Player Matchup

Nemesis
Nemesis
Guiatsu
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,250 Elo+
Party 2
Yemoja
Yemoja
KRA1ON
Yemoja
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,392 Elo+
Party 2
Izanami
Izanami
Krumfps
Izanami
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Bellona
Bellona
ReynaRamirez
Bellona
Level 2
God Stats
1W - 0L
1,268 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
VozTenebrosa
Morgan Le Fay
Level 8
God Stats
1W - 0L
1,267 SR
Queue Stats
3W - 4L
1,250 Elo+
Party 2
Team Averages
Level 4
1,407 SR
1,378 Elo+

VS

Team Averages
Level 34
1,595 SR
1,438 Elo+
King Arthur
King Arthur
Aleetoo
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,385 Elo+
Solo
Hachiman
Hachiman
CaQuiTu
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,678 Elo+
Party 1
Anubis
Anubis
DanteKingJ
Anubis
Level 25
God Stats
10W - 5L
1,728 SR
Queue Stats
131W - 145L
1,337 Elo+
Solo
Ratatoskr
Ratatoskr
TitanSh4rk
Ratatoskr
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
515W - 608L
1,405 Elo+
Party 1
Yemoja
Yemoja
toroboni
Yemoja
Level 6
God Stats
0W - 2L
1,746 SR
Queue Stats
15W - 25L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Guiatsu
Nemesis
20
13 / 2 / 5
15,480
595
16,481
22,767
11,131
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
KRA1ON
Yemoja
17
5 / 4 / 21
14,175
545
7,775
14,903
13,032
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Krumfps
Izanami
20
24 / 7 / 7
16,451
633
46,046
24,137
10,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
ReynaRamirez
Bellona
19
4 / 6 / 11
13,558
521
10,541
16,742
17,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
VozTenebrosa
Morgan Le Fay
16
2 / 9 / 1
11,994
461
13,452
17,316
4,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aleetoo
King Arthur
16
4 / 7 / 1
11,158
429
6,400
14,270
10,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
CaQuiTu
Hachiman
15
1 / 16 / 7
10,081
388
5,233
20,130
4,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DanteKingJ
Anubis
20
16 / 5 / 0
15,502
596
31,053
34,085
19,467
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ratatoskr
TitanSh4rk
Ratatoskr
15
3 / 12 / 3
10,479
403
11,312
23,930
12,562
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
toroboni
Yemoja
15
1 / 8 / 11
11,083
426
5,673
22,693
23,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
48
Kills
25
28
Deaths
48
45
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aleetoo
King Arthur
4
7
1
0.64
L
Hachiman
CaQuiTu
Hachiman
1
16
7
0.28
L
Anubis
DanteKingJ
Anubis
16
5
0
3.2
W
Nemesis
Guiatsu
Nemesis
13
2
5
7.75
W
Yemoja
KRA1ON
Yemoja
5
4
21
3.88
W
Izanami
Krumfps
Izanami
24
7
7
3.93
W
Bellona
ReynaRamirez
Bellona
4
6
11
1.58
L
Ratatoskr
TitanSh4rk
Ratatoskr
3
12
3
0.38
W
Morgan Le Fay
VozTenebrosa
Morgan Le Fay
2
9
1
0.28
L
Yemoja
toroboni
Yemoja
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,295
Damage
59,671
95,865
Taken
115,108
56,732
Mitigated
70,142
29,465
Healing
31,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aleetoo
King Arthur
6,400
907
0
1,000
14,270
10,231
485
1,973
12,297
0
35,660
L
Hachiman
CaQuiTu
Hachiman
5,233
3,922
0
860
20,130
4,546
16
2,302
17,828
0
29,676
L
Anubis
DanteKingJ
Anubis
31,053
3,322
341
22,391
34,085
19,467
602
12,755
21,330
103,263
0
W
Nemesis
Guiatsu
Nemesis
16,481
9,454
0
8,381
22,767
11,131
2,139
4,743
18,024
0
128,395
W
Yemoja
KRA1ON
Yemoja
7,775
1,837
4,384
861
14,903
13,032
1,551
10,265
4,638
21,431
0
W
Izanami
Krumfps
Izanami
46,046
38,290
0
10,015
24,137
10,094
6,509
9,463
14,674
0
131,142
W
Bellona
ReynaRamirez
Bellona
10,541
4,071
0
1,207
16,742
17,514
4,959
3,737
13,005
0
56,599
L
Ratatoskr
TitanSh4rk
Ratatoskr
11,312
2,788
0
0
23,930
12,562
540
2,565
21,365
0
80,170
W
Morgan Le Fay
VozTenebrosa
Morgan Le Fay
13,452
2,117
0
4,617
17,316
4,961
3,514
11,023
6,293
66,960
0
L
Yemoja
toroboni
Yemoja
5,673
2,024
3,822
3,117
22,693
23,336
276
1,921
20,772
31,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,658
Gold Earned
58,303
569
Minions Killed
441
0
Camps Cleared
0
2,089,042
Distance Traveled
1,971,637
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,158
429
66
3
0
402,676
2
L
Hachiman
10,081
388
44
2
0
339,103
0
L
Anubis
15,502
596
164
6
0
368,263
0
W
Nemesis
15,480
595
168
6
0
480,813
1
W
Yemoja
14,175
545
20
1
0
396,799
5
W
Izanami
16,451
633
164
6
0
369,535
2
W
Bellona
13,558
521
107
4
0
435,504
1
L
Ratatoskr
10,479
403
116
4
0
444,233
0
W
Morgan Le Fay
11,994
461
110
4
0
406,391
3
L
Yemoja
11,083
426
51
2
0
417,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role