Player Matchup

Ganesha
Ganesha
DanTheSmiteMan
Ganesha
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,595 Elo+
Party 1
Nike
Nike
DiscusMihaul
Nike
Level 106
God Stats
10W - 4L
1,790 SR
Queue Stats
133W - 100L
1,669 Elo+
Party 1
Chang'e
Chang'e
Ringed
Chang'e
Level 130
God Stats
32W - 12L
1,792 SR
Queue Stats
209W - 172L
1,642 Elo+
Party 1
Team Averages
Level 95
1,694 SR
1,635 Elo+

VS

Team Averages
Level 100
1,366 SR
1,440 Elo+
He Bo
He Bo
David357
He Bo
Level 86
God Stats
0W - 3L
1,150 SR
Queue Stats
30W - 51L
1,384 Elo+
Party 2
Hercules
Hercules
Gattomante
Hercules
Level 109
God Stats
12W - 11L
1,450 SR
Queue Stats
253W - 325L
1,485 Elo+
Solo
Heimdallr
Heimdallr
vick888gamer
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 9
9,807
654
5,886
16,875
19,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
7 / 1 / 5
10,814
721
13,389
15,504
11,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Ringed
Chang'e
14
5 / 1 / 5
9,990
666
13,793
13,450
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
David357
He Bo
13
2 / 6 / 1
9,102
607
5,867
12,076
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
Gattomante
Hercules
12
2 / 3 / 3
8,854
590
8,551
14,584
10,786
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
vick888gamer
Heimdallr
14
2 / 3 / 3
9,552
637
16,765
13,976
4,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
12
Kills
6
6
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
He Bo
David357
He Bo
2
6
1
0.42
W
7
1
5
9.5
L
Hercules
Gattomante
Hercules
2
3
3
1.17
W
Chang'e
Ringed
Chang'e
5
1
5
7.5
L
Heimdallr
vick888gamer
Heimdallr
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,068
Damage
31,183
45,829
Taken
40,636
36,322
Mitigated
19,023
17,739
Healing
5,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,886
443
878
3,364
16,875
19,769
97
1,220
15,475
19,031
0
L
He Bo
David357
He Bo
5,867
182
0
1,443
12,076
3,420
255
4,277
7,132
26,983
0
W
13,389
2,108
223
2,504
15,504
11,780
904
1,922
13,310
0
38,154
L
Hercules
Gattomante
Hercules
8,551
2,942
731
2,338
14,584
10,786
82
7,206
6,377
0
16,566
W
Chang'e
Ringed
Chang'e
13,793
379
4,394
6,376
13,450
4,773
1,657
1,907
11,174
42,498
0
L
Heimdallr
vick888gamer
Heimdallr
16,765
5,484
0
1,477
13,976
4,817
1,548
7,267
6,211
0
62,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
27,508
149
Minions Killed
150
0
Camps Cleared
0
1,007,841
Distance Traveled
762,580
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,807
654
2
0
0
364,055
4
L
He Bo
9,102
607
36
2
0
237,379
2
W
Nike
10,814
721
71
5
0
299,566
0
L
Hercules
8,854
590
16
1
0
278,244
4
W
Chang'e
9,990
666
76
5
0
344,220
4
L
Heimdallr
9,552
637
98
7
0
246,957
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role