Player Matchup

Khepri
Khepri
DRIFTX21
Khepri
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,712 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dr_pudding3D
Morgan Le Fay
Level 14
God Stats
3W - 9L
1,377 SR
Queue Stats
27W - 47L
1,255 Elo+
Party 1
Artemis
Artemis
FeralasTS
Artemis
Level 13
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hel
Hel
NateTheGr8t1
Hel
Level 29
God Stats
16W - 14L
1,383 SR
Queue Stats
45W - 52L
1,324 Elo+
Party 1
Achilles
Achilles
nobledamus
Achilles
Level 15
God Stats
0W - 1L
1,870 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,524 SR
1,458 Elo+

VS

Team Averages
Level 33
1,345 SR
1,379 Elo+
Merlin
Merlin
CrinkledCut
Merlin
Level 12
God Stats
4W - 1L
1,580 SR
Queue Stats
27W - 22L
1,343 Elo+
Solo
Loki
Loki
DreadPelican
Loki
Level 55
God Stats
1W - 1L
1,404 SR
Queue Stats
13W - 21L
1,327 Elo+
Party 4
Kuzenbo
Kuzenbo
EstivenRuiz
Kuzenbo
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Apollo
Apollo
KingRagnar_DZ
Apollo
Level 83
God Stats
3W - 3L
1,158 SR
Queue Stats
254W - 321L
1,396 Elo+
Party 3
Hades
Hades
Syruusa
Hades
Level 11
God Stats
7W - 9L
1,083 SR
Queue Stats
21W - 23L
1,327 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DRIFTX21
Khepri
13
0 / 9 / 2
8,839
340
4,222
20,751
21,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Dr_pudding3D
Morgan Le Fay
15
3 / 9 / 4
9,954
383
16,165
27,270
17,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
FeralasTS
Artemis
15
3 / 13 / 3
12,075
464
18,142
26,164
10,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 9 / 2
11,116
428
16,142
25,205
16,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Achilles
nobledamus
Achilles
13
1 / 7 / 3
8,832
340
4,260
18,162
13,507
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 2 / 13
12,390
477
34,415
16,033
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
10 / 1 / 7
13,671
526
11,894
20,754
8,779
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
EstivenRuiz
Kuzenbo
15
2 / 3 / 22
10,722
412
10,960
22,122
32,306
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
19 / 2 / 7
13,201
508
25,885
17,628
6,729
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Syruusa
Hades
19
7 / 3 / 8
13,525
520
18,447
19,418
10,271
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
103
11
Kills
46
47
Deaths
11
14
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
2
13
7.25
L
Khepri
DRIFTX21
Khepri
0
9
2
0.11
L
Morgan Le Fay
Dr_pudding3D
Morgan Le Fay
3
9
4
0.56
W
10
1
7
13.5
W
Kuzenbo
EstivenRuiz
Kuzenbo
2
3
22
4.33
L
Artemis
FeralasTS
Artemis
3
13
3
0.35
W
19
2
7
11.25
L
4
9
2
0.56
W
Hades
Syruusa
Hades
7
3
8
3.67
L
Achilles
nobledamus
Achilles
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,931
Damage
101,601
117,552
Taken
95,955
79,833
Mitigated
64,353
19,650
Healing
31,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
34,415
1,045
1,109
5,825
16,033
6,268
1,341
8,438
7,595
96,212
0
L
Khepri
DRIFTX21
Khepri
4,222
832
0
756
20,751
21,598
0
14,035
6,716
16,255
0
L
Morgan Le Fay
Dr_pudding3D
Morgan Le Fay
16,165
3,788
0
2,831
27,270
17,980
17
14,565
12,705
46,749
0
W
11,894
4,713
0
8,312
20,754
8,779
3,521
3,734
17,020
0
107,317
W
Kuzenbo
EstivenRuiz
Kuzenbo
10,960
3,846
0
0
22,122
32,306
233
8,855
13,267
25,447
0
L
Artemis
FeralasTS
Artemis
18,142
7,761
443
993
26,164
10,689
80
13,718
12,446
0
48,582
W
25,885
19,257
0
5,279
17,628
6,729
5,234
7,237
10,391
0
91,289
L
16,142
1,569
6,631
7,853
25,205
16,059
0
15,245
9,960
50,807
0
W
Hades
Syruusa
Hades
18,447
3,080
565
10,772
19,418
10,271
6,268
8,265
11,153
86,406
0
L
Achilles
nobledamus
Achilles
4,260
1,112
0
143
18,162
13,507
0
6,259
11,903
0
28,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,816
Gold Earned
63,509
251
Minions Killed
587
0
Camps Cleared
0
2,127,197
Distance Traveled
2,411,214
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,390
477
130
5
0
484,401
2
L
Khepri
8,839
340
19
1
0
450,392
0
L
Morgan Le Fay
9,954
383
49
2
0
399,459
0
W
Loki
13,671
526
147
6
0
562,152
0
W
Kuzenbo
10,722
412
26
1
0
491,783
0
L
Artemis
12,075
464
54
2
0
397,635
0
W
Apollo
13,201
508
138
5
0
474,450
1
L
Hel
11,116
428
82
3
0
455,266
3
W
Hades
13,525
520
146
6
0
398,428
0
L
Achilles
8,832
340
47
2
0
424,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role