Player Matchup

Heimdallr
Heimdallr
Amafi123
Heimdallr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 10L
1,775 Elo+
Solo
Anubis
Anubis
JimmySandals
Anubis
Level 21
God Stats
7W - 3L
1,920 SR
Queue Stats
25W - 13L
1,734 Elo+
Party 1
The Morrigan
The Morrigan
LatamPUTO
The Morrigan
Level 18
God Stats
6W - 1L
1,936 SR
Queue Stats
44W - 22L
1,799 Elo+
Party 1
Horus
Horus
SeñorNathanXD
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 38L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
babyNathanXD
Gilgamesh
Level 25
God Stats
2W - 2L
1,785 SR
Queue Stats
43W - 24L
1,728 Elo+
Party 1
Team Averages
Level 19
1,728 SR
1,748 Elo+

VS

Team Averages
Level 24
1,559 SR
1,635 Elo+
Bellona
Bellona
AndruisAlexis
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 23L
1,677 Elo+
Solo
Sol
Sol
LottaProblems
Sol
Level 24
God Stats
9W - 4L
1,600 SR
Queue Stats
96W - 79L
1,645 Elo+
Solo
Cthulhu
Cthulhu
Mrozskrat
Cthulhu
Level 25
God Stats
11W - 5L
1,714 SR
Queue Stats
109W - 112L
1,592 Elo+
Solo
Medusa
Medusa
oppar12345
Medusa
Level 29
God Stats
3W - 3L
1,531 SR
Queue Stats
158W - 150L
1,638 Elo+
Solo
Nemesis
Nemesis
stizno
Nemesis
Level 25
God Stats
2W - 5L
1,449 SR
Queue Stats
58W - 59L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amafi123
Heimdallr
11
0 / 9 / 1
6,733
374
3,486
10,355
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
13
2 / 7 / 1
7,990
444
7,527
12,542
6,890
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
LatamPUTO
The Morrigan
14
2 / 3 / 0
8,572
476
7,639
7,734
3,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 6
9,880
549
5,327
14,758
13,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
babyNathanXD
Gilgamesh
15
5 / 4 / 3
9,495
528
11,487
13,339
7,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
18
12 / 1 / 2
11,723
651
11,917
16,343
12,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
2 / 1 / 4
11,502
639
8,455
12,329
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Mrozskrat
Cthulhu
14
1 / 2 / 11
9,394
522
4,829
10,618
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
oppar12345
Medusa
17
6 / 2 / 3
10,982
610
12,576
8,696
2,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
stizno
Nemesis
16
5 / 5 / 7
10,651
592
6,715
14,013
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
11
Kills
26
26
Deaths
11
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Amafi123
Heimdallr
0
9
1
0.06
W
Bellona
12
1
2
13
L
Anubis
2
7
1
0.36
L
The Morrigan
LatamPUTO
The Morrigan
2
3
0
0.67
W
2
1
4
4
W
Cthulhu
Mrozskrat
Cthulhu
1
2
11
3.25
L
2
3
6
1.67
L
Gilgamesh
babyNathanXD
Gilgamesh
5
4
3
1.63
W
Medusa
oppar12345
Medusa
6
2
3
3.75
W
Nemesis
stizno
Nemesis
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
44,492
58,728
Taken
61,999
34,682
Mitigated
33,725
10,247
Healing
28,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Amafi123
Heimdallr
3,486
1,690
0
332
10,355
2,969
0
3,354
7,001
0
20,894
W
Bellona
11,917
4,392
0
9,592
16,343
12,251
834
2,155
14,188
0
63,177
L
Anubis
7,527
422
0
3,944
12,542
6,890
0
2,111
10,431
52,205
0
L
The Morrigan
LatamPUTO
The Morrigan
7,639
751
0
895
7,734
3,408
0
3,154
4,580
54,308
3,512
W
8,455
2,063
0
9,956
12,329
4,141
3,419
2,814
9,515
103,763
0
W
Cthulhu
Mrozskrat
Cthulhu
4,829
243
783
1,161
10,618
8,304
0
4,171
6,447
32,723
0
L
5,327
2,349
652
2,386
14,758
13,485
0
2,598
12,160
0
33,888
L
Gilgamesh
babyNathanXD
Gilgamesh
11,487
3,397
0
2,038
13,339
7,930
0
2,067
11,272
0
59,696
W
Medusa
oppar12345
Medusa
12,576
7,656
0
2,345
8,696
2,869
444
1,899
6,797
0
79,245
W
Nemesis
stizno
Nemesis
6,715
2,504
0
4,186
14,013
6,160
0
2,958
11,055
0
63,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,670
Gold Earned
54,252
416
Minions Killed
556
0
Camps Cleared
0
1,643,340
Distance Traveled
1,781,471
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,733
374
45
3
0
300,280
0
W
Bellona
11,723
651
111
6
0
382,075
3
L
Anubis
7,990
444
107
6
0
277,307
6
L
The Morrigan
8,572
476
124
7
0
344,875
2
W
Sol
11,502
639
175
10
0
349,142
4
W
Cthulhu
9,394
522
52
3
0
342,693
5
L
Horus
9,880
549
49
3
0
345,451
5
L
Gilgamesh
9,495
528
91
5
0
375,427
4
W
Medusa
10,982
610
120
7
0
331,567
4
W
Nemesis
10,651
592
98
5
0
375,994
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role