Player Matchup

Terra
Terra
Cardosman
Terra
Level 28
God Stats
23W - 7L
1,719 SR
Queue Stats
126W - 86L
1,636 Elo+
Party 2
Guan Yu
Guan Yu
GianluTH
Guan Yu
Level 28
God Stats
17W - 17L
1,521 SR
Queue Stats
182W - 158L
1,489 Elo+
Party 3
Agni
Agni
Kaleom
Agni
Level 129
God Stats
10W - 4L
1,631 SR
Queue Stats
123W - 93L
1,647 Elo+
Party 2
Olorun
Olorun
TOBIAS2643
Olorun
Level 56
God Stats
7W - 3L
1,530 SR
Queue Stats
57W - 63L
1,443 Elo+
Party 3
Ra
Ra
Xx_Laporta_xX
Ra
Level 107
God Stats
5W - 1L
1,662 SR
Queue Stats
118W - 121L
1,500 Elo+
Party 3
Team Averages
Level 70
1,612 SR
1,543 Elo+

VS

Team Averages
Level 39
1,341 SR
1,271 Elo+
Athena
Athena
CELSONHA
Athena
Level 46
God Stats
5W - 16L
1,291 SR
Queue Stats
75W - 202L
1,236 Elo+
Party 1
Hades
Hades
CelsinAndrade
Hades
Level 65
God Stats
9W - 30L
1,195 SR
Queue Stats
188W - 362L
1,268 Elo+
Party 1
Gilgamesh
Gilgamesh
Pomarolento
Gilgamesh
Level 18
God Stats
8W - 16L
1,403 SR
Queue Stats
27W - 44L
1,306 Elo+
Party 1
Hou Yi
Hou Yi
isabelissima
Hou Yi
Level 40
God Stats
14W - 31L
1,315 SR
Queue Stats
207W - 341L
1,312 Elo+
Party 1
Susano
Susano
luixo0
Susano
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
123W - 188L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cardosman
Terra
15
2 / 3 / 9
11,252
563
4,122
18,723
21,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
GianluTH
Guan Yu
18
4 / 1 / 11
11,972
599
16,602
20,097
22,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
Kaleom
Agni
18
9 / 1 / 4
12,113
606
14,813
16,860
5,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
TOBIAS2643
Olorun
15
5 / 1 / 7
10,329
516
9,864
12,099
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
10 / 0 / 8
13,369
668
20,904
11,637
5,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CELSONHA
Athena
12
0 / 6 / 2
7,987
399
4,490
19,344
24,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 8 / 1
8,155
408
4,513
17,575
7,958
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Pomarolento
Gilgamesh
13
0 / 3 / 2
9,473
474
2,358
18,473
13,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
14
2 / 4 / 2
8,369
418
8,408
13,450
4,060
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
luixo0
Susano
15
3 / 9 / 2
9,355
468
11,153
18,488
6,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
14
30
Kills
5
6
Deaths
30
39
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Athena
CELSONHA
Athena
0
6
2
0.17
W
Terra
Cardosman
Terra
2
3
9
2.17
L
0
8
1
0.06
W
Guan Yu
GianluTH
Guan Yu
4
1
11
9.5
W
Agni
Kaleom
Agni
9
1
4
11
L
Gilgamesh
Pomarolento
Gilgamesh
0
3
2
0.33
W
Olorun
TOBIAS2643
Olorun
5
1
7
8.5
W
10
0
8
14
L
Hou Yi
2
4
2
0.75
L
Susano
luixo0
Susano
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,305
Damage
30,922
79,416
Taken
87,330
60,639
Mitigated
56,313
47,278
Healing
13,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CELSONHA
Athena
4,490
870
432
2,568
19,344
24,914
0
13,518
5,826
28,325
0
W
Terra
Cardosman
Terra
4,122
659
1,643
5,072
18,723
21,731
763
4,434
14,289
37,522
0
L
4,513
350
117
4,545
17,575
7,958
72
11,608
5,967
44,162
0
W
Guan Yu
GianluTH
Guan Yu
16,602
2,087
2,010
12,422
20,097
22,437
474
3,207
16,890
0
75,745
W
Agni
Kaleom
Agni
14,813
1,286
0
8,786
16,860
5,967
1,368
3,055
13,805
102,582
0
L
Gilgamesh
Pomarolento
Gilgamesh
2,358
265
0
2,047
18,473
13,172
0
7,464
11,009
0
34,611
W
Olorun
TOBIAS2643
Olorun
9,864
3,333
1,256
5,261
12,099
4,722
4,141
2,524
9,575
69,158
0
W
20,904
1,898
4,452
6,376
11,637
5,782
1,809
2,908
8,729
113,762
0
L
Hou Yi
8,408
4,155
0
2,203
13,450
4,060
0
8,968
4,482
0
57,270
L
Susano
luixo0
Susano
11,153
2,636
0
1,322
18,488
6,209
0
8,145
10,343
0
64,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,035
Gold Earned
43,339
585
Minions Killed
397
0
Camps Cleared
0
2,070,226
Distance Traveled
1,783,493
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,987
399
43
2
0
374,897
1
W
Terra
11,252
563
51
3
0
364,075
3
L
Hades
8,155
408
97
5
0
331,140
8
W
Guan Yu
11,972
599
128
6
0
456,741
8
W
Agni
12,113
606
144
7
0
435,835
9
L
Gilgamesh
9,473
474
66
3
0
382,266
2
W
Olorun
10,329
516
87
4
0
372,910
3
W
Ra
13,369
668
175
9
0
440,665
5
L
Hou Yi
8,369
418
104
5
0
343,664
3
L
Susano
9,355
468
87
4
0
351,526
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role