Player Matchup

Morgan Le Fay
Morgan Le Fay
Kekxike
Morgan Le Fay
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,484 Elo+
Party 1
Fenrir
Fenrir
M000nK
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,456 Elo+
Solo
Athena
Athena
Méfistophélès
Athena
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 36L
1,395 Elo+
Party 3
Nemesis
Nemesis
Nitro_sans
Nemesis
Level 17
God Stats
0W - 2L
1,203 SR
Queue Stats
41W - 39L
1,419 Elo+
Party 3
Artemis
Artemis
Szipu
Artemis
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
38W - 32L
1,436 Elo+
Party 1
Team Averages
Level 21
1,441 SR
1,438 Elo+

VS

Team Averages
Level 26
1,614 SR
1,527 Elo+
Persephone
Persephone
Blessed_Arab
Persephone
Level 17
God Stats
2W - 0L
1,700 SR
Queue Stats
39W - 25L
1,531 Elo+
Party 2
Baron Samedi
Baron Samedi
Chipolah
Baron Samedi
Level 15
God Stats
10W - 6L
1,448 SR
Queue Stats
12W - 9L
1,361 Elo+
Solo
Neith
Neith
Ibbii
Neith
Level 69
God Stats
15W - 12L
1,588 SR
Queue Stats
653W - 582L
1,563 Elo+
Party 2
Sol
Sol
MCYESIL
Sol
Level 20
God Stats
3W - 0L
1,837 SR
Queue Stats
50W - 45L
1,516 Elo+
Party 2
Apollo
Apollo
vayar2002
Apollo
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kekxike
Morgan Le Fay
12
4 / 3 / 1
7,046
503
5,308
7,483
2,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
M000nK
Fenrir
11
1 / 7 / 3
7,396
528
5,824
13,673
6,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 6 / 3
5,797
414
5,036
11,505
9,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Nitro_sans
Nemesis
11
2 / 6 / 4
6,966
498
5,070
10,382
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Szipu
Artemis
11
2 / 3 / 1
6,616
473
5,401
5,326
1,472
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Blessed_Arab
Persephone
11
1 / 2 / 3
7,371
527
3,115
5,149
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Chipolah
Baron Samedi
14
10 / 3 / 5
8,940
639
14,499
12,546
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
Ibbii
Neith
14
6 / 2 / 10
8,602
614
8,346
7,853
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
13
5 / 0 / 3
7,876
563
4,996
7,893
2,275
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
vayar2002
Apollo
11
3 / 2 / 5
6,988
499
4,385
7,810
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
9
Kills
25
25
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Persephone
Blessed_Arab
Persephone
1
2
3
1.25
W
Baron Samedi
Chipolah
Baron Samedi
10
3
5
4.17
W
Neith
Ibbii
Neith
6
2
10
5.5
L
Morgan Le Fay
Kekxike
Morgan Le Fay
4
3
1
1.5
L
Fenrir
M000nK
Fenrir
1
7
3
0.36
W
Sol
5
0
3
6.5
L
0
6
3
0.25
L
Nemesis
Nitro_sans
Nemesis
2
6
4
0.67
L
Artemis
Szipu
Artemis
2
3
1
0.83
W
Apollo
vayar2002
Apollo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
35,341
48,369
Taken
41,251
23,196
Mitigated
23,281
9,109
Healing
18,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Blessed_Arab
Persephone
3,115
236
0
810
5,149
1,573
507
2,437
2,710
37,267
0
W
Baron Samedi
Chipolah
Baron Samedi
14,499
2,957
177
5,828
12,546
13,316
544
1,505
11,041
37,249
0
W
Neith
Ibbii
Neith
8,346
4,384
0
2,981
7,853
3,541
282
2,741
5,112
0
56,621
L
Morgan Le Fay
Kekxike
Morgan Le Fay
5,308
894
0
1,130
7,483
2,428
346
3,795
3,497
24,640
0
L
Fenrir
M000nK
Fenrir
5,824
2,519
0
4,917
13,673
6,151
0
6,701
5,974
0
33,481
W
Sol
4,996
1,228
0
5,545
7,893
2,275
346
1,880
6,013
43,056
0
L
5,036
1,624
0
779
11,505
9,854
0
4,558
6,847
13,528
0
L
Nemesis
Nitro_sans
Nemesis
5,070
2,948
0
1,023
10,382
3,291
349
4,798
5,192
0
28,646
L
Artemis
Szipu
Artemis
5,401
2,381
0
1,260
5,326
1,472
0
1,077
4,249
0
40,255
W
Apollo
vayar2002
Apollo
4,385
2,300
0
3,409
7,810
2,576
530
1,934
5,876
0
33,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,821
Gold Earned
39,777
239
Minions Killed
366
0
Camps Cleared
0
1,270,901
Distance Traveled
1,238,255
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
7,371
527
74
5
0
265,411
1
W
Baron Samedi
8,940
639
55
4
0
202,326
2
W
Neith
8,602
614
99
7
0
254,253
0
L
Morgan Le Fay
7,046
503
39
3
0
219,497
0
L
Fenrir
7,396
528
58
4
0
258,832
0
W
Sol
7,876
563
77
6
0
256,291
0
L
Athena
5,797
414
20
1
0
256,045
0
L
Nemesis
6,966
498
48
3
0
273,244
3
L
Artemis
6,616
473
74
5
0
263,283
0
W
Apollo
6,988
499
61
4
0
259,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role