Player Matchup

Thor
Thor
I Kream Dae I
Thor
Level 4
God Stats
0W - 2L
1,255 SR
Queue Stats
12W - 16L
1,050 Elo+
Solo
Ares
Ares
JJTG 2306
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
JoseSalazar79
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sol
Sol
Lepreezywolf
Sol
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 38L
1,210 Elo+
Solo
Athena
Athena
jones1428
Athena
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 63L
1,343 Elo+
Solo
Team Averages
Level 12
1,451 SR
1,320 Elo+

VS

Team Averages
Level 25
1,561 SR
1,347 Elo+
Susano
Susano
Alematheo2300
Susano
Level 21
God Stats
2W - 2L
1,549 SR
Queue Stats
48W - 70L
1,311 Elo+
Solo
Discordia
Discordia
MedievalTown
Discordia
Level 9
God Stats
2W - 1L
1,219 SR
Queue Stats
57W - 66L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
SnipW SluiS
Guan Yu
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 261L
1,299 Elo+
Solo
Ares
Ares
TheOneZachariah
Ares
Level 59
God Stats
1W - 3L
1,742 SR
Queue Stats
73W - 87L
1,390 Elo+
Party 1
Nemesis
Nemesis
Weak3n_10A_eq_1k
Nemesis
Level 8
God Stats
4W - 0L
1,796 SR
Queue Stats
14W - 11L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,602
472
3,237
10,679
2,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
11
0 / 6 / 2
7,278
520
4,485
11,581
7,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
10
0 / 9 / 1
6,185
442
3,779
11,924
7,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
2 / 4 / 1
5,701
407
2,627
6,072
974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
jones1428
Athena
10
3 / 6 / 2
7,407
529
6,149
15,844
9,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
6,873
491
1,484
7,104
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
MedievalTown
Discordia
11
3 / 3 / 4
7,192
514
3,251
5,992
2,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SnipW SluiS
Guan Yu
14
7 / 0 / 4
8,273
591
7,330
10,210
8,954
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
4 / 0 / 8
8,312
594
5,715
10,043
8,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
16 / 0 / 1
9,722
694
13,192
7,116
3,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
30
31
Deaths
8
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
L
2
6
0
0.33
L
Ares
0
6
2
0.17
L
Bellona
0
9
1
0.06
L
2
4
1
0.63
W
Discordia
MedievalTown
Discordia
3
3
4
1.67
W
Guan Yu
SnipW SluiS
Guan Yu
7
0
4
9
W
4
0
8
8
W
16
0
1
16.5
L
Athena
jones1428
Athena
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,277
Damage
30,972
56,100
Taken
40,465
28,210
Mitigated
24,444
3,986
Healing
11,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,484
650
0
1,212
7,104
2,177
873
2,236
4,654
0
28,177
L
3,237
1,009
0
0
10,679
2,594
0
0
10,679
0
40,144
L
Ares
4,485
1,157
0
860
11,581
7,612
501
4,002
7,180
24,200
0
L
Bellona
3,779
2,513
0
1,598
11,924
7,620
0
772
11,152
0
22,467
L
2,627
716
0
378
6,072
974
1,054
305
5,767
17,149
0
W
Discordia
MedievalTown
Discordia
3,251
864
0
0
5,992
2,034
800
3,921
2,039
19,950
0
W
Guan Yu
SnipW SluiS
Guan Yu
7,330
1,086
126
3,862
10,210
8,954
688
1,245
8,965
0
29,480
W
5,715
1,461
0
2,488
10,043
8,273
0
4,592
5,423
22,302
0
W
13,192
8,662
0
3,458
7,116
3,006
3,314
1,505
5,489
0
52,809
L
Athena
jones1428
Athena
6,149
1,849
0
1,150
15,844
9,410
209
3,328
12,356
21,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,173
Gold Earned
40,372
212
Minions Killed
250
0
Camps Cleared
0
1,196,751
Distance Traveled
1,333,702
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,873
491
41
3
0
240,478
0
L
Thor
6,602
472
69
5
0
248,152
2
L
Ares
7,278
520
30
2
0
269,112
2
L
Bellona
6,185
442
46
3
0
240,137
1
L
Sol
5,701
407
32
2
0
167,958
0
W
Discordia
7,192
514
33
2
0
241,190
0
W
Guan Yu
8,273
591
62
4
0
278,181
1
W
Ares
8,312
594
25
2
0
266,570
1
W
Nemesis
9,722
694
89
6
0
307,283
1
L
Athena
7,407
529
35
3
0
271,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role