Player Matchup

Ares
Ares
 
Ares
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DSubas
Loki
Level 26
God Stats
4W - 7L
1,500 SR
Queue Stats
18W - 22L
1,326 Elo+
Solo
Izanami
Izanami
MDezzz
Izanami
Level 40
God Stats
0W - 1L
1,620 SR
Queue Stats
3W - 6L
1,494 Elo+
Party 1
Olorun
Olorun
MEEEEEEZEEEEEEE
Olorun
Level 158
God Stats
0W - 4L
1,521 SR
Queue Stats
194W - 140L
1,646 Elo+
Party 1
Guan Yu
Guan Yu
MorgsTheGamer
Guan Yu
Level 15
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 61
1,585 SR
1,493 Elo+

VS

Team Averages
Level 78
1,529 SR
1,530 Elo+
Scylla
Scylla
EternalNercosis
Scylla
Level 123
God Stats
12W - 8L
1,483 SR
Queue Stats
154W - 174L
1,450 Elo+
Solo
Olorun
Olorun
FoxTrotSon
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,606 Elo+
Party 2
Chaac
Chaac
GUNIT1010
Chaac
Level 105
God Stats
4W - 0L
1,504 SR
Queue Stats
40W - 27L
1,531 Elo+
Party 2
Bacchus
Bacchus
HEYxWHOS
Bacchus
Level 57
God Stats
5W - 2L
1,597 SR
Queue Stats
26W - 24L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
Uhhhhh myth
Ne Zha
Level 77
God Stats
9W - 10L
1,561 SR
Queue Stats
98W - 92L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 2 / 1
4,360
727
1,086
4,925
3,384
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
DSubas
Loki
9
1 / 2 / 0
4,581
764
1,654
3,440
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
MDezzz
Izanami
10
1 / 4 / 0
4,618
770
2,190
4,833
1,546
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 1
5,110
852
4,177
4,906
1,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
8
0 / 3 / 1
4,235
706
588
4,056
1,955
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 7
5,390
898
2,658
4,004
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
FoxTrotSon
Olorun
13
5 / 0 / 4
6,804
1,134
2,522
1,559
716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
GUNIT1010
Chaac
13
7 / 0 / 7
7,653
1,276
7,887
5,970
5,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
HEYxWHOS
Bacchus
9
0 / 1 / 3
4,822
804
1,402
3,606
2,865
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
11
2 / 0 / 5
5,750
958
3,657
3,668
2,137
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
14
14
Deaths
2
3
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
2
1
0.25
L
Loki
DSubas
Loki
1
2
0
0.5
W
0
1
7
3.5
W
Olorun
FoxTrotSon
Olorun
5
0
4
7
W
Chaac
GUNIT1010
Chaac
7
0
7
10.5
W
Bacchus
HEYxWHOS
Bacchus
0
1
3
1.5
L
Izanami
MDezzz
Izanami
1
4
0
0.25
L
0
3
1
0.17
L
Guan Yu
0
3
1
0.17
W
Ne Zha
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,695
Damage
18,126
22,160
Taken
18,807
9,679
Mitigated
12,730
1,640
Healing
5,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,086
83
0
300
4,925
3,384
0
2,062
2,733
5,526
0
L
Loki
DSubas
Loki
1,654
233
0
0
3,440
1,016
0
1,177
2,218
0
6,861
W
2,658
486
0
0
4,004
1,258
325
1,486
2,518
16,344
0
W
Olorun
FoxTrotSon
Olorun
2,522
1,472
0
891
1,559
716
1,033
386
1,173
18,331
1,641
W
Chaac
GUNIT1010
Chaac
7,887
2,101
0
3,216
5,970
5,754
291
1,438
4,532
0
19,825
W
Bacchus
HEYxWHOS
Bacchus
1,402
132
0
650
3,606
2,865
133
1,400
2,206
4,295
0
L
Izanami
MDezzz
Izanami
2,190
1,255
0
0
4,833
1,546
0
1,256
3,403
0
7,339
L
4,177
2,818
223
927
4,906
1,778
0
1,317
3,461
22,932
0
L
Guan Yu
588
197
35
155
4,056
1,955
72
631
3,338
0
2,215
W
Ne Zha
3,657
1,116
231
527
3,668
2,137
462
965
2,703
0
11,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,904
Gold Earned
30,419
93
Minions Killed
138
3
Camps Cleared
6
499,653
Distance Traveled
647,198
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,360
727
10
2
0
120,351
0
L
Loki
4,581
764
9
2
0
91,662
2
W
Scylla
5,390
898
35
6
2
109,448
1
W
Olorun
6,804
1,134
51
9
4
114,463
0
W
Chaac
7,653
1,276
33
6
0
151,596
3
W
Bacchus
4,822
804
1
0
0
124,813
0
L
Izanami
4,618
770
12
2
0
106,702
1
L
Olorun
5,110
852
56
9
3
107,933
0
L
Guan Yu
4,235
706
6
1
0
73,005
0
W
Ne Zha
5,750
958
18
3
0
146,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role