Player Matchup

Hades
Hades
PHARANTINO
Hades
Level 79
God Stats
1W - 1L
1,238 SR
Queue Stats
77W - 75L
1,459 Elo+
Solo
Xing Tian
Xing Tian
QGDiesel
Xing Tian
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 255L
1,304 Elo+
Party 1
Neith
Neith
SlimmmmmJimmy
Neith
Level 64
God Stats
22W - 26L
1,449 SR
Queue Stats
210W - 298L
1,346 Elo+
Party 1
Team Averages
Level 57
1,396 SR
1,370 Elo+

VS

Team Averages
Level 32
1,409 SR
1,353 Elo+
Sobek
Sobek
Gloooper
Sobek
Level 25
God Stats
1W - 1L
1,275 SR
Queue Stats
65W - 66L
1,374 Elo+
Party 2
Neith
Neith
Me Llamo Prime
Neith
Level 44
God Stats
147W - 159L
1,435 SR
Queue Stats
152W - 172L
1,299 Elo+
Solo
Fenrir
Fenrir
PWNage Panda104
Fenrir
Level 27
God Stats
14W - 12L
1,518 SR
Queue Stats
22W - 17L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
12
5 / 1 / 3
8,204
746
10,471
9,743
6,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xing Tian
QGDiesel
Xing Tian
10
1 / 3 / 6
7,079
644
3,479
7,402
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
2 / 2 / 4
7,402
673
4,812
4,172
1,437
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Gloooper
Sobek
11
3 / 0 / 2
7,794
709
3,155
7,616
7,427
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 4 / 3
7,106
646
6,555
8,404
2,732
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 4 / 2
7,129
648
4,850
10,018
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
8
Kills
6
6
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sobek
Gloooper
Sobek
3
0
2
4
W
1
4
3
0.63
L
Hades
5
1
3
6.5
W
2
4
2
0.75
L
Xing Tian
QGDiesel
Xing Tian
1
3
6
1.33
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,762
Damage
14,560
21,317
Taken
26,038
14,186
Mitigated
14,573
4,771
Healing
5,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Gloooper
Sobek
3,155
424
259
1,449
7,616
7,427
0
3,053
4,411
13,323
0
W
6,555
3,755
0
845
8,404
2,732
0
5,428
2,874
0
23,390
L
Hades
10,471
530
117
3,502
9,743
6,144
230
1,727
8,016
30,985
0
W
4,850
685
0
2,547
10,018
4,414
0
5,000
4,803
0
16,756
L
Xing Tian
QGDiesel
Xing Tian
3,479
428
126
568
7,402
6,605
0
981
6,421
7,499
0
L
4,812
1,691
0
458
4,172
1,437
0
447
3,725
0
25,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,685
Gold Earned
22,029
100
Minions Killed
81
0
Camps Cleared
0
564,583
Distance Traveled
598,937
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,794
709
20
2
0
220,072
0
W
Neith
7,106
646
37
3
0
159,621
0
L
Hades
8,204
746
49
4
0
186,435
1
W
Fenrir
7,129
648
24
2
0
219,244
3
L
Xing Tian
7,079
644
13
1
0
189,123
2
L
Neith
7,402
673
38
3
0
189,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role