Player Matchup

Freya
Freya
SAMUEL3308
Freya
Level 65
God Stats
2W - 2L
1,507 SR
Queue Stats
116W - 140L
1,393 Elo+
Party 2
Bastet
Bastet
Sirdarkbet
Bastet
Level 27
God Stats
0W - 2L
1,197 SR
Queue Stats
16W - 22L
1,465 Elo+
Party 3
Odin
Odin
Tobshoter
Odin
Level 43
God Stats
0W - 2L
1,681 SR
Queue Stats
33W - 39L
1,455 Elo+
Party 3
Bacchus
Bacchus
mepoket
Bacchus
Level 117
God Stats
1W - 2L
1,411 SR
Queue Stats
142W - 159L
1,430 Elo+
Party 2
Ra
Ra
xXGIONEXOXx
Ra
Level 109
God Stats
3W - 5L
1,602 SR
Queue Stats
42W - 51L
1,444 Elo+
Party 2
Team Averages
Level 72
1,480 SR
1,437 Elo+

VS

Team Averages
Level 60
1,516 SR
1,351 Elo+
Anhur
Anhur
FuXe_Frizort-
Anhur
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
306W - 311L
1,474 Elo+
Solo
Cerberus
Cerberus
I FX Biel I
Cerberus
Level 68
God Stats
16W - 11L
1,499 SR
Queue Stats
417W - 451L
1,423 Elo+
Solo
The Morrigan
The Morrigan
PeperoCoco
The Morrigan
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,069 Elo+
Party 1
Ymir
Ymir
batfido
Ymir
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 33L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
reenatorf
Gilgamesh
Level 64
God Stats
11W - 13L
1,579 SR
Queue Stats
216W - 245L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
8
1 / 5 / 1
5,528
461
2,861
6,377
1,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Sirdarkbet
Bastet
9
1 / 5 / 1
5,612
468
3,239
8,653
2,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
11
1 / 2 / 1
5,966
497
3,658
7,578
5,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
mepoket
Bacchus
8
1 / 4 / 1
5,386
449
4,390
6,217
3,996
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 1 / 0
6,348
529
2,055
4,119
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,192
599
4,016
7,303
2,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
I FX Biel I
Cerberus
12
2 / 1 / 4
6,947
579
4,778
6,700
6,044
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
PeperoCoco
The Morrigan
10
5 / 1 / 4
6,785
565
4,866
3,600
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
batfido
Ymir
9
3 / 1 / 7
6,267
522
3,132
6,412
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gilgamesh
reenatorf
Gilgamesh
12
4 / 0 / 5
7,138
595
3,556
6,115
3,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
17
17
Deaths
4
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Cerberus
I FX Biel I
Cerberus
2
1
4
4
W
The Morrigan
PeperoCoco
The Morrigan
5
1
4
7
L
Freya
1
5
1
0.3
L
Bastet
Sirdarkbet
Bastet
1
5
1
0.3
L
Odin
1
2
1
0.75
W
Ymir
batfido
Ymir
3
1
7
6.5
L
Bacchus
mepoket
Bacchus
1
4
1
0.38
W
Gilgamesh
reenatorf
Gilgamesh
4
0
5
6.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,203
Damage
20,348
32,944
Taken
30,130
14,909
Mitigated
16,718
7,636
Healing
11,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,016
1,740
0
4,000
7,303
2,251
0
3,232
4,029
0
41,587
W
Cerberus
I FX Biel I
Cerberus
4,778
457
0
2,203
6,700
6,044
270
0
6,700
38,218
0
W
The Morrigan
PeperoCoco
The Morrigan
4,866
1,310
0
488
3,600
953
470
928
2,584
28,912
295
L
Freya
2,861
974
0
1,271
6,377
1,912
0
3,185
3,104
15,658
3,316
L
Bastet
Sirdarkbet
Bastet
3,239
1,580
0
2,438
8,653
2,173
0
2,022
6,571
0
27,584
L
Odin
3,658
1,226
0
1,808
7,578
5,719
0
3,523
4,055
0
27,676
W
Ymir
batfido
Ymir
3,132
673
189
2,122
6,412
4,454
0
4,433
1,871
8,839
0
L
Bacchus
mepoket
Bacchus
4,390
513
60
60
6,217
3,996
0
1,950
4,169
18,198
0
W
Gilgamesh
reenatorf
Gilgamesh
3,556
811
0
2,747
6,115
3,016
0
153
5,962
0
44,790
L
2,055
240
263
1,736
4,119
1,109
0
1,447
2,564
39,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,840
Gold Earned
34,329
289
Minions Killed
357
0
Camps Cleared
0
1,165,783
Distance Traveled
1,130,226
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,192
599
85
7
0
193,917
6
W
Cerberus
6,947
579
104
9
0
235,468
2
W
The Morrigan
6,785
565
73
6
0
227,434
0
L
Freya
5,528
461
37
3
0
229,479
5
L
Bastet
5,612
468
58
5
0
241,773
4
L
Odin
5,966
497
66
6
0
208,357
1
W
Ymir
6,267
522
7
1
0
211,029
2
L
Bacchus
5,386
449
28
2
0
240,009
2
W
Gilgamesh
7,138
595
88
7
0
262,378
4
L
Ra
6,348
529
100
8
0
246,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role