Player Matchup

Poseidon
Poseidon
Fleenor44
Poseidon
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 49L
1,176 Elo+
Party 1
Chaac
Chaac
TonyBologna77
Chaac
Level 80
God Stats
2W - 1L
1,561 SR
Queue Stats
98W - 94L
1,484 Elo+
Party 1
Hachiman
Hachiman
ZeroFixXx21
Hachiman
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 32L
1,500 Elo+
Party 1
Team Averages
Level 59
1,520 SR
1,387 Elo+

VS

Team Averages
Level 101
1,463 SR
1,480 Elo+
Sylvanus
Sylvanus
CrazyJam_21
Sylvanus
Level 110
God Stats
8W - 10L
1,330 SR
Queue Stats
519W - 406L
1,498 Elo+
Party 2
Achilles
Achilles
MyIsoBad
Achilles
Level 67
God Stats
0W - 2L
1,560 SR
Queue Stats
11W - 14L
1,386 Elo+
Solo
Ah Puch
Ah Puch
O-K-BOOMERS
Ah Puch
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 28L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fleenor44
Poseidon
20
9 / 10 / 12
20,181
631
32,266
31,126
14,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 5 / 7
19,969
624
33,912
64,540
76,577
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
ZeroFixXx21
Hachiman
20
5 / 6 / 12
19,380
606
23,114
30,236
16,818
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrazyJam_21
Sylvanus
20
5 / 8 / 11
20,816
651
18,949
45,026
74,982
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Achilles
MyIsoBad
Achilles
20
5 / 12 / 8
19,353
605
17,356
45,060
48,112
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ah Puch
O-K-BOOMERS
Ah Puch
20
11 / 6 / 8
21,306
666
69,023
29,869
14,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
48
25
Kills
21
21
Deaths
26
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CrazyJam_21
Sylvanus
5
8
11
1.31
W
Poseidon
Fleenor44
Poseidon
9
10
12
1.5
L
Achilles
MyIsoBad
Achilles
5
12
8
0.75
L
Ah Puch
O-K-BOOMERS
Ah Puch
11
6
8
2.5
W
11
5
7
2.9
W
Hachiman
ZeroFixXx21
Hachiman
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,292
Damage
105,328
125,902
Taken
119,955
108,341
Mitigated
137,594
38,584
Healing
44,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CrazyJam_21
Sylvanus
18,949
5,488
9,025
21,288
45,026
74,982
856
8,744
33,843
56,538
0
W
Poseidon
Fleenor44
Poseidon
32,266
2,586
1,877
5,512
31,126
14,946
1,551
23,817
7,309
118,168
0
L
Achilles
MyIsoBad
Achilles
17,356
6,074
0
4,075
45,060
48,112
324
13,681
30,444
0
102,354
L
Ah Puch
O-K-BOOMERS
Ah Puch
69,023
3,838
0
9,618
29,869
14,500
1,479
9,841
18,837
162,772
0
W
33,912
7,470
1,091
28,919
64,540
76,577
802
42,038
22,502
0
86,769
W
Hachiman
ZeroFixXx21
Hachiman
23,114
9,540
0
1,185
30,236
16,818
656
22,117
8,119
0
61,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,530
Gold Earned
61,475
317
Minions Killed
361
0
Camps Cleared
0
1,574,922
Distance Traveled
1,496,536
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
20,816
651
71
2
0
432,815
1
W
Poseidon
20,181
631
126
4
0
489,737
0
L
Achilles
19,353
605
88
3
0
563,894
2
L
Ah Puch
21,306
666
202
6
0
499,827
1
W
Chaac
19,969
624
84
3
0
586,036
0
W
Hachiman
19,380
606
107
3
0
499,149
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role