Player Matchup

Arachne
Arachne
JDMurphy06
Arachne
Level 27
God Stats
4W - 3L
1,471 SR
Queue Stats
21W - 21L
1,472 Elo+
Solo
Chang'e
Chang'e
SQUEEKYBOB
Chang'e
Level 26
God Stats
1W - 4L
1,156 SR
Queue Stats
115W - 113L
1,533 Elo+
Solo
Athena
Athena
SaintPele
Athena
Level 25
God Stats
5W - 2L
1,518 SR
Queue Stats
63W - 38L
1,680 Elo+
Solo
Bellona
Bellona
Spatial72
Bellona
Level 25
God Stats
13W - 10L
1,617 SR
Queue Stats
26W - 18L
1,676 Elo+
Solo
Ullr
Ullr
TheBackshotBully
Ullr
Level 29
God Stats
17W - 5L
1,842 SR
Queue Stats
43W - 26L
1,635 Elo+
Solo
Team Averages
Level 26
1,521 SR
1,599 Elo+

VS

Team Averages
Level 24
1,566 SR
1,593 Elo+
Persephone
Persephone
CulinaryKing300
Persephone
Level 26
God Stats
3W - 3L
1,440 SR
Queue Stats
158W - 152L
1,574 Elo+
Solo
Artemis
Artemis
ExJxT
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,658 Elo+
Solo
Pele
Pele
Isac24siete
Pele
Level 24
God Stats
14W - 8L
1,821 SR
Queue Stats
152W - 121L
1,629 Elo+
Solo
Fafnir
Fafnir
ThisisKyle
Fafnir
Level 25
God Stats
12W - 11L
1,568 SR
Queue Stats
38W - 36L
1,565 Elo+
Solo
Sun Wukong
Sun Wukong
xJerrySmith
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 42L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JDMurphy06
Arachne
14
7 / 2 / 1
8,362
597
6,525
10,004
4,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
SQUEEKYBOB
Chang'e
11
2 / 5 / 5
7,170
512
6,820
10,395
2,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
SaintPele
Athena
11
2 / 2 / 6
7,453
532
6,477
11,586
6,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Spatial72
Bellona
16
3 / 1 / 3
9,003
643
7,401
8,845
7,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 4 / 2
7,243
517
7,387
8,148
2,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CulinaryKing300
Persephone
11
2 / 6 / 3
7,113
508
7,916
7,940
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ExJxT
Artemis
11
5 / 4 / 1
6,960
497
7,361
9,372
2,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 4 / 4
8,007
572
8,419
11,029
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
ThisisKyle
Fafnir
9
0 / 2 / 4
6,492
464
4,446
11,788
7,552
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
xJerrySmith
Sun Wukong
11
1 / 2 / 0
6,228
445
3,300
7,123
5,952
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
17
Kills
13
14
Deaths
18
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Persephone
CulinaryKing300
Persephone
2
6
3
0.58
L
Artemis
ExJxT
Artemis
5
4
1
1.38
L
5
4
4
1.75
W
Arachne
JDMurphy06
Arachne
7
2
1
3.75
W
Chang'e
SQUEEKYBOB
Chang'e
2
5
5
0.9
W
Athena
SaintPele
Athena
2
2
6
2.5
W
Bellona
Spatial72
Bellona
3
1
3
4.5
W
3
4
2
1
L
Fafnir
ThisisKyle
Fafnir
0
2
4
1
L
Sun Wukong
xJerrySmith
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,610
Damage
31,442
48,978
Taken
47,252
23,728
Mitigated
22,839
15,619
Healing
9,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
CulinaryKing300
Persephone
7,916
890
0
1,547
7,940
2,282
0
3,200
4,412
39,449
0
L
Artemis
ExJxT
Artemis
7,361
3,594
0
2,351
9,372
2,469
0
1,572
7,800
0
38,537
L
8,419
2,928
0
1,200
11,029
4,584
0
3,590
7,255
0
54,286
W
Arachne
JDMurphy06
Arachne
6,525
4,837
0
3,773
10,004
4,366
29
2,669
7,335
0
59,277
W
Chang'e
SQUEEKYBOB
Chang'e
6,820
615
1,266
4,455
10,395
2,975
237
4,535
5,860
32,283
0
W
Athena
SaintPele
Athena
6,477
2,048
0
1,854
11,586
6,203
0
2,936
8,650
17,655
0
W
Bellona
Spatial72
Bellona
7,401
2,721
0
3,440
8,845
7,876
0
1,922
6,923
5,116
62,992
W
7,387
2,719
0
831
8,148
2,308
0
729
7,419
0
38,755
L
Fafnir
ThisisKyle
Fafnir
4,446
972
525
2,363
11,788
7,552
0
4,852
6,834
13,041
0
L
Sun Wukong
xJerrySmith
Sun Wukong
3,300
686
0
1,527
7,123
5,952
626
679
6,444
364
27,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,231
Gold Earned
34,800
420
Minions Killed
302
0
Camps Cleared
0
1,297,604
Distance Traveled
1,281,854
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,113
508
75
5
0
239,292
2
L
Artemis
6,960
497
64
5
0
244,936
0
L
Pele
8,007
572
94
7
0
270,992
0
W
Arachne
8,362
597
104
7
0
295,176
1
W
Chang'e
7,170
512
67
5
0
230,725
1
W
Athena
7,453
532
22
2
0
276,661
2
W
Bellona
9,003
643
152
11
0
275,395
1
W
Ullr
7,243
517
75
5
0
219,647
1
L
Fafnir
6,492
464
11
1
0
268,096
5
L
Sun Wukong
6,228
445
58
4
0
258,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role