Player Matchup

Kuzenbo
Kuzenbo
DJ_Marquinhos20
Kuzenbo
Level 29
God Stats
3W - 5L
1,480 SR
Queue Stats
135W - 132L
1,427 Elo+
Party 1
Nemesis
Nemesis
GhostCall177
Nemesis
Level 22
God Stats
4W - 3L
1,447 SR
Queue Stats
45W - 28L
1,516 Elo+
Party 2
Hera
Hera
Robson00072
Hera
Level 17
God Stats
2W - 4L
1,386 SR
Queue Stats
35W - 36L
1,435 Elo+
Party 1
Achilles
Achilles
ivanOmelhor
Achilles
Level 29
God Stats
17W - 22L
1,390 SR
Queue Stats
73W - 78L
1,425 Elo+
Solo
Cupid
Cupid
vojito
Cupid
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,491 Elo+
Party 2
Team Averages
Level 23
1,441 SR
1,459 Elo+

VS

Team Averages
Level 6
1,536 SR
1,535 Elo+
Ra
Ra
 
Ra
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Kamiiichan
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zauhi
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
ZorooChan
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thor
Thor
elhijodeWarchi92
Thor
Level 9
God Stats
9W - 5L
1,681 SR
Queue Stats
147W - 134L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 5
6,282
628
1,881
5,334
4,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
GhostCall177
Nemesis
10
4 / 0 / 1
6,185
619
4,134
5,891
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 1 / 4
6,091
609
4,417
3,983
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
ivanOmelhor
Achilles
10
1 / 1 / 5
5,988
599
3,138
5,510
3,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
vojito
Cupid
10
7 / 1 / 4
6,603
660
5,591
4,378
1,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
5,983
598
3,448
4,742
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 5 / 0
4,262
426
1,529
6,370
4,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Zauhi
Tsukuyomi
6
1 / 4 / 0
4,273
427
2,557
6,612
1,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
ZorooChan
King Arthur
5
0 / 7 / 1
4,002
400
2,437
6,477
2,694
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
0 / 0 / 2
6,089
609
3,571
4,856
1,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
1
0
1
W
4
0
5
6.5
W
Nemesis
GhostCall177
Nemesis
4
0
1
4.5
L
1
5
0
0.2
W
1
1
4
3
L
Tsukuyomi
Zauhi
Tsukuyomi
1
4
0
0.25
L
King Arthur
ZorooChan
King Arthur
0
7
1
0.07
L
0
0
2
1
W
Achilles
ivanOmelhor
Achilles
1
1
5
3.5
W
Cupid
vojito
Cupid
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,161
Damage
13,542
25,096
Taken
29,057
12,018
Mitigated
11,192
6,257
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,448
136
81
1,240
4,742
1,520
0
2,367
2,298
44,218
0
W
1,881
1,225
0
718
5,334
4,547
251
1,417
3,843
9,001
0
W
Nemesis
GhostCall177
Nemesis
4,134
1,906
0
1,074
5,891
1,760
0
183
5,676
0
37,236
L
1,529
492
0
821
6,370
4,103
0
1,659
4,711
6,130
0
W
4,417
840
0
840
3,983
1,132
31
1,935
1,828
39,606
0
L
Tsukuyomi
Zauhi
Tsukuyomi
2,557
740
0
60
6,612
1,469
60
454
5,805
0
11,718
L
King Arthur
ZorooChan
King Arthur
2,437
1,001
0
0
6,477
2,694
0
1,625
4,766
0
7,651
L
3,571
807
0
431
4,856
1,406
0
193
4,502
0
39,966
W
Achilles
ivanOmelhor
Achilles
3,138
420
0
2,188
5,510
3,336
362
514
4,942
0
19,986
W
Cupid
vojito
Cupid
5,591
3,722
222
1,215
4,378
1,243
836
548
3,830
0
26,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,149
Gold Earned
24,609
251
Minions Killed
220
0
Camps Cleared
0
960,391
Distance Traveled
995,872
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,983
598
99
10
0
211,671
3
W
Kuzenbo
6,282
628
14
1
0
192,432
0
W
Nemesis
6,185
619
73
7
0
214,594
3
L
Ares
4,262
426
9
1
0
175,552
1
W
Hera
6,091
609
83
8
0
186,032
4
L
Tsukuyomi
4,273
427
14
1
0
202,579
3
L
King Arthur
4,002
400
11
1
0
193,176
2
L
Thor
6,089
609
87
9
0
212,894
0
W
Achilles
5,988
599
41
4
0
185,804
0
W
Cupid
6,603
660
40
4
0
181,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role