - 7L
1,514 Elo+
Solo
Bellona
Bellona
OhhTerry-
Bellona
Level 125
God Stats
8W - 5L
1,635 SR
Queue Stats
95W - 110L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ovaloxygen
Ah Muzen Cab
Level 15
God Stats
3W - 3L
1,499 SR
Queue Stats
20W - 27L
1,303 Elo+
Solo
Nemesis
Nemesis
x_MERKULATOR_x
Nemesis
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 54L
1,244 Elo+
Party 1
Team Averages
Level 35
1,536 SR
1,342 Elo+

VS

Team Averages
Level 31
1,577 SR
1,553 Elo+
Raijin
Raijin
DanielBusted
Raijin
Level 25
God Stats
2W - 1L
1,462 SR
Queue Stats
79W - 75L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
EVILGAMER07
Gilgamesh
Level 27
God Stats
5W - 1L
1,643 SR
Queue Stats
39W - 18L
1,572 Elo+
Solo
Nemesis
Nemesis
KMFK
Nemesis
Level 2
God Stats
68W - 57L
1,778 SR
Queue Stats
68W - 57L
1,760 Elo+
Party 2
Cthulhu
Cthulhu
Rexx387
Cthulhu
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 56L
1,467 Elo+
Party 2
Chang'e
Chang'e
el_campeonbro
Chang'e
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 3L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 16 / 9
10,476
952
8,469
28,934
14,132
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
7 / 3 / 3
12,373
1,125
19,399
10,503
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
OhhTerry-
Bellona
17
3 / 6 / 6
11,025
1,002
14,638
25,312
25,327
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
Ovaloxygen
Ah Muzen Cab
17
3 / 8 / 8
11,251
1,023
14,504
15,594
5,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 9 / 5
10,080
916
5,399
14,854
11,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
7 / 3 / 23
11,941
1,086
16,632
12,843
6,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
EVILGAMER07
Gilgamesh
19
16 / 3 / 14
13,589
1,235
24,252
17,353
10,167
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
KMFK
Nemesis
19
6 / 1 / 20
12,045
1,095
13,041
8,511
4,111
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
Rexx387
Cthulhu
19
2 / 3 / 17
11,761
1,069
14,980
18,130
19,235
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
19
11 / 4 / 21
12,737
1,158
19,450
13,200
5,724
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
137
14
Kills
42
42
Deaths
14
31
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Raijin
7
3
23
6.17
W
Gilgamesh
EVILGAMER07
Gilgamesh
16
3
14
7.67
L
1
16
9
0.34
W
Nemesis
KMFK
Nemesis
6
1
20
16
L
7
3
3
2.83
L
Bellona
OhhTerry-
Bellona
3
6
6
1
L
Ah Muzen Cab
Ovaloxygen
Ah Muzen Cab
3
8
8
0.88
W
Cthulhu
Rexx387
Cthulhu
2
3
17
3.5
W
Chang'e
11
4
21
5.38
L
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,409
Damage
88,355
95,197
Taken
70,037
59,563
Mitigated
45,244
5,842
Healing
21,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
16,632
2,905
958
1,757
12,843
6,007
0
5,697
7,146
26,641
0
W
Gilgamesh
EVILGAMER07
Gilgamesh
24,252
9,398
0
669
17,353
10,167
0
7,441
9,393
0
39,948
L
8,469
1,651
138
0
28,934
14,132
0
16,670
12,264
18,885
0
W
Nemesis
KMFK
Nemesis
13,041
6,946
0
1,029
8,511
4,111
0
3,727
4,784
0
33,531
L
19,399
2,965
197
859
10,503
3,363
0
5,388
5,115
46,753
0
L
Bellona
OhhTerry-
Bellona
14,638
4,392
250
1,718
25,312
25,327
0
17,068
8,244
12,003
24,732
L
Ah Muzen Cab
Ovaloxygen
Ah Muzen Cab
14,504
7,602
0
2,046
15,594
5,334
0
5,989
9,605
0
25,682
W
Cthulhu
Rexx387
Cthulhu
14,980
2,088
0
4,080
18,130
19,235
0
10,299
7,831
44,418
0
W
Chang'e
19,450
967
6,721
6,667
13,200
5,724
0
6,308
6,892
28,667
0
L
5,399
1,095
0
634
14,854
11,407
0
5,947
8,907
438
9,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,205
Gold Earned
62,073
156
Minions Killed
212
4
Camps Cleared
14
1,017,403
Distance Traveled
997,103
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,941
1,086
30
3
0
163,367
0
W
Gilgamesh
13,589
1,235
34
3
3
198,953
2
L
Cthulhu
10,476
952
20
2
0
203,735
0
W
Nemesis
12,045
1,095
33
3
9
221,169
0
L
Zeus
12,373
1,125
55
5
2
207,155
0
L
Bellona
11,025
1,002
52
5
0
231,194
0
L
Ah Muzen Cab
11,251
1,023
20
2
2
207,240
0
W
Cthulhu
11,761
1,069
96
9
2
198,252
2
W
Chang'e
12,737
1,158
19
2
0
215,362
0
L
Nemesis
10,080
916
9
1
0
168,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role