Player Matchup

Cerberus
Cerberus
LemonRolls
Cerberus
Level 126
God Stats
1W - 0L
1,732 SR
Queue Stats
97W - 91L
1,504 Elo+
Party 3
Nike
Nike
Merlin_El_Dragon
Nike
Level 149
God Stats
8W - 4L
1,603 SR
Queue Stats
344W - 334L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
OMLORD
Heimdallr
Level 127
God Stats
11W - 7L
1,539 SR
Queue Stats
248W - 224L
1,576 Elo+
Party 3
Arachne
Arachne
WhitexRabbit13
Arachne
Level 103
God Stats
14W - 6L
1,881 SR
Queue Stats
130W - 113L
1,560 Elo+
Party 3
Chang'e
Chang'e
frede-_-16
Chang'e
Level 109
God Stats
19W - 18L
1,611 SR
Queue Stats
252W - 248L
1,570 Elo+
Party 2
Team Averages
Level 123
1,673 SR
1,543 Elo+

VS

Team Averages
Level 144
1,523 SR
1,511 Elo+
Artemis
Artemis
 
Artemis
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
IsThatTony0818
Ra
Level 143
God Stats
13W - 6L
1,609 SR
Queue Stats
250W - 229L
1,496 Elo+
Party 1
Thanatos
Thanatos
TREVZ 343
Thanatos
Level 155
God Stats
3W - 5L
1,674 SR
Queue Stats
250W - 234L
1,483 Elo+
Party 1
Kuzenbo
Kuzenbo
WaifuThief
Kuzenbo
Level 144
God Stats
1W - 5L
1,262 SR
Queue Stats
34W - 41L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
toon-the-army
Nu Wa
Level 160
God Stats
33W - 23L
1,570 SR
Queue Stats
486W - 446L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LemonRolls
Cerberus
13
2 / 2 / 6
8,025
446
5,930
16,312
10,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 2 / 3
10,090
561
9,330
15,691
10,256
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
OMLORD
Heimdallr
16
3 / 2 / 1
9,672
537
3,525
11,228
3,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 2
9,249
514
6,036
13,800
5,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
frede-_-16
Chang'e
16
4 / 1 / 2
9,877
549
8,340
9,882
2,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
0 / 5 / 4
7,829
435
5,456
11,790
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 3
8,774
487
7,244
11,262
3,799
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
TREVZ 343
Thanatos
14
5 / 2 / 3
8,791
488
6,422
9,609
4,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
WaifuThief
Kuzenbo
13
2 / 1 / 4
7,412
412
5,376
5,908
5,531
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 3 / 0
8,961
498
13,562
10,762
3,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
14
Kills
10
10
Deaths
14
14
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
5
4
0.4
L
1
3
3
0.83
W
Cerberus
LemonRolls
Cerberus
2
2
6
2.5
W
1
2
3
1.25
W
Heimdallr
OMLORD
Heimdallr
3
2
1
1.75
L
Thanatos
TREVZ 343
Thanatos
5
2
3
3.25
L
Kuzenbo
WaifuThief
Kuzenbo
2
1
4
4
W
4
3
2
1.67
W
Chang'e
frede-_-16
Chang'e
4
1
2
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,161
Damage
38,060
66,913
Taken
49,331
33,029
Mitigated
20,822
29,846
Healing
20,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,456
1,870
0
3,539
11,790
3,806
176
1,914
9,794
0
54,737
L
7,244
603
980
4,292
11,262
3,799
0
8,152
2,816
78,557
0
W
Cerberus
LemonRolls
Cerberus
5,930
510
0
5,113
16,312
10,222
0
7,007
9,153
32,840
0
W
9,330
1,091
0
4,214
15,691
10,256
0
9,255
5,756
0
89,870
W
Heimdallr
OMLORD
Heimdallr
3,525
1,413
0
5,025
11,228
3,955
642
2,740
8,336
0
74,450
L
Thanatos
TREVZ 343
Thanatos
6,422
2,493
0
8,342
9,609
4,362
0
939
8,654
0
57,502
L
Kuzenbo
WaifuThief
Kuzenbo
5,376
1,539
0
141
5,908
5,531
0
2,457
3,370
15,859
0
W
6,036
3,717
0
6,492
13,800
5,631
0
2,779
10,887
0
63,997
W
Chang'e
frede-_-16
Chang'e
8,340
496
2,413
6,589
9,882
2,965
0
3,398
6,422
69,919
0
L
13,562
3,666
0
3,409
10,762
3,324
198
335
10,427
61,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
41,767
627
Minions Killed
472
0
Camps Cleared
0
1,772,016
Distance Traveled
1,707,256
29
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,829
435
86
5
0
315,544
3
L
Ra
8,774
487
154
9
0
331,384
1
W
Cerberus
8,025
446
83
5
0
348,858
12
W
Nike
10,090
561
169
9
0
366,264
2
W
Heimdallr
9,672
537
127
7
0
305,484
6
L
Thanatos
8,791
488
98
5
0
378,032
7
L
Kuzenbo
7,412
412
12
1
0
360,734
4
W
Arachne
9,249
514
112
6
0
398,155
4
W
Chang'e
9,877
549
136
8
0
353,255
5
L
Nu Wa
8,961
498
122
7
0
321,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role