Player Matchup

Tiamat
Tiamat
Blu817
Tiamat
Level 41
God Stats
11W - 14L
1,584 SR
Queue Stats
225W - 232L
1,571 Elo+
Party 2
Achilles
Achilles
CarryMeFae
Achilles
Level 29
God Stats
2W - 2L
1,423 SR
Queue Stats
141W - 121L
1,559 Elo+
Party 1
Cthulhu
Cthulhu
Raggaa
Cthulhu
Level 29
God Stats
21W - 10L
1,591 SR
Queue Stats
368W - 414L
1,439 Elo+
Party 2
Awilix
Awilix
ZPShiv
Awilix
Level 42
God Stats
18W - 12L
1,609 SR
Queue Stats
143W - 153L
1,564 Elo+
Party 2
Izanami
Izanami
faerisu
Izanami
Level 99
God Stats
16W - 14L
1,508 SR
Queue Stats
126W - 124L
1,568 Elo+
Party 1
Team Averages
Level 48
1,543 SR
1,540 Elo+

VS

Team Averages
Level 40
1,545 SR
1,527 Elo+
Kukulkan
Kukulkan
BeatWheels
Kukulkan
Level 24
God Stats
2W - 4L
1,445 SR
Queue Stats
32W - 30L
1,556 Elo+
Party 4
Cu Chulainn
Cu Chulainn
HalfSeraph
Cu Chulainn
Level 34
God Stats
32W - 32L
1,480 SR
Queue Stats
409W - 462L
1,453 Elo+
Party 3
Hachiman
Hachiman
Mattybopeep
Hachiman
Level 17
God Stats
25W - 20L
1,500 SR
Queue Stats
167W - 183L
1,525 Elo+
Party 3
Agni
Agni
NeverLoseOnSmite
Agni
Level 62
God Stats
13W - 6L
1,729 SR
Queue Stats
100W - 65L
1,633 Elo+
Party 4
Artio
Artio
toxicshooter01
Artio
Level 61
God Stats
21W - 22L
1,572 SR
Queue Stats
98W - 133L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blu817
Tiamat
18
6 / 4 / 5
11,411
601
12,948
14,329
8,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
CarryMeFae
Achilles
15
4 / 2 / 9
10,883
573
9,014
15,768
15,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Raggaa
Cthulhu
17
3 / 0 / 7
10,700
563
8,616
14,096
13,988
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Awilix
ZPShiv
Awilix
17
5 / 4 / 4
10,734
565
9,729
13,413
4,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
faerisu
Izanami
18
8 / 3 / 5
11,535
607
13,796
12,285
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BeatWheels
Kukulkan
15
1 / 6 / 5
9,076
478
5,085
11,370
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
HalfSeraph
Cu Chulainn
17
5 / 4 / 1
10,360
545
7,951
18,121
12,588
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Mattybopeep
Hachiman
13
3 / 8 / 2
8,033
423
11,613
14,977
3,817
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 2 / 7
10,313
543
20,167
11,861
4,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 3
7,747
408
3,638
16,247
13,049
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
26
Kills
13
13
Deaths
26
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BeatWheels
Kukulkan
1
6
5
0.58
W
Tiamat
Blu817
Tiamat
6
4
5
2.13
W
Achilles
CarryMeFae
Achilles
4
2
9
4.25
L
Cu Chulainn
HalfSeraph
Cu Chulainn
5
4
1
1.38
L
Hachiman
Mattybopeep
Hachiman
3
8
2
0.5
L
3
2
7
3.25
W
Cthulhu
Raggaa
Cthulhu
3
0
7
6.5
W
Awilix
ZPShiv
Awilix
5
4
4
1.75
W
Izanami
faerisu
Izanami
8
3
5
3.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,103
Damage
48,454
69,891
Taken
72,576
47,558
Mitigated
38,155
14,684
Healing
12,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BeatWheels
Kukulkan
5,085
253
0
855
11,370
4,098
0
4,597
6,521
56,637
0
W
Tiamat
Blu817
Tiamat
12,948
662
493
4,990
14,329
8,143
1,278
8,915
5,414
61,289
0
W
Achilles
CarryMeFae
Achilles
9,014
2,012
0
509
15,768
15,765
0
5,299
10,469
9,084
25,862
L
Cu Chulainn
HalfSeraph
Cu Chulainn
7,951
951
0
3,435
18,121
12,588
435
6,068
12,003
5,305
54,376
L
Hachiman
Mattybopeep
Hachiman
11,613
7,105
0
2,751
14,977
3,817
106
4,546
10,303
0
37,348
L
20,167
1,828
52
2,641
11,861
4,603
128
4,474
7,213
77,459
6,116
W
Cthulhu
Raggaa
Cthulhu
8,616
629
1,085
3,752
14,096
13,988
779
5,700
8,247
53,059
0
W
Awilix
ZPShiv
Awilix
9,729
4,142
0
1,413
13,413
4,961
0
4,875
8,538
0
75,131
W
Izanami
faerisu
Izanami
13,796
10,359
0
2,442
12,285
4,701
4,142
4,513
7,772
0
99,516
L
3,638
437
680
2,307
16,247
13,049
210
2,950
13,288
23,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,263
Gold Earned
45,529
546
Minions Killed
445
0
Camps Cleared
0
1,834,173
Distance Traveled
1,794,150
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,076
478
109
6
0
331,887
4
W
Tiamat
11,411
601
111
6
0
328,003
2
W
Achilles
10,883
573
40
2
0
367,094
7
L
Cu Chulainn
10,360
545
112
6
0
398,307
3
L
Hachiman
8,033
423
60
3
0
325,492
3
L
Agni
10,313
543
137
7
0
394,246
4
W
Cthulhu
10,700
563
108
6
0
400,972
2
W
Awilix
10,734
565
105
6
0
396,857
0
W
Izanami
11,535
607
182
10
0
341,247
5
L
Artio
7,747
408
27
1
0
344,218
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role