Player Matchup

Merlin
Merlin
COWBOYMAN696
Merlin
Level 15
God Stats
1W - 1L
1,730 SR
Queue Stats
22W - 22L
1,351 Elo+
Solo
Arachne
Arachne
PartyPig1205
Arachne
Level 25
God Stats
15W - 7L
1,662 SR
Queue Stats
52W - 55L
1,399 Elo+
Party 1
Hades
Hades
Splice_Proxy
Hades
Level 29
God Stats
22W - 15L
1,579 SR
Queue Stats
58W - 67L
1,394 Elo+
Party 1
Jormungandr
Jormungandr
VayneNovus
Jormungandr
Level 24
God Stats
14W - 10L
1,621 SR
Queue Stats
102W - 123L
1,381 Elo+
Party 1
Medusa
Medusa
newwwts
Medusa
Level 10
God Stats
2W - 2L
1,591 SR
Queue Stats
3W - 9L
1,267 Elo+
Solo
Team Averages
Level 21
1,637 SR
1,358 Elo+

VS

Team Averages
Level 22
1,470 SR
1,450 Elo+
Morgan Le Fay
Morgan Le Fay
BooshieBOB
Morgan Le Fay
Level 27
God Stats
9W - 6L
1,401 SR
Queue Stats
111W - 122L
1,349 Elo+
Solo
Cabrakan
Cabrakan
Hamm69PTV
Cabrakan
Level 28
God Stats
1W - 2L
1,418 SR
Queue Stats
124W - 116L
1,450 Elo+
Solo
Bastet
Bastet
Stuntmanislife
Bastet
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Ra
Ra
Veldemis
Ra
Level 26
God Stats
5W - 2L
1,559 SR
Queue Stats
23W - 19L
1,515 Elo+
Solo
Kukulkan
Kukulkan
elder-crunch0
Kukulkan
Level 8
God Stats
9W - 7L
1,473 SR
Queue Stats
12W - 8L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
2 / 10 / 8
12,727
848
14,137
20,127
10,552
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
PartyPig1205
Arachne
20
6 / 6 / 14
14,780
985
14,123
23,845
8,360
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
11 / 6 / 11
16,419
1,095
25,392
20,527
19,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jormungandr
VayneNovus
Jormungandr
20
3 / 9 / 17
14,507
967
14,237
26,207
30,025
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
newwwts
Medusa
20
3 / 5 / 8
13,368
891
7,363
18,505
7,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BooshieBOB
Morgan Le Fay
18
0 / 2 / 6
11,129
742
1,463
2,541
914
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Hamm69PTV
Cabrakan
20
9 / 6 / 17
15,025
1,002
17,484
20,548
21,627
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
10 / 6 / 10
14,931
995
18,217
18,375
7,031
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
10 / 6 / 19
16,258
1,084
30,670
20,544
7,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
elder-crunch0
Kukulkan
20
7 / 5 / 18
16,326
1,088
32,700
17,476
6,374
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
106
25
Kills
36
36
Deaths
25
58
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BooshieBOB
Morgan Le Fay
0
2
6
1.5
L
Merlin
2
10
8
0.6
W
Cabrakan
Hamm69PTV
Cabrakan
9
6
17
2.92
L
Arachne
PartyPig1205
Arachne
6
6
14
2.17
L
11
6
11
2.75
W
10
6
10
2.5
L
Jormungandr
VayneNovus
Jormungandr
3
9
17
1.28
W
10
6
19
3.25
W
Kukulkan
elder-crunch0
Kukulkan
7
5
18
3.2
L
Medusa
newwwts
Medusa
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,252
Damage
100,534
109,211
Taken
79,484
75,215
Mitigated
43,877
13,522
Healing
16,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BooshieBOB
Morgan Le Fay
1,463
234
0
46
2,541
914
0
1,373
1,168
2,487
0
L
Merlin
14,137
2,807
0
0
20,127
10,552
0
17,226
2,619
38,276
0
W
Cabrakan
Hamm69PTV
Cabrakan
17,484
1,863
384
2,686
20,548
21,627
0
13,129
7,419
28,381
0
L
Arachne
PartyPig1205
Arachne
14,123
9,869
0
6,132
23,845
8,360
0
20,227
3,374
0
23,507
L
25,392
1,033
952
5,099
20,527
19,199
0
14,798
5,559
41,016
0
W
18,217
8,477
0
980
18,375
7,031
0
10,795
7,580
0
27,716
L
Jormungandr
VayneNovus
Jormungandr
14,237
2,061
0
0
26,207
30,025
0
16,942
9,055
45,104
0
W
30,670
2,560
2,284
5,863
20,544
7,931
0
13,811
6,733
62,925
0
W
Kukulkan
elder-crunch0
Kukulkan
32,700
2,133
389
3,552
17,476
6,374
0
14,658
2,818
81,824
0
L
Medusa
newwwts
Medusa
7,363
5,361
0
1,339
18,505
7,079
0
12,074
6,287
0
42,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,801
Gold Earned
73,669
247
Minions Killed
267
7
Camps Cleared
4
1,338,312
Distance Traveled
1,027,117
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,129
742
3
0
0
57,917
1
L
Merlin
12,727
848
55
4
0
219,142
0
W
Cabrakan
15,025
1,002
23
2
1
194,025
0
L
Arachne
14,780
985
25
2
2
308,728
0
L
Hades
16,419
1,095
34
2
5
265,803
0
W
Bastet
14,931
995
26
2
1
257,935
3
L
Jormungandr
14,507
967
67
4
0
296,595
0
W
Ra
16,258
1,084
68
5
1
246,868
1
W
Kukulkan
16,326
1,088
147
10
1
270,372
0
L
Medusa
13,368
891
66
4
0
248,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role