Player Matchup

Amaterasu
Amaterasu
Jarthegreat
Amaterasu
Level 4
God Stats
0W - 5L
1,277 SR
Queue Stats
0W - 5L
1,265 Elo+
Solo
Ganesha
Ganesha
Jimmyisthatyou
Ganesha
Level 29
God Stats
0W - 1L
1,837 SR
Queue Stats
3W - 2L
1,618 Elo+
Solo
Scylla
Scylla
Pleb22
Scylla
Level 25
God Stats
1W - 1L
1,801 SR
Queue Stats
132W - 124L
1,584 Elo+
Solo
Skadi
Skadi
ThatDamnFish
Skadi
Level 5
God Stats
0W - 1L
1,204 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
stxmpxde
Nemesis
Level 23
God Stats
21W - 4L
1,888 SR
Queue Stats
163W - 122L
1,645 Elo+
Solo
Team Averages
Level 17
1,601 SR
1,522 Elo+

VS

Team Averages
Level 32
1,429 SR
1,322 Elo+
Guan Yu
Guan Yu
CavemanDyl
Guan Yu
Level 4
God Stats
5W - 3L
1,209 SR
Queue Stats
6W - 5L
1,037 Elo+
Party 1
Baron Samedi
Baron Samedi
ChineseDookie
Baron Samedi
Level 84
God Stats
15W - 13L
1,503 SR
Queue Stats
232W - 250L
1,397 Elo+
Party 1
Loki
Loki
DirtPoorN
Loki
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 184L
1,382 Elo+
Party 1
Izanami
Izanami
VinPiece
Izanami
Level 16
God Stats
23W - 22L
1,499 SR
Queue Stats
116W - 135L
1,408 Elo+
Party 1
Raijin
Raijin
fr0mtheslums
Raijin
Level 21
God Stats
65W - 53L
1,434 SR
Queue Stats
173W - 185L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jarthegreat
Amaterasu
12
3 / 6 / 4
8,025
472
5,257
16,021
9,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 6 / 10
7,339
432
5,524
18,735
14,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Pleb22
Scylla
16
10 / 5 / 5
10,036
590
11,675
13,474
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 7 / 5
8,588
505
11,771
15,286
3,924
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
stxmpxde
Nemesis
16
5 / 2 / 6
9,405
553
8,011
11,466
5,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CavemanDyl
Guan Yu
14
3 / 6 / 5
9,063
533
5,625
11,980
13,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
ChineseDookie
Baron Samedi
14
6 / 5 / 7
10,259
603
12,207
12,406
11,435
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
16
8 / 5 / 4
10,583
623
9,978
11,526
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
VinPiece
Izanami
15
5 / 7 / 10
9,603
565
17,184
18,777
5,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
14
3 / 4 / 7
9,280
546
10,515
9,114
3,261
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
58
25
Kills
25
26
Deaths
27
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CavemanDyl
Guan Yu
3
6
5
0.92
W
Baron Samedi
ChineseDookie
Baron Samedi
6
5
7
1.9
W
Loki
8
5
4
2
L
Amaterasu
Jarthegreat
Amaterasu
3
6
4
0.83
L
0
6
10
0.83
L
Scylla
Pleb22
Scylla
10
5
5
2.5
L
7
7
5
1.36
W
Izanami
VinPiece
Izanami
5
7
10
1.43
W
Raijin
3
4
7
1.63
L
Nemesis
stxmpxde
Nemesis
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,238
Damage
55,509
74,982
Taken
63,803
37,380
Mitigated
36,427
13,004
Healing
17,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CavemanDyl
Guan Yu
5,625
853
314
3,310
11,980
13,082
447
2,663
9,317
0
35,390
W
Baron Samedi
ChineseDookie
Baron Samedi
12,207
2,576
1,382
2,556
12,406
11,435
908
4,703
7,703
35,526
0
W
Loki
9,978
3,186
0
1,633
11,526
3,539
412
847
10,679
0
46,853
L
Amaterasu
Jarthegreat
Amaterasu
5,257
2,874
0
4,066
16,021
9,445
672
1,424
14,597
0
34,360
L
5,524
1,073
138
740
18,735
14,496
0
8,121
10,614
26,768
0
L
Scylla
Pleb22
Scylla
11,675
1,275
0
1,512
13,474
4,075
254
4,988
8,486
56,813
0
L
11,771
6,944
0
2,530
15,286
3,924
232
4,557
10,729
0
37,092
W
Izanami
VinPiece
Izanami
17,184
12,849
0
7,677
18,777
5,110
736
5,604
13,173
0
74,364
W
Raijin
10,515
1,106
0
938
9,114
3,261
873
3,382
5,732
48,238
0
L
Nemesis
stxmpxde
Nemesis
8,011
3,190
0
4,018
11,466
5,440
0
3,838
7,628
0
63,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
48,788
377
Minions Killed
358
0
Camps Cleared
0
1,579,772
Distance Traveled
1,596,042
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,063
533
55
3
0
328,912
1
W
Baron Samedi
10,259
603
34
2
0
299,669
7
W
Loki
10,583
623
75
4
0
349,367
1
L
Amaterasu
8,025
472
58
3
0
296,889
1
L
Ganesha
7,339
432
15
1
0
310,105
6
L
Scylla
10,036
590
115
7
0
327,805
4
L
Skadi
8,588
505
78
5
0
255,353
0
W
Izanami
9,603
565
114
7
0
289,616
0
W
Raijin
9,280
546
80
5
0
328,478
5
L
Nemesis
9,405
553
111
7
0
389,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role