Player Matchup

Hera
Hera
Dr philswift883
Hera
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
184W - 211L
1,507 Elo+
Party 2
Fafnir
Fafnir
Genkai89
Fafnir
Level 142
God Stats
2W - 1L
1,800 SR
Queue Stats
598W - 654L
1,388 Elo+
Solo
Chaac
Chaac
GodlyForge
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 107L
1,534 Elo+
Party 2
Tyr
Tyr
Hayakuza
Tyr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 42L
1,453 Elo+
Solo
Guan Yu
Guan Yu
Sh4dowSoldi3r
Guan Yu
Level 117
God Stats
5W - 4L
1,520 SR
Queue Stats
484W - 489L
1,459 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,468 Elo+

VS

Team Averages
Level 112
1,456 SR
1,397 Elo+
Hades
Hades
OG Wheels 30
Hades
Level 122
God Stats
6W - 4L
1,734 SR
Queue Stats
320W - 350L
1,402 Elo+
Solo
Neith
Neith
Zay6
Neith
Level 107
God Stats
19W - 16L
1,525 SR
Queue Stats
512W - 569L
1,371 Elo+
Party 1
Poseidon
Poseidon
fenisturbo
Poseidon
Level 128
God Stats
4W - 3L
1,237 SR
Queue Stats
75W - 56L
1,485 Elo+
Solo
Hun Batz
Hun Batz
soph911
Hun Batz
Level 84
God Stats
16W - 19L
1,286 SR
Queue Stats
650W - 720L
1,334 Elo+
Party 1
Ganesha
Ganesha
theonceler423
Ganesha
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 154L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 9 / 11
9,715
571
15,175
18,555
7,564
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
Genkai89
Fafnir
16
2 / 10 / 8
9,886
582
8,419
28,132
37,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
20
10 / 3 / 4
12,714
748
14,170
27,973
42,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

18
4 / 8 / 8
10,791
635
9,295
21,872
24,073
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
16
3 / 12 / 8
10,393
611
14,476
28,042
22,508
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 23
13,466
792
25,734
17,975
15,334
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Zay6
Neith
20
16 / 3 / 17
13,840
814
34,034
20,042
11,877
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
fenisturbo
Poseidon
19
7 / 4 / 23
12,450
732
25,715
15,676
8,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
soph911
Hun Batz
19
6 / 3 / 27
12,220
719
16,678
15,753
8,816
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
17
1 / 7 / 31
11,238
661
7,190
21,024
24,926
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
163
20
Kills
42
42
Deaths
20
39
Assists
121
Player
Kills
Deaths
Assists
KDA
L
1
9
11
0.72
L
Fafnir
Genkai89
Fafnir
2
10
8
0.6
L
Chaac
10
3
4
4
L
4
8
8
1
W
12
3
23
7.83
L
Guan Yu
3
12
8
0.58
W
Neith
Zay6
Neith
16
3
17
8.17
W
Poseidon
fenisturbo
Poseidon
7
4
23
4.63
W
Hun Batz
soph911
Hun Batz
6
3
27
6.5
W
Ganesha
1
7
31
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,535
Damage
109,351
124,574
Taken
90,470
133,671
Mitigated
69,245
30,764
Healing
39,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,175
3,008
2,724
3,559
18,555
7,564
0
8,958
9,297
29,097
0
L
Fafnir
Genkai89
Fafnir
8,419
4,047
873
4,198
28,132
37,180
0
12,091
15,514
15,134
0
L
Chaac
14,170
1,135
1,595
9,693
27,973
42,346
0
12,049
15,217
0
31,921
L
9,295
1,233
1,748
2,686
21,872
24,073
0
8,808
12,737
0
21,571
W
25,734
3,554
2,981
8,325
17,975
15,334
1,066
6,584
11,337
39,740
0
L
Guan Yu
14,476
1,137
1,058
2,630
28,042
22,508
0
14,447
13,170
14,002
19,353
W
Neith
Zay6
Neith
34,034
16,257
1,943
10,525
20,042
11,877
1,872
6,738
13,249
0
64,411
W
Poseidon
fenisturbo
Poseidon
25,715
2,920
2,239
6,376
15,676
8,292
1,241
5,658
9,909
44,682
0
W
Hun Batz
soph911
Hun Batz
16,678
3,731
1,913
5,119
15,753
8,816
762
5,400
10,353
0
33,990
W
Ganesha
7,190
1,120
0
289
21,024
24,926
262
4,123
16,681
13,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,499
Gold Earned
63,214
107
Minions Killed
156
0
Camps Cleared
0
1,204,075
Distance Traveled
1,376,144
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,715
571
38
2
0
217,678
0
L
Fafnir
9,886
582
2
0
0
240,651
2
L
Chaac
12,714
748
19
1
0
295,916
0
L
Tyr
10,791
635
23
1
0
256,115
0
W
Hades
13,466
792
47
3
0
239,563
0
L
Guan Yu
10,393
611
25
1
0
193,715
2
W
Neith
13,840
814
54
3
0
268,413
0
W
Poseidon
12,450
732
35
2
0
273,875
4
W
Hun Batz
12,220
719
20
1
0
328,142
0
W
Ganesha
11,238
661
0
0
0
266,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role