Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Noob_Marito
Hou Yi
Level 67
God Stats
15W - 14L
1,548 SR
Queue Stats
170W - 163L
1,578 Elo+
Party 2
Sun Wukong
Sun Wukong
Police Beatings
Sun Wukong
Level 66
God Stats
6W - 6L
1,574 SR
Queue Stats
111W - 102L
1,648 Elo+
Solo
Team Averages
Level 70
1,541 SR
1,575 Elo+

VS

Team Averages
Level 50
1,599 SR
1,332 Elo+
Nox
Nox
Hassantobar
Nox
Level 62
God Stats
8W - 12L
1,407 SR
Queue Stats
199W - 222L
1,355 Elo+
Solo
Da Ji
Da Ji
fireoverlord33
Da Ji
Level 40
God Stats
1W - 2L
1,557 SR
Queue Stats
43W - 46L
1,365 Elo+
Party 1
Bacchus
Bacchus
xClapYourCheeks
Bacchus
Level 49
God Stats
0W - 1L
1,834 SR
Queue Stats
60W - 103L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
6 / 1 / 8
8,982
817
9,064
6,931
2,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
12
4 / 4 / 10
8,606
782
7,581
9,665
3,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Police Beatings
Sun Wukong
12
5 / 1 / 8
8,291
754
6,189
7,236
5,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 0
7,956
723
5,913
8,495
3,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 7 / 1
6,588
599
4,688
9,271
2,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 5
7,065
642
7,330
10,684
7,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
15
Kills
6
6
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
8
10
L
5
4
0
1.25
W
Hou Yi
4
4
10
2.25
W
Sun Wukong
Police Beatings
Sun Wukong
5
1
8
9
L
1
7
1
0.21
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,834
Damage
17,931
23,832
Taken
28,450
10,709
Mitigated
13,545
8,128
Healing
3,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,064
292
1,430
3,301
6,931
2,318
535
3,555
3,376
36,244
0
L
5,913
713
415
1,647
8,495
3,055
0
3,889
4,606
22,259
0
W
Hou Yi
7,581
4,450
0
2,057
9,665
3,258
1,412
5,451
4,214
0
26,907
W
Sun Wukong
Police Beatings
Sun Wukong
6,189
744
0
1,340
7,236
5,133
372
4,237
2,999
0
12,760
L
4,688
420
279
333
9,271
2,888
0
3,337
5,934
0
12,375
L
7,330
974
78
1,241
10,684
7,602
0
1,838
8,846
19,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,879
Gold Earned
21,609
116
Minions Killed
88
0
Camps Cleared
0
583,911
Distance Traveled
536,008
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,982
817
59
5
0
194,617
0
L
Nox
7,956
723
39
4
0
171,823
1
W
Hou Yi
8,606
782
54
5
0
175,929
1
W
Sun Wukong
8,291
754
3
0
0
213,365
0
L
Da Ji
6,588
599
19
2
0
189,887
3
L
Bacchus
7,065
642
30
3
0
174,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role