Player Matchup

Ne Zha
Ne Zha
ImmortalBlood
Ne Zha
Level 88
God Stats
4W - 2L
1,274 SR
Queue Stats
153W - 155L
1,407 Elo+
Solo
Hades
Hades
SlickNemesis
Hades
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,473 Elo+
Solo
Ymir
Ymir
booo booo7
Ymir
Level 63
God Stats
3W - 1L
1,715 SR
Queue Stats
145W - 131L
1,405 Elo+
Solo
Hun Batz
Hun Batz
killamud
Hun Batz
Level 160
God Stats
18W - 8L
1,650 SR
Queue Stats
874W - 943L
1,358 Elo+
Solo
Agni
Agni
m1Zulu
Agni
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 35L
1,402 Elo+
Solo
Team Averages
Level 89
1,528 SR
1,409 Elo+

VS

Team Averages
Level 83
1,523 SR
1,364 Elo+
Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Cheezy_E8574
Bellona
Level 81
God Stats
2W - 3L
1,502 SR
Queue Stats
227W - 281L
1,452 Elo+
Party 1
Baba Yaga
Baba Yaga
FooFoo6517
Baba Yaga
Level 55
God Stats
2W - 2L
1,534 SR
Queue Stats
127W - 187L
1,373 Elo+
Solo
Artio
Artio
Sethsquatch1914
Artio
Level 113
God Stats
0W - 1L
1,578 SR
Queue Stats
81W - 60L
1,186 Elo+
Party 1
Nemesis
Nemesis
xXassassinXx012
Nemesis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 14
10,276
856
12,902
9,062
3,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 3 / 17
9,639
803
6,164
10,100
7,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 21
9,257
771
6,492
11,179
12,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hun Batz
killamud
Hun Batz
16
6 / 5 / 14
9,887
824
9,730
10,384
8,353
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
m1Zulu
Agni
16
5 / 3 / 16
9,744
812
14,402
7,984
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 8
8,679
723
5,251
7,108
2,792
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Cheezy_E8574
Bellona
14
4 / 7 / 5
9,139
762
4,927
13,470
13,457
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
FooFoo6517
Baba Yaga
16
4 / 5 / 9
9,131
761
13,805
12,997
6,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 5 / 6
8,348
696
5,040
16,140
21,347
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 7 / 4
7,796
650
6,429
10,879
4,882
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
27
Kills
14
14
Deaths
27
82
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
8
1.67
L
Bellona
Cheezy_E8574
Bellona
4
7
5
0.93
L
Baba Yaga
FooFoo6517
Baba Yaga
4
5
9
1.7
W
9
1
14
16
L
3
5
6
1.2
W
5
3
17
4.5
W
2
2
21
6.25
W
Hun Batz
killamud
Hun Batz
6
5
14
2.6
W
Agni
m1Zulu
Agni
5
3
16
4.33
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,690
Damage
35,452
48,709
Taken
60,594
34,639
Mitigated
48,633
19,086
Healing
14,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,251
4,327
1,045
1,168
7,108
2,792
301
3,373
3,735
0
14,237
L
Bellona
Cheezy_E8574
Bellona
4,927
853
1,105
842
13,470
13,457
0
5,197
8,273
0
9,685
L
Baba Yaga
FooFoo6517
Baba Yaga
13,805
873
866
3,612
12,997
6,155
530
4,985
8,012
37,892
0
W
12,902
3,014
1,695
3,356
9,062
3,907
1,756
2,905
6,157
0
21,742
L
5,040
139
1,895
2,748
16,140
21,347
0
7,784
8,356
9,026
0
W
6,164
455
1,239
2,910
10,100
7,304
936
4,513
5,587
13,413
0
W
6,492
946
1,553
2,786
11,179
12,043
92
5,064
6,115
16,709
0
W
Hun Batz
killamud
Hun Batz
9,730
1,186
1,209
1,006
10,384
8,353
319
2,733
7,651
0
25,113
W
Agni
m1Zulu
Agni
14,402
1,375
1,442
1,890
7,984
3,032
2,020
3,630
4,354
27,080
0
L
6,429
1,004
0
1,357
10,879
4,882
0
5,719
5,160
0
11,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,803
Gold Earned
43,093
106
Minions Killed
83
0
Camps Cleared
0
1,112,275
Distance Traveled
985,858
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,679
723
22
2
0
164,045
2
L
Bellona
9,139
762
11
1
0
196,846
0
L
Baba Yaga
9,131
761
37
3
0
228,254
1
W
Ne Zha
10,276
856
8
1
0
246,558
0
L
Artio
8,348
696
8
1
0
215,237
1
W
Hades
9,639
803
18
2
0
203,883
0
W
Ymir
9,257
771
24
2
0
235,125
1
W
Hun Batz
9,887
824
26
2
0
221,002
0
W
Agni
9,744
812
30
3
0
205,707
0
L
Nemesis
7,796
650
5
0
0
181,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role