Player Matchup

Chaac
Chaac
Darkseramod
Chaac
Level 91
God Stats
9W - 8L
1,601 SR
Queue Stats
240W - 224L
1,515 Elo+
Party 2
Medusa
Medusa
OneTrickDonkey
Medusa
Level 39
God Stats
9W - 10L
1,641 SR
Queue Stats
108W - 86L
1,652 Elo+
Party 1
Discordia
Discordia
TheRealBatwo
Discordia
Level 32
God Stats
1W - 3L
1,477 SR
Queue Stats
118W - 100L
1,626 Elo+
Party 2
Cthulhu
Cthulhu
Werikol
Cthulhu
Level 102
God Stats
11W - 16L
1,655 SR
Queue Stats
458W - 422L
1,645 Elo+
Party 2
Horus
Horus
iAmMerc
Horus
Level 29
God Stats
1W - 5L
1,554 SR
Queue Stats
100W - 83L
1,670 Elo+
Party 1
Team Averages
Level 59
1,585 SR
1,622 Elo+

VS

Team Averages
Level 75
1,652 SR
1,578 Elo+
Athena
Athena
FaTz-1911
Athena
Level 27
God Stats
6W - 0L
1,702 SR
Queue Stats
17W - 9L
1,578 Elo+
Party 3
Gilgamesh
Gilgamesh
FaTzRecEEz
Gilgamesh
Level 125
God Stats
18W - 15L
1,597 SR
Queue Stats
730W - 663L
1,612 Elo+
Party 3
Hou Yi
Hou Yi
ProfessorHeim
Hou Yi
Level 108
God Stats
11W - 8L
1,602 SR
Queue Stats
556W - 530L
1,609 Elo+
Party 3
Sol
Sol
RETSAMEDOC27
Sol
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,537 Elo+
Party 4
Bellona
Bellona
yeoldeburrito
Bellona
Level 69
God Stats
1W - 0L
1,860 SR
Queue Stats
34W - 31L
1,551 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,241
476
4,759
9,214
3,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 3 / 0
4,672
425
2,793
4,288
1,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
TheRealBatwo
Discordia
7
0 / 4 / 0
4,412
401
2,411
3,547
644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
Werikol
Cthulhu
11
4 / 2 / 0
6,502
591
5,626
9,581
4,740
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
iAmMerc
Horus
10
0 / 2 / 0
5,456
496
1,709
6,858
3,676
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FaTz-1911
Athena
10
1 / 0 / 9
6,481
589
2,669
7,173
3,386
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
FaTzRecEEz
Gilgamesh
9
2 / 1 / 0
5,719
520
2,183
5,685
1,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
6 / 0 / 1
6,827
621
6,039
6,018
2,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 1
6,605
600
5,481
7,301
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
12
4 / 1 / 3
6,847
622
5,311
5,478
4,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
15
15
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Athena
FaTz-1911
Athena
1
0
9
5.5
W
Gilgamesh
FaTzRecEEz
Gilgamesh
2
1
0
2
L
0
3
0
0
W
6
0
1
6.5
W
2
2
1
1.25
L
Discordia
TheRealBatwo
Discordia
0
4
0
0
L
Cthulhu
Werikol
Cthulhu
4
2
0
2
L
Horus
iAmMerc
Horus
0
2
0
0
W
Bellona
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,298
Damage
21,683
33,488
Taken
31,655
14,001
Mitigated
15,050
8,008
Healing
8,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,759
478
0
1,484
9,214
3,777
25
1,670
7,518
0
30,175
W
Athena
FaTz-1911
Athena
2,669
317
0
1,250
7,173
3,386
193
1,475
5,698
14,800
0
W
Gilgamesh
FaTzRecEEz
Gilgamesh
2,183
877
0
368
5,685
1,941
0
648
5,037
0
28,758
L
2,793
1,325
0
920
4,288
1,164
0
485
3,752
0
14,097
W
6,039
3,380
0
2,559
6,018
2,426
586
762
5,256
0
46,485
W
5,481
949
0
2,631
7,301
2,368
832
3,320
3,981
36,760
0
L
Discordia
TheRealBatwo
Discordia
2,411
226
0
0
3,547
644
0
740
2,777
17,956
0
L
Cthulhu
Werikol
Cthulhu
5,626
516
0
3,319
9,581
4,740
0
3,625
5,746
35,769
0
L
Horus
iAmMerc
Horus
1,709
988
52
2,233
6,858
3,676
0
1,275
5,545
0
25,581
W
Bellona
5,311
1,940
0
2,129
5,478
4,929
112
1,895
3,583
0
34,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,283
Gold Earned
32,479
272
Minions Killed
304
0
Camps Cleared
0
991,551
Distance Traveled
1,028,683
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,241
476
57
5
0
219,622
0
W
Athena
6,481
589
27
2
0
240,302
3
W
Gilgamesh
5,719
520
51
5
0
204,010
3
L
Medusa
4,672
425
45
4
0
174,672
1
W
Hou Yi
6,827
621
79
7
0
188,944
2
W
Sol
6,605
600
75
7
0
178,879
1
L
Discordia
4,412
401
26
2
0
197,583
1
L
Cthulhu
6,502
591
78
7
0
206,737
0
L
Horus
5,456
496
66
6
0
192,937
0
W
Bellona
6,847
622
72
7
0
216,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role