Player Matchup

Fenrir
Fenrir
ElPit0n
Fenrir
Level 48
God Stats
9W - 13L
1,536 SR
Queue Stats
289W - 271L
1,509 Elo+
Party 1
Apollo
Apollo
Sir Gfunk
Apollo
Level 126
God Stats
8W - 6L
1,849 SR
Queue Stats
240W - 217L
1,534 Elo+
Party 1
Nemesis
Nemesis
Sir Nairo
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 39L
1,568 Elo+
Party 1
Janus
Janus
Sir Solis
Janus
Level 89
God Stats
5W - 6L
1,374 SR
Queue Stats
118W - 128L
1,486 Elo+
Party 1
Sylvanus
Sylvanus
ThatsBoujee
Sylvanus
Level 107
God Stats
15W - 17L
1,463 SR
Queue Stats
367W - 399L
1,359 Elo+
Solo
Team Averages
Level 80
1,544 SR
1,491 Elo+

VS

Team Averages
Level 103
1,518 SR
1,459 Elo+
Heimdallr
Heimdallr
Carthor04
Heimdallr
Level 67
God Stats
38W - 45L
1,465 SR
Queue Stats
196W - 231L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
Hectic Akatsuki
Tsukuyomi
Level 160
God Stats
52W - 36L
1,555 SR
Queue Stats
591W - 545L
1,496 Elo+
Party 2
Zhong Kui
Zhong Kui
Hectic Kiadyn
Zhong Kui
Level 136
God Stats
56W - 36L
1,570 SR
Queue Stats
258W - 286L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
Hectic Rikudo
Danzaburou
Level 122
God Stats
23W - 39L
1,474 SR
Queue Stats
360W - 365L
1,507 Elo+
Party 2
Apollo
Apollo
Ruling777
Apollo
Level 28
God Stats
22W - 19L
1,528 SR
Queue Stats
174W - 196L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElPit0n
Fenrir
17
10 / 1 / 5
10,453
581
8,252
11,527
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Sir Gfunk
Apollo
18
11 / 0 / 7
11,030
613
16,295
10,562
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sir Nairo
Nemesis
16
0 / 3 / 9
9,036
502
9,632
18,259
11,580
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
Sir Solis
Janus
15
2 / 2 / 11
9,196
511
7,208
11,061
4,894
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
ThatsBoujee
Sylvanus
14
3 / 0 / 10
9,690
538
4,674
12,841
14,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Carthor04
Heimdallr
13
0 / 6 / 3
8,032
446
8,126
11,920
4,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Hectic Akatsuki
Tsukuyomi
15
4 / 4 / 1
9,013
501
6,944
12,416
4,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Hectic Kiadyn
Zhong Kui
16
2 / 4 / 0
9,520
529
13,259
17,179
12,889
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Hectic Rikudo
Danzaburou
13
0 / 7 / 0
7,588
422
6,249
15,363
4,736
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
Ruling777
Apollo
12
0 / 5 / 0
7,278
404
1,150
10,494
2,844
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
26
Kills
6
6
Deaths
26
42
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Carthor04
Heimdallr
0
6
3
0.25
W
Fenrir
ElPit0n
Fenrir
10
1
5
12.5
L
Tsukuyomi
Hectic Akatsuki
Tsukuyomi
4
4
1
1.13
L
Zhong Kui
Hectic Kiadyn
Zhong Kui
2
4
0
0.5
L
Danzaburou
Hectic Rikudo
Danzaburou
0
7
0
0
L
Apollo
Ruling777
Apollo
0
5
0
0
W
Apollo
Sir Gfunk
Apollo
11
0
7
14.5
W
Nemesis
Sir Nairo
Nemesis
0
3
9
1.5
W
Janus
Sir Solis
Janus
2
2
11
3.75
W
Sylvanus
ThatsBoujee
Sylvanus
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,061
Damage
35,728
64,250
Taken
67,372
39,672
Mitigated
29,129
29,472
Healing
20,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Carthor04
Heimdallr
8,126
2,965
0
2,253
11,920
4,258
131
4,295
7,625
0
47,528
W
Fenrir
ElPit0n
Fenrir
8,252
1,247
0
4,356
11,527
4,256
1,058
2,054
9,473
0
51,509
L
Tsukuyomi
Hectic Akatsuki
Tsukuyomi
6,944
1,649
0
992
12,416
4,402
54
2,744
9,672
0
64,477
L
Zhong Kui
Hectic Kiadyn
Zhong Kui
13,259
1,534
0
9,138
17,179
12,889
897
2,842
14,337
66,319
0
L
Danzaburou
Hectic Rikudo
Danzaburou
6,249
2,322
0
5,322
15,363
4,736
0
1,181
14,182
0
58,396
L
Apollo
Ruling777
Apollo
1,150
746
0
3,143
10,494
2,844
0
820
9,674
0
34,503
W
Apollo
Sir Gfunk
Apollo
16,295
10,066
0
7,266
10,562
4,154
3,032
541
10,021
0
84,830
W
Nemesis
Sir Nairo
Nemesis
9,632
4,497
0
5,472
18,259
11,580
147
6,734
11,525
0
55,076
W
Janus
Sir Solis
Janus
7,208
587
731
4,056
11,061
4,894
624
2,155
8,906
52,343
0
W
Sylvanus
ThatsBoujee
Sylvanus
4,674
1,850
3,775
3,816
12,841
14,788
317
1,834
11,007
27,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,405
Gold Earned
41,431
458
Minions Killed
505
0
Camps Cleared
0
1,794,607
Distance Traveled
1,488,233
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,032
446
80
4
0
263,402
2
W
Fenrir
10,453
581
84
5
0
389,985
0
L
Tsukuyomi
9,013
501
107
6
0
344,755
3
L
Zhong Kui
9,520
529
144
8
0
280,179
3
L
Danzaburou
7,588
422
86
5
0
303,909
6
L
Apollo
7,278
404
88
5
0
295,988
2
W
Apollo
11,030
613
142
8
0
360,374
2
W
Nemesis
9,036
502
97
5
0
351,554
3
W
Janus
9,196
511
98
5
0
398,856
8
W
Sylvanus
9,690
538
37
2
0
293,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role