Player Matchup

Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
I Dubstep 1
Hercules
Level 17
God Stats
3W - 5L
1,434 SR
Queue Stats
97W - 40L
1,712 Elo+
Party 1
Cabrakan
Cabrakan
iNisuma
Cabrakan
Level 26
God Stats
3W - 0L
1,848 SR
Queue Stats
112W - 72L
1,627 Elo+
Party 1
Team Averages
Level 41
1,594 SR
1,613 Elo+

VS

Team Averages
Level 33
1,397 SR
1,424 Elo+
Ganesha
Ganesha
BigGian2232
Ganesha
Level 5
God Stats
0W - 2L
1,434 SR
Queue Stats
0W - 3L
1,258 Elo+
Solo
Ah Puch
Ah Puch
cribalicious
Ah Puch
Level 67
God Stats
31W - 21L
1,637 SR
Queue Stats
552W - 544L
1,520 Elo+
Solo
Neith
Neith
dam you succ
Neith
Level 28
God Stats
3W - 7L
1,122 SR
Queue Stats
76W - 83L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 1 / 6
10,634
709
15,832
13,029
6,482
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
I Dubstep 1
Hercules
13
1 / 2 / 7
9,308
621
8,459
22,051
20,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
iNisuma
Cabrakan
15
5 / 2 / 3
10,576
705
6,811
10,192
7,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigGian2232
Ganesha
12
0 / 4 / 5
8,594
573
3,972
14,755
11,320
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
cribalicious
Ah Puch
14
4 / 5 / 1
10,204
680
11,865
9,403
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 3
9,036
602
11,492
11,126
3,241
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
5
5
Deaths
11
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
1
6
8
L
Ganesha
BigGian2232
Ganesha
0
4
5
0.63
W
Hercules
I Dubstep 1
Hercules
1
2
7
2.25
L
Ah Puch
cribalicious
Ah Puch
4
5
1
0.9
L
1
2
3
1.25
W
Cabrakan
iNisuma
Cabrakan
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,102
Damage
27,329
45,272
Taken
35,284
34,068
Mitigated
17,214
19,835
Healing
4,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,832
422
0
8,235
13,029
6,482
1,354
8,495
4,534
58,024
0
L
Ganesha
BigGian2232
Ganesha
3,972
618
0
0
14,755
11,320
0
9,943
4,297
15,835
0
W
Hercules
I Dubstep 1
Hercules
8,459
2,166
0
8,930
22,051
20,260
379
4,230
17,821
0
23,582
L
Ah Puch
cribalicious
Ah Puch
11,865
221
0
2,063
9,403
2,653
0
7,156
2,080
38,714
0
L
11,492
4,995
0
2,048
11,126
3,241
0
5,298
5,522
0
38,325
W
Cabrakan
iNisuma
Cabrakan
6,811
1,002
0
2,670
10,192
7,326
924
3,112
7,080
31,823
2,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,518
Gold Earned
27,834
178
Minions Killed
153
0
Camps Cleared
0
839,873
Distance Traveled
793,907
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,634
709
103
7
0
263,183
1
L
Ganesha
8,594
573
4
0
0
255,919
1
W
Hercules
9,308
621
24
2
0
285,494
4
L
Ah Puch
10,204
680
88
6
0
259,688
3
L
Neith
9,036
602
61
4
0
278,300
5
W
Cabrakan
10,576
705
51
3
0
291,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role