Player Matchup

Janus
Janus
 
Janus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BulletClub1993
Sun Wukong
Level 69
God Stats
12W - 5L
1,698 SR
Queue Stats
392W - 359L
1,491 Elo+
Party 3
Heimdallr
Heimdallr
Kiutsi41
Heimdallr
Level 106
God Stats
11W - 6L
1,588 SR
Queue Stats
111W - 131L
1,365 Elo+
Party 3
Ne Zha
Ne Zha
clasicororono
Ne Zha
Level 97
God Stats
120W - 143L
1,488 SR
Queue Stats
265W - 321L
1,308 Elo+
Party 3
Bacchus
Bacchus
jackDpiero
Bacchus
Level 41
God Stats
17W - 22L
1,478 SR
Queue Stats
120W - 154L
1,314 Elo+
Party 3
Team Averages
Level 94
1,550 SR
1,396 Elo+

VS

Team Averages
Level 41
1,458 SR
1,341 Elo+
Gilgamesh
Gilgamesh
AFKayd
Gilgamesh
Level 63
God Stats
16W - 14L
1,590 SR
Queue Stats
79W - 110L
1,370 Elo+
Party 1
Izanami
Izanami
DEXELEZER
Izanami
Level 42
God Stats
3W - 5L
1,619 SR
Queue Stats
31W - 49L
1,341 Elo+
Party 2
Ymir
Ymir
Hydrograss6303
Ymir
Level 7
God Stats
0W - 2L
1,212 SR
Queue Stats
3W - 6L
1,250 Elo+
Party 2
Hera
Hera
LPshockwave
Hera
Level 61
God Stats
7W - 10L
1,444 SR
Queue Stats
49W - 68L
1,344 Elo+
Party 2
Kali
Kali
Vixnh
Kali
Level 32
God Stats
12W - 7L
1,427 SR
Queue Stats
120W - 109L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
7 / 1 / 9
9,500
633
8,502
7,865
2,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
BulletClub1993
Sun Wukong
14
7 / 2 / 6
8,952
597
6,687
12,094
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Kiutsi41
Heimdallr
13
6 / 1 / 7
8,343
556
8,391
8,723
2,995
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 1 / 2
8,344
556
2,549
9,082
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
jackDpiero
Bacchus
12
2 / 1 / 8
7,279
485
4,478
9,551
6,973
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AFKayd
Gilgamesh
14
1 / 2 / 0
9,111
607
5,249
6,876
5,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
DEXELEZER
Izanami
10
0 / 4 / 1
6,155
410
2,183
7,733
2,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
5,904
394
408
10,466
4,711
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 7 / 0
7,060
471
5,197
8,681
2,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kali
Vixnh
Kali
11
1 / 4 / 0
6,696
446
4,086
9,698
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
5
23
Kills
3
6
Deaths
23
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
1
9
11.5
L
Gilgamesh
AFKayd
Gilgamesh
1
2
0
0.5
W
Sun Wukong
BulletClub1993
Sun Wukong
7
2
6
5
L
Izanami
DEXELEZER
Izanami
0
4
1
0.13
L
0
6
1
0.08
W
Heimdallr
Kiutsi41
Heimdallr
6
1
7
9.5
L
1
7
0
0.14
L
Kali
Vixnh
Kali
1
4
0
0.25
W
1
1
2
2
W
Bacchus
jackDpiero
Bacchus
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
17,123
47,315
Taken
43,454
22,145
Mitigated
18,531
16,524
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,502
1,198
0
2,260
7,865
2,545
770
2,681
5,184
59,958
0
L
Gilgamesh
AFKayd
Gilgamesh
5,249
1,251
0
1,290
6,876
5,001
0
401
6,475
0
56,138
W
Sun Wukong
BulletClub1993
Sun Wukong
6,687
2,011
0
5,627
12,094
5,432
8
364
11,730
0
53,596
L
Izanami
DEXELEZER
Izanami
2,183
1,470
0
0
7,733
2,108
182
2,567
5,166
0
32,007
L
408
33
0
260
10,466
4,711
0
3,802
6,664
12,618
0
W
Heimdallr
Kiutsi41
Heimdallr
8,391
4,199
0
2,767
8,723
2,995
1,266
2,475
6,248
0
56,003
L
5,197
1,256
0
270
8,681
2,761
204
3,944
4,737
31,308
0
L
Kali
Vixnh
Kali
4,086
1,044
0
3,051
9,698
3,950
0
2,266
7,432
0
35,907
W
2,549
496
0
4,072
9,082
4,200
0
0
9,082
0
46,339
W
Bacchus
jackDpiero
Bacchus
4,478
231
377
1,421
9,551
6,973
828
384
9,167
25,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
34,926
417
Minions Killed
349
0
Camps Cleared
0
1,494,958
Distance Traveled
1,383,791
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,500
633
102
7
0
306,847
8
L
Gilgamesh
9,111
607
111
7
0
278,119
7
W
Sun Wukong
8,952
597
82
5
0
298,155
0
L
Izanami
6,155
410
81
5
0
256,660
2
L
Ymir
5,904
394
19
1
0
320,378
2
W
Heimdallr
8,343
556
90
6
0
284,912
5
L
Hera
7,060
471
74
5
0
234,981
1
L
Kali
6,696
446
64
4
0
293,653
2
W
Ne Zha
8,344
556
105
7
0
300,173
3
W
Bacchus
7,279
485
38
3
0
304,871
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role