Player Matchup

Chronos
Chronos
 
Chronos
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
BellaDoesStuffYT
Nemesis
Level 107
God Stats
303W - 319L
1,463 SR
Queue Stats
967W - 1,143L
1,393 Elo+
Party 2
Sol
Sol
Gordon Montoya
Sol
Level 158
God Stats
5W - 11L
1,462 SR
Queue Stats
151W - 148L
1,465 Elo+
Party 2
Olorun
Olorun
L0RDSAUCIN
Olorun
Level 122
God Stats
3W - 1L
1,581 SR
Queue Stats
612W - 584L
1,498 Elo+
Solo
Erlang Shen
Erlang Shen
PIZOP
Erlang Shen
Level 160
God Stats
17W - 12L
1,571 SR
Queue Stats
475W - 495L
1,440 Elo+
Solo
Team Averages
Level 128
1,516 SR
1,459 Elo+

VS

Team Averages
Level 95
1,487 SR
1,500 Elo+
Poseidon
Poseidon
LowHangingNuts12
Poseidon
Level 66
God Stats
4W - 5L
1,418 SR
Queue Stats
309W - 290L
1,495 Elo+
Party 1
Osiris
Osiris
NBKSlayer
Osiris
Level 89
God Stats
13W - 20L
1,398 SR
Queue Stats
198W - 182L
1,496 Elo+
Solo
Chernobog
Chernobog
OldManJenk1ns
Chernobog
Level 104
God Stats
17W - 16L
1,546 SR
Queue Stats
562W - 575L
1,512 Elo+
Party 1
Thor
Thor
WrAThOfGoD023
Thor
Level 89
God Stats
0W - 3L
1,339 SR
Queue Stats
22W - 25L
1,510 Elo+
Solo
Fafnir
Fafnir
ewww21_2
Fafnir
Level 128
God Stats
5W - 13L
1,735 SR
Queue Stats
1,061W - 1,062L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
2 / 1 / 3
8,226
588
7,863
9,290
4,141
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 3
7,398
528
3,730
7,919
3,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 0 / 2
8,994
642
4,693
5,268
1,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
L0RDSAUCIN
Olorun
12
2 / 1 / 0
7,856
561
7,515
8,301
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
PIZOP
Erlang Shen
15
4 / 1 / 4
9,130
652
6,274
11,038
8,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 0
6,998
500
2,895
6,641
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
NBKSlayer
Osiris
12
2 / 3 / 1
7,292
521
9,123
13,790
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chernobog
OldManJenk1ns
Chernobog
11
0 / 3 / 1
6,308
451
5,355
8,194
2,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 4 / 1
6,740
481
4,209
10,005
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
ewww21_2
Fafnir
11
0 / 1 / 0
6,223
445
1,492
7,928
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
3
3
Deaths
14
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
3
3.5
W
2
0
3
3.5
W
4
0
2
5
W
Olorun
L0RDSAUCIN
Olorun
2
1
0
2
L
0
3
0
0
L
Osiris
NBKSlayer
Osiris
2
3
1
0.83
L
Chernobog
OldManJenk1ns
Chernobog
0
3
1
0.17
W
Erlang Shen
PIZOP
Erlang Shen
4
1
4
6
L
1
4
1
0.38
L
Fafnir
ewww21_2
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,075
Damage
23,074
41,816
Taken
46,558
21,493
Mitigated
21,738
19,176
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,863
2,064
0
3,085
9,290
4,141
846
455
8,799
44,870
0
W
3,730
1,007
278
3,103
7,919
3,780
434
1,029
6,630
0
25,971
W
4,693
1,795
0
3,143
5,268
1,733
3,407
255
5,013
56,446
7,857
W
Olorun
L0RDSAUCIN
Olorun
7,515
4,724
0
3,407
8,301
3,329
702
1,460
6,663
43,841
3,232
L
2,895
868
0
1,061
6,641
2,023
0
2,229
4,370
52,163
0
L
Osiris
NBKSlayer
Osiris
9,123
1,923
0
4,145
13,790
7,926
0
7,131
6,567
0
42,808
L
Chernobog
OldManJenk1ns
Chernobog
5,355
3,419
0
2,339
8,194
2,277
0
3,191
4,851
0
37,022
W
Erlang Shen
PIZOP
Erlang Shen
6,274
3,332
0
6,160
11,038
8,510
0
983
9,918
0
66,290
L
4,209
859
0
1,384
10,005
3,178
0
3,148
6,857
0
34,911
L
Fafnir
ewww21_2
Fafnir
1,492
310
0
3,425
7,928
6,334
0
3,025
4,537
20,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
33,561
449
Minions Killed
369
0
Camps Cleared
0
1,436,406
Distance Traveled
1,320,387
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,226
588
85
6
0
261,540
1
W
Nemesis
7,398
528
46
3
0
307,218
0
W
Sol
8,994
642
114
8
0
290,769
8
W
Olorun
7,856
561
83
6
0
259,307
1
L
Poseidon
6,998
500
115
8
0
250,883
1
L
Osiris
7,292
521
86
6
0
272,740
2
L
Chernobog
6,308
451
64
5
0
254,571
1
W
Erlang Shen
9,130
652
121
9
0
317,572
6
L
Thor
6,740
481
68
5
0
291,091
2
L
Fafnir
6,223
445
36
3
0
251,102
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role