Player Matchup

Cerberus
Cerberus
Lilboiman
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 12L
1,822 Elo+
Party 1
Discordia
Discordia
Nightmare1987
Discordia
Level 73
God Stats
1W - 2L
1,742 SR
Queue Stats
176W - 189L
1,642 Elo+
Party 1
Fenrir
Fenrir
Notcody69
Fenrir
Level 29
God Stats
8W - 9L
1,278 SR
Queue Stats
339W - 330L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
immastunna
Amaterasu
Level 27
God Stats
4W - 3L
1,628 SR
Queue Stats
76W - 62L
1,628 Elo+
Party 1
Anhur
Anhur
oppar12345
Anhur
Level 29
God Stats
6W - 5L
1,596 SR
Queue Stats
158W - 150L
1,649 Elo+
Solo
Team Averages
Level 35
1,549 SR
1,666 Elo+

VS

Team Averages
Level 47
1,660 SR
1,645 Elo+
Hachiman
Hachiman
Arrοw
Hachiman
Level 146
God Stats
3W - 0L
1,823 SR
Queue Stats
56W - 28L
1,707 Elo+
Party 2
Ymir
Ymir
LOSOCOTES
Ymir
Level 26
God Stats
5W - 2L
1,669 SR
Queue Stats
65W - 50L
1,584 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M3rich165
Morgan Le Fay
Level 29
God Stats
14W - 7L
1,706 SR
Queue Stats
118W - 132L
1,519 Elo+
Solo
Gilgamesh
Gilgamesh
Mrozskrat
Gilgamesh
Level 25
God Stats
23W - 17L
1,600 SR
Queue Stats
109W - 112L
1,579 Elo+
Solo
Fenrir
Fenrir
Nestoriο
Fenrir
Level 8
God Stats
6W - 4L
1,500 SR
Queue Stats
177W - 85L
1,836 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lilboiman
Cerberus
15
1 / 8 / 10
11,936
477
10,041
26,583
24,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Nightmare1987
Discordia
18
3 / 5 / 5
11,413
457
6,987
15,503
7,357
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Notcody69
Fenrir
18
5 / 6 / 5
11,872
475
12,401
17,211
13,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Amaterasu
immastunna
Amaterasu
18
4 / 6 / 5
12,440
498
14,400
21,124
23,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
20
5 / 5 / 5
12,495
500
14,530
23,219
8,086
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arrοw
Hachiman
20
12 / 4 / 7
15,706
628
22,690
13,882
4,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
18
1 / 4 / 14
11,367
455
5,790
21,293
22,548
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
M3rich165
Morgan Le Fay
19
3 / 8 / 9
12,645
506
18,224
17,308
7,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Mrozskrat
Gilgamesh
20
5 / 1 / 7
16,935
677
13,140
16,420
13,470
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Nestoriο
Fenrir
20
9 / 1 / 13
16,323
653
21,992
22,974
23,627
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
80
18
Kills
30
30
Deaths
18
30
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arrοw
Hachiman
12
4
7
3.88
W
Ymir
1
4
14
2
L
Cerberus
Lilboiman
Cerberus
1
8
10
0.75
W
Morgan Le Fay
M3rich165
Morgan Le Fay
3
8
9
0.94
W
Gilgamesh
Mrozskrat
Gilgamesh
5
1
7
8.5
W
Fenrir
Nestoriο
Fenrir
9
1
13
15.5
L
Discordia
Nightmare1987
Discordia
3
5
5
1.1
L
Fenrir
Notcody69
Fenrir
5
6
5
1.25
L
Amaterasu
immastunna
Amaterasu
4
6
5
1.08
L
Anhur
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,359
Damage
81,836
103,640
Taken
91,877
77,509
Mitigated
71,271
23,387
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arrοw
Hachiman
22,690
13,490
0
5,907
13,882
4,481
1,384
5,408
8,474
0
139,549
W
Ymir
5,790
968
0
3,662
21,293
22,548
60
3,037
18,208
45,948
0
L
Cerberus
Lilboiman
Cerberus
10,041
532
0
3,949
26,583
24,191
392
8,274
18,309
43,902
0
W
Morgan Le Fay
M3rich165
Morgan Le Fay
18,224
1,918
0
1,902
17,308
7,145
943
6,013
11,295
98,063
0
W
Gilgamesh
Mrozskrat
Gilgamesh
13,140
3,859
0
6,144
16,420
13,470
1,892
2,308
13,917
2,707
101,436
W
Fenrir
Nestoriο
Fenrir
21,992
6,830
0
5,577
22,974
23,627
1,186
3,132
19,842
879
138,751
L
Discordia
Nightmare1987
Discordia
6,987
267
0
3,446
15,503
7,357
0
4,814
10,689
79,335
0
L
Fenrir
Notcody69
Fenrir
12,401
3,244
0
2,030
17,211
13,999
0
3,311
13,900
0
90,056
L
Amaterasu
immastunna
Amaterasu
14,400
5,441
0
4,257
21,124
23,876
0
3,465
17,659
7,954
67,229
L
Anhur
14,530
9,054
0
9,705
23,219
8,086
887
5,250
17,969
0
112,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,156
Gold Earned
72,976
677
Minions Killed
753
0
Camps Cleared
0
2,322,860
Distance Traveled
2,377,281
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,706
628
190
8
0
451,410
7
W
Ymir
11,367
455
52
2
0
409,463
2
L
Cerberus
11,936
477
76
3
0
446,921
8
W
Morgan Le Fay
12,645
506
114
5
0
408,642
3
W
Gilgamesh
16,935
677
213
9
0
543,634
3
W
Fenrir
16,323
653
184
7
0
564,132
5
L
Discordia
11,413
457
135
5
0
476,557
4
L
Fenrir
11,872
475
145
6
0
499,806
9
L
Amaterasu
12,440
498
145
6
0
475,723
2
L
Anhur
12,495
500
176
7
0
423,853
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role