Player Matchup

Ymir
Ymir
GiganticButte
Ymir
Level 4
God Stats
7W - 9L
1,498 SR
Queue Stats
73W - 72L
1,438 Elo+
Party 2
Yemoja
Yemoja
JAWS320
Yemoja
Level 22
God Stats
14W - 17L
1,481 SR
Queue Stats
18W - 25L
1,429 Elo+
Party 2
Gilgamesh
Gilgamesh
PopPopWeasel
Gilgamesh
Level 18
God Stats
8W - 11L
1,460 SR
Queue Stats
17W - 28L
1,247 Elo+
Party 2
Izanami
Izanami
b00mbabies
Izanami
Level 18
God Stats
29W - 30L
1,536 SR
Queue Stats
68W - 84L
1,311 Elo+
Party 2
Loki
Loki
bagelcream
Loki
Level 20
God Stats
3W - 4L
1,500 SR
Queue Stats
34W - 46L
1,344 Elo+
Party 2
Team Averages
Level 16
1,495 SR
1,354 Elo+

VS

Team Averages
Level 6
1,364 SR
1,295 Elo+
Cerberus
Cerberus
AlexanderChaos
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,205 Elo+
Party 1
Neith
Neith
BorisDrakoven
Neith
Level 5
God Stats
0W - 2L
1,168 SR
Queue Stats
5W - 6L
1,205 Elo+
Party 1
Kukulkan
Kukulkan
ChiefofDads
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,227 Elo+
Solo
Scylla
Scylla
Fortune5
Scylla
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 80L
1,461 Elo+
Party 3
Da Ji
Da Ji
mastersteeze
Da Ji
Level 8
God Stats
10W - 17L
1,153 SR
Queue Stats
73W - 92L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 22
13,193
1,015
12,129
19,836
25,743
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
JAWS320
Yemoja
20
3 / 1 / 18
12,287
945
6,614
10,007
10,671
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
PopPopWeasel
Gilgamesh
20
13 / 4 / 16
14,760
1,135
30,390
22,608
15,586
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
b00mbabies
Izanami
20
8 / 4 / 14
13,508
1,039
23,295
13,566
6,421
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
8 / 2 / 20
13,122
1,009
15,794
18,881
12,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
1 / 5 / 14
13,697
1,054
10,856
29,853
40,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
7 / 3 / 5
13,455
1,035
31,240
16,102
7,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ChiefofDads
Kukulkan
18
3 / 11 / 7
12,193
938
14,567
17,379
8,584
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Fortune5
Scylla
18
0 / 10 / 10
11,306
870
8,908
17,085
7,098
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 7 / 5
12,389
953
13,134
14,424
6,945
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
57
36
Kills
16
16
Deaths
36
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
5
14
1.6
L
7
3
5
3.17
L
Kukulkan
ChiefofDads
Kukulkan
3
11
7
0.59
L
Scylla
Fortune5
Scylla
0
10
10
0.5
W
4
5
22
3
W
Yemoja
JAWS320
Yemoja
3
1
18
12
W
Gilgamesh
PopPopWeasel
Gilgamesh
13
4
16
5.25
W
Izanami
b00mbabies
Izanami
8
4
14
3.75
W
8
2
20
9
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,222
Damage
78,705
84,898
Taken
94,843
70,955
Mitigated
71,180
9,795
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
10,856
606
0
2,810
29,853
40,893
0
7,796
22,057
34,583
0
L
31,240
13,232
0
5,953
16,102
7,660
0
2,707
13,395
0
69,485
L
Kukulkan
ChiefofDads
Kukulkan
14,567
3,491
0
0
17,379
8,584
0
3,149
14,230
36,889
0
L
Scylla
Fortune5
Scylla
8,908
4,418
0
432
17,085
7,098
0
3,578
13,507
16,970
0
W
12,129
2,372
0
80
19,836
25,743
0
8,286
11,378
37,661
0
W
Yemoja
JAWS320
Yemoja
6,614
943
5,730
286
10,007
10,671
0
3,147
6,860
26,826
0
W
Gilgamesh
PopPopWeasel
Gilgamesh
30,390
10,905
0
737
22,608
15,586
0
10,906
11,558
0
42,401
W
Izanami
b00mbabies
Izanami
23,295
13,906
0
2,191
13,566
6,421
0
4,587
8,939
0
58,785
W
15,794
5,104
0
771
18,881
12,534
0
6,891
11,832
0
21,696
L
13,134
4,080
0
133
14,424
6,945
0
1,513
12,911
0
17,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,870
Gold Earned
63,040
223
Minions Killed
236
4
Camps Cleared
3
1,192,863
Distance Traveled
1,092,454
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,697
1,054
51
4
0
233,803
0
L
Neith
13,455
1,035
77
6
0
243,674
1
L
Kukulkan
12,193
938
63
5
1
187,144
0
L
Scylla
11,306
870
35
3
0
190,686
0
W
Ymir
13,193
1,015
69
5
1
223,066
0
W
Yemoja
12,287
945
33
3
1
235,314
1
W
Gilgamesh
14,760
1,135
15
1
0
246,659
0
W
Izanami
13,508
1,039
92
7
1
210,600
1
W
Loki
13,122
1,009
14
1
1
277,224
0
L
Da Ji
12,389
953
10
1
2
237,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role