Player Matchup

Odin
Odin
AudunAudun
Odin
Level 80
God Stats
41W - 25L
1,643 SR
Queue Stats
292W - 263L
1,518 Elo+
Solo
Izanami
Izanami
LDollface
Izanami
Level 153
God Stats
38W - 30L
1,539 SR
Queue Stats
618W - 560L
1,501 Elo+
Solo
He Bo
He Bo
Misturr_Teddy
He Bo
Level 107
God Stats
7W - 3L
1,598 SR
Queue Stats
85W - 63L
1,563 Elo+
Solo
Mercury
Mercury
Ober_Fussmeister
Mercury
Level 160
God Stats
22W - 6L
1,715 SR
Queue Stats
253W - 223L
1,548 Elo+
Solo
Hades
Hades
jareo01
Hades
Level 68
God Stats
1W - 0L
1,597 SR
Queue Stats
248W - 235L
1,498 Elo+
Solo
Team Averages
Level 114
1,618 SR
1,525 Elo+

VS

Team Averages
Level 114
1,657 SR
1,516 Elo+
Ra
Ra
Darkkiwolff
Ra
Level 57
God Stats
15W - 4L
1,875 SR
Queue Stats
164W - 87L
1,604 Elo+
Solo
Fafnir
Fafnir
Nail159
Fafnir
Level 105
God Stats
2W - 1L
1,844 SR
Queue Stats
120W - 121L
1,549 Elo+
Solo
Bellona
Bellona
Tupa_x
Bellona
Level 124
God Stats
3W - 2L
1,676 SR
Queue Stats
251W - 226L
1,482 Elo+
Party 1
Skadi
Skadi
Unlucky_sa4
Skadi
Level 146
God Stats
10W - 14L
1,420 SR
Queue Stats
348W - 326L
1,479 Elo+
Party 1
Fenrir
Fenrir
ksaxv0
Fenrir
Level 136
God Stats
18W - 18L
1,471 SR
Queue Stats
167W - 148L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 4
11,209
560
10,335
15,901
12,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Izanami
LDollface
Izanami
19
8 / 5 / 7
12,160
608
15,238
15,565
5,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 2 / 9
11,394
570
11,831
11,008
4,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
4 / 1 / 5
11,281
564
4,670
12,345
6,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
jareo01
Hades
18
2 / 2 / 6
11,404
570
14,489
17,302
11,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 5
11,095
555
10,677
8,723
3,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
Nail159
Fafnir
15
3 / 5 / 7
11,331
567
6,913
17,123
23,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Tupa_x
Bellona
17
0 / 4 / 4
9,950
498
6,577
16,591
12,115
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 8 / 3
10,538
527
10,023
15,497
5,143
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
ksaxv0
Fenrir
16
3 / 6 / 1
9,881
494
7,204
17,879
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
25
Kills
13
13
Deaths
25
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
3
2
5
2.75
W
Izanami
LDollface
Izanami
8
5
7
2.3
W
5
2
9
4.75
L
Fafnir
Nail159
Fafnir
3
5
7
1.3
W
4
1
5
6.5
L
Bellona
Tupa_x
Bellona
0
4
4
0.5
L
4
8
3
0.69
W
Hades
jareo01
Hades
2
2
6
2.5
L
Fenrir
ksaxv0
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,563
Damage
41,394
72,121
Taken
75,813
39,588
Mitigated
52,801
20,525
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,335
1,555
331
3,249
15,901
12,155
667
2,771
12,946
0
70,807
L
10,677
505
1,544
3,230
8,723
3,681
345
4,131
4,592
88,875
0
W
Izanami
LDollface
Izanami
15,238
11,318
0
4,189
15,565
5,469
1,753
3,510
11,967
0
107,092
W
11,831
1,047
0
3,474
11,008
4,294
576
4,973
5,827
66,067
0
L
Fafnir
Nail159
Fafnir
6,913
1,642
0
1,728
17,123
23,392
87
8,045
9,078
19,859
0
W
4,670
2,690
0
408
12,345
6,526
76
2,582
9,707
0
89,616
L
Bellona
Tupa_x
Bellona
6,577
1,167
0
2,946
16,591
12,115
0
7,878
8,713
0
63,586
L
10,023
5,170
0
2,476
15,497
5,143
598
367
15,130
0
68,004
W
Hades
jareo01
Hades
14,489
1,534
528
8,346
17,302
11,144
433
3,372
13,877
83,405
0
L
Fenrir
ksaxv0
Fenrir
7,204
1,799
0
3,140
17,879
8,470
0
5,899
11,980
0
59,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,448
Gold Earned
52,795
701
Minions Killed
535
0
Camps Cleared
0
1,997,983
Distance Traveled
1,881,591
26
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,209
560
102
5
0
440,339
3
L
Ra
11,095
555
178
9
0
418,877
6
W
Izanami
12,160
608
166
8
0
357,579
9
W
He Bo
11,394
570
136
7
0
350,776
8
L
Fafnir
11,331
567
18
1
0
355,006
9
W
Mercury
11,281
564
135
7
0
467,636
5
L
Bellona
9,950
498
129
6
0
398,908
6
L
Skadi
10,538
527
120
6
0
318,753
6
W
Hades
11,404
570
162
8
0
381,653
1
L
Fenrir
9,881
494
90
5
0
390,047
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role