Player Matchup

Osiris
Osiris
Chasekillyou
Osiris
Level 26
God Stats
0W - 1L
1,543 SR
Queue Stats
57W - 38L
1,661 Elo+
Party 1
Sylvanus
Sylvanus
DizzTheGoat
Sylvanus
Level 27
God Stats
4W - 5L
1,725 SR
Queue Stats
195W - 187L
1,620 Elo+
Solo
Baron Samedi
Baron Samedi
Gingeman
Baron Samedi
Level 32
God Stats
6W - 3L
1,858 SR
Queue Stats
61W - 46L
1,674 Elo+
Party 1
Ra
Ra
TygerHunter919
Ra
Level 18
God Stats
2W - 2L
1,365 SR
Queue Stats
6W - 8L
1,429 Elo+
Solo
Hou Yi
Hou Yi
patatouille69
Hou Yi
Level 16
God Stats
4W - 7L
1,621 SR
Queue Stats
78W - 73L
1,577 Elo+
Solo
Team Averages
Level 24
1,622 SR
1,592 Elo+

VS

Team Averages
Level 22
1,587 SR
1,628 Elo+
Anubis
Anubis
Dios Ahmed
Anubis
Level 29
God Stats
24W - 19L
1,671 SR
Queue Stats
119W - 125L
1,583 Elo+
Solo
Yemoja
Yemoja
Lazyperson27
Yemoja
Level 29
God Stats
6W - 6L
1,637 SR
Queue Stats
48W - 60L
1,598 Elo+
Solo
Tiamat
Tiamat
NuwasButtSweat
Tiamat
Level 12
God Stats
11W - 1L
1,500 SR
Queue Stats
76W - 24L
1,753 Elo+
Party 2
Fenrir
Fenrir
SitOnMeSol
Fenrir
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
22W - 11L
1,733 Elo+
Party 2
Hades
Hades
itachisusano616
Hades
Level 29
God Stats
26W - 20L
1,629 SR
Queue Stats
91W - 117L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 4 / 1
4,833
483
3,520
6,819
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
DizzTheGoat
Sylvanus
10
2 / 0 / 0
5,229
523
2,961
4,777
3,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Gingeman
Baron Samedi
9
0 / 2 / 1
5,245
525
1,960
6,988
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,193
419
1,877
5,539
1,491
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 0
5,697
570
1,398
4,966
1,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dios Ahmed
Anubis
12
4 / 1 / 0
6,487
649
5,232
6,072
3,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
0 / 1 / 4
5,487
549
2,741
5,438
1,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
3 / 0 / 1
6,287
629
5,000
3,530
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
SitOnMeSol
Fenrir
10
2 / 1 / 2
5,604
560
2,239
5,010
1,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 1 / 1
5,429
543
3,375
4,978
1,493
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
11
11
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
0
4
1
0.13
W
Anubis
Dios Ahmed
Anubis
4
1
0
4
L
Sylvanus
DizzTheGoat
Sylvanus
2
0
0
2
L
Baron Samedi
Gingeman
Baron Samedi
0
2
1
0.25
W
Yemoja
0
1
4
2
W
3
0
1
3.5
W
Fenrir
SitOnMeSol
Fenrir
2
1
2
3
L
0
5
1
0.1
W
2
1
1
2.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,716
Damage
18,587
29,089
Taken
25,028
10,777
Mitigated
11,051
9,432
Healing
11,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,520
1,520
0
2,085
6,819
2,668
68
4,602
2,217
0
19,666
W
Anubis
Dios Ahmed
Anubis
5,232
759
0
3,673
6,072
3,300
1,213
0
6,072
37,872
0
L
Sylvanus
DizzTheGoat
Sylvanus
2,961
1,511
184
2,207
4,777
3,148
0
2,980
1,713
18,866
5,451
L
Baron Samedi
Gingeman
Baron Samedi
1,960
300
44
1,999
6,988
2,189
0
3,768
2,942
30,150
0
W
Yemoja
2,741
578
510
85
5,438
1,719
273
2,761
2,677
16,559
0
W
5,000
936
0
1,702
3,530
2,711
0
1,576
1,954
38,121
0
W
Fenrir
SitOnMeSol
Fenrir
2,239
581
0
2,679
5,010
1,828
0
431
4,579
0
25,962
L
1,877
488
399
1,090
5,539
1,491
0
3,522
1,923
14,680
0
W
3,375
786
132
2,424
4,978
1,493
360
1,473
3,505
25,389
0
L
1,398
383
0
1,424
4,966
1,281
0
1,008
3,946
0
30,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,197
Gold Earned
29,294
262
Minions Killed
303
0
Camps Cleared
0
841,262
Distance Traveled
902,593
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,833
483
43
4
0
183,534
0
W
Anubis
6,487
649
79
8
0
142,279
0
L
Sylvanus
5,229
523
53
5
0
150,731
1
L
Baron Samedi
5,245
525
68
7
0
172,816
2
W
Yemoja
5,487
549
30
3
0
170,000
3
W
Tiamat
6,287
629
89
9
0
187,462
3
W
Fenrir
5,604
560
50
5
0
218,312
1
L
Ra
4,193
419
22
2
0
155,351
0
W
Hades
5,429
543
55
6
0
184,540
2
L
Hou Yi
5,697
570
76
8
0
178,830
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role