Player Matchup

Cerberus
Cerberus
DaemonHexen
Cerberus
Level 68
God Stats
4W - 5L
1,341 SR
Queue Stats
162W - 230L
1,348 Elo+
Party 1
Bastet
Bastet
Jahaerysh
Bastet
Level 67
God Stats
4W - 7L
1,494 SR
Queue Stats
184W - 220L
1,350 Elo+
Party 1
Hera
Hera
Maximonium
Hera
Level 87
God Stats
26W - 27L
1,637 SR
Queue Stats
83W - 105L
1,407 Elo+
Solo
Team Averages
Level 74
1,490 SR
1,369 Elo+

VS

Team Averages
Level 39
1,454 SR
1,399 Elo+
Hel
Hel
Jerri62900
Hel
Level 63
God Stats
5W - 0L
1,676 SR
Queue Stats
105W - 122L
1,361 Elo+
Party 2
Apollo
Apollo
TRAWWWWW
Apollo
Level 27
God Stats
4W - 2L
1,226 SR
Queue Stats
49W - 42L
1,469 Elo+
Solo
King Arthur
King Arthur
jbelzince
King Arthur
Level 28
God Stats
3W - 1L
1,461 SR
Queue Stats
16W - 18L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DaemonHexen
Cerberus
16
5 / 6 / 3
13,406
670
15,562
33,917
43,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
Jahaerysh
Bastet
17
1 / 11 / 8
12,927
646
15,933
23,159
10,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 12 / 5
13,119
656
16,545
17,214
7,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 17
13,646
682
17,559
19,638
10,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
TRAWWWWW
Apollo
20
19 / 2 / 9
16,160
808
30,708
20,216
9,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
jbelzince
King Arthur
18
5 / 3 / 17
13,597
680
14,977
26,218
29,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
72
9
Kills
29
29
Deaths
9
16
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DaemonHexen
Cerberus
5
6
3
1.08
L
Bastet
Jahaerysh
Bastet
1
11
8
0.45
W
5
4
17
3.38
L
3
12
5
0.46
W
Apollo
TRAWWWWW
Apollo
19
2
9
11.75
W
King Arthur
jbelzince
King Arthur
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,040
Damage
63,244
74,290
Taken
66,072
61,535
Mitigated
49,362
17,563
Healing
30,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DaemonHexen
Cerberus
15,562
998
534
9,880
33,917
43,579
0
7,751
24,870
46,003
1,408
L
Bastet
Jahaerysh
Bastet
15,933
5,314
0
4,427
23,159
10,305
899
4,509
17,971
0
58,775
W
17,559
1,107
13,491
11,108
19,638
10,370
303
11,572
8,066
54,732
0
L
16,545
5,908
426
2,296
17,214
7,651
0
4,123
12,426
53,253
0
W
Apollo
TRAWWWWW
Apollo
30,708
20,473
0
4,538
20,216
9,022
2,517
8,950
11,266
0
95,175
W
King Arthur
jbelzince
King Arthur
14,977
1,737
62
1,623
26,218
29,970
233
11,276
14,942
0
39,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,452
Gold Earned
43,403
255
Minions Killed
236
0
Camps Cleared
0
1,007,999
Distance Traveled
1,189,021
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,406
670
108
5
0
390,848
7
L
Bastet
12,927
646
74
4
0
353,499
0
W
Hel
13,646
682
72
4
0
396,651
0
L
Hera
13,119
656
73
4
0
263,652
0
W
Apollo
16,160
808
129
6
0
385,428
3
W
King Arthur
13,597
680
35
2
0
406,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role