Player Matchup

Danzaburou
Danzaburou
LilExploits
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,691 Elo+
Party 1
King Arthur
King Arthur
PointlessOutrage
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 70L
1,774 Elo+
Party 1
Ra
Ra
TechMaster136
Ra
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 53L
1,637 Elo+
Party 1
Fenrir
Fenrir
UpSETT12
Fenrir
Level 3
God Stats
3W - 7L
1,500 SR
Queue Stats
81W - 82L
1,774 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zefraxi
Morgan Le Fay
Level 4
God Stats
1W - 1L
1,706 SR
Queue Stats
20W - 14L
1,761 Elo+
Party 1
Team Averages
Level 19
1,541 SR
1,727 Elo+

VS

Team Averages
Level 21
1,616 SR
1,684 Elo+
Susano
Susano
ButtButterBisque
Susano
Level 9
God Stats
1W - 3L
1,228 SR
Queue Stats
22W - 24L
1,518 Elo+
Solo
Izanami
Izanami
Hugglezz
Izanami
Level 15
God Stats
4W - 1L
1,918 SR
Queue Stats
9W - 4L
1,881 Elo+
Party 2
Athena
Athena
ISuperMonkey
Athena
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
28W - 16L
1,686 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheOfficerBagel
Morgan Le Fay
Level 28
God Stats
9W - 6L
1,875 SR
Queue Stats
270W - 235L
1,632 Elo+
Solo
Zhong Kui
Zhong Kui
ironowu
Zhong Kui
Level 23
God Stats
1W - 1L
1,286 SR
Queue Stats
24W - 14L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LilExploits
Danzaburou
6
0 / 2 / 0
4,094
409
2,689
4,295
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
PointlessOutrage
King Arthur
7
0 / 5 / 0
4,306
431
1,130
5,446
2,712
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

7
0 / 4 / 1
4,343
434
1,284
5,226
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
UpSETT12
Fenrir
7
0 / 4 / 0
4,494
449
773
6,038
2,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Zefraxi
Morgan Le Fay
8
1 / 5 / 0
5,055
506
3,868
6,447
1,678
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 2
5,505
551
1,765
4,623
1,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
Hugglezz
Izanami
9
5 / 1 / 2
6,361
636
4,491
4,129
1,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
7
1 / 0 / 5
5,657
566
2,862
5,550
2,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
TheOfficerBagel
Morgan Le Fay
12
5 / 1 / 4
7,097
710
4,545
5,935
2,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zhong Kui
ironowu
Zhong Kui
12
6 / 0 / 2
7,254
725
5,952
7,101
5,582
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
20
20
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Izanami
Hugglezz
Izanami
5
1
2
6
W
Athena
1
0
5
3.5
L
Danzaburou
LilExploits
Danzaburou
0
2
0
0
L
King Arthur
PointlessOutrage
King Arthur
0
5
0
0
L
0
4
1
0.13
W
Morgan Le Fay
TheOfficerBagel
Morgan Le Fay
5
1
4
7
L
Fenrir
UpSETT12
Fenrir
0
4
0
0
L
Morgan Le Fay
Zefraxi
Morgan Le Fay
1
5
0
0.2
W
Zhong Kui
ironowu
Zhong Kui
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,744
Damage
19,615
27,452
Taken
27,338
8,474
Mitigated
14,040
4,073
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,765
320
0
2,551
4,623
1,375
280
178
4,445
0
18,894
W
Izanami
Hugglezz
Izanami
4,491
3,226
0
652
4,129
1,442
172
1,102
3,027
0
31,282
W
Athena
2,862
1,435
0
500
5,550
2,917
362
1,609
3,941
7,543
0
L
Danzaburou
LilExploits
Danzaburou
2,689
1,085
0
247
4,295
997
0
921
3,374
0
10,822
L
King Arthur
PointlessOutrage
King Arthur
1,130
459
0
310
5,446
2,712
0
4,105
1,341
0
12,122
L
1,284
156
350
1,581
5,226
985
0
1,562
3,642
13,772
0
W
Morgan Le Fay
TheOfficerBagel
Morgan Le Fay
4,545
302
0
2,498
5,935
2,724
144
2,284
3,651
45,817
0
L
Fenrir
UpSETT12
Fenrir
773
209
0
1,276
6,038
2,102
0
2,366
3,672
0
17,447
L
Morgan Le Fay
Zefraxi
Morgan Le Fay
3,868
609
0
309
6,447
1,678
600
4,383
2,064
20,484
0
W
Zhong Kui
ironowu
Zhong Kui
5,952
1,161
0
5,300
7,101
5,582
125
168
6,933
43,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,292
Gold Earned
31,874
160
Minions Killed
301
0
Camps Cleared
0
867,464
Distance Traveled
951,411
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
5,505
551
39
4
0
194,362
1
W
Izanami
6,361
636
66
7
0
185,495
0
W
Athena
5,657
566
10
1
0
206,138
1
L
Danzaburou
4,094
409
17
2
0
149,578
0
L
King Arthur
4,306
431
21
2
0
188,857
0
L
Ra
4,343
434
30
3
0
166,335
1
W
Morgan Le Fay
7,097
710
90
9
0
195,122
3
L
Fenrir
4,494
449
50
5
0
194,889
0
L
Morgan Le Fay
5,055
506
42
4
0
167,805
1
W
Zhong Kui
7,254
725
96
10
0
170,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role