Player Matchup

Fenrir
Fenrir
ArcuateBog1
Fenrir
Level 7
God Stats
5W - 6L
1,629 SR
Queue Stats
15W - 21L
1,364 Elo+
Party 1
Danzaburou
Danzaburou
SnowBerserker
Danzaburou
Level 14
God Stats
16W - 19L
1,538 SR
Queue Stats
46W - 66L
1,322 Elo+
Party 1
Ymir
Ymir
oODarkerzOo
Ymir
Level 6
God Stats
6W - 10L
1,500 SR
Queue Stats
14W - 25L
1,384 Elo+
Party 1
Team Averages
Level 9
1,556 SR
1,357 Elo+

VS

Team Averages
Level 57
1,516 SR
1,453 Elo+
He Bo
He Bo
 
He Bo
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Consolement
Medusa
Level 27
God Stats
10W - 10L
1,504 SR
Queue Stats
139W - 132L
1,401 Elo+
Party 2
Guan Yu
Guan Yu
Dead By 24
Guan Yu
Level 29
God Stats
3W - 2L
1,545 SR
Queue Stats
151W - 110L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 6 / 4
9,089
606
2,392
12,631
6,278
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
SnowBerserker
Danzaburou
13
1 / 6 / 3
9,084
606
10,558
13,157
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 7 / 4
8,458
564
4,262
15,538
14,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
10 / 2 / 9
11,446
763
16,219
10,239
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
14
6 / 3 / 11
10,719
715
13,166
10,971
4,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Guan Yu
Dead By 24
Guan Yu
15
3 / 1 / 16
10,284
686
6,214
15,219
21,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
2
Kills
19
19
Deaths
6
11
Assists
36
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
10
2
9
7.25
L
Fenrir
1
6
4
0.5
W
Medusa
6
3
11
3.83
W
Guan Yu
Dead By 24
Guan Yu
3
1
16
11
L
Danzaburou
SnowBerserker
Danzaburou
1
6
3
0.42
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,212
Damage
35,599
41,326
Taken
36,429
24,021
Mitigated
29,774
1,604
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
16,219
1,238
0
1,889
10,239
3,282
122
337
9,902
43,232
0
L
Fenrir
2,392
652
0
360
12,631
6,278
0
5,266
6,603
0
9,343
W
Medusa
13,166
9,106
0
3,393
10,971
4,533
1,317
2,782
8,189
0
39,162
W
Guan Yu
Dead By 24
Guan Yu
6,214
542
2,543
8,190
15,219
21,959
99
1,143
14,076
0
20,622
L
Danzaburou
SnowBerserker
Danzaburou
10,558
4,857
0
1,162
13,157
3,516
0
5,087
7,387
0
45,104
L
4,262
740
0
82
15,538
14,227
0
4,738
9,779
9,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,631
Gold Earned
32,449
85
Minions Killed
143
0
Camps Cleared
0
720,938
Distance Traveled
881,454
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
11,446
763
54
4
0
293,709
1
L
Fenrir
9,089
606
9
1
0
263,364
4
W
Medusa
10,719
715
75
5
0
251,949
1
W
Guan Yu
10,284
686
14
1
0
335,796
1
L
Danzaburou
9,084
606
63
4
0
231,610
2
L
Ymir
8,458
564
13
1
0
225,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role