Player Matchup

Ra
Ra
Crithim
Ra
Level 36
God Stats
17W - 20L
1,540 SR
Queue Stats
40W - 64L
1,356 Elo+
Solo
Ymir
Ymir
DukeOfWicked
Ymir
Level 16
God Stats
0W - 4L
1,247 SR
Queue Stats
4W - 8L
1,245 Elo+
Party 1
Osiris
Osiris
G2_Clout
Osiris
Level 108
God Stats
3W - 6L
1,414 SR
Queue Stats
494W - 486L
1,473 Elo+
Party 1
Nemesis
Nemesis
ZaproDesigns
Nemesis
Level 99
God Stats
0W - 1L
1,292 SR
Queue Stats
10W - 14L
1,401 Elo+
Party 1
Anhur
Anhur
greasyweed
Anhur
Level 9
God Stats
3W - 4L
1,652 SR
Queue Stats
136W - 143L
1,447 Elo+
Party 1
Team Averages
Level 54
1,429 SR
1,384 Elo+

VS

Team Averages
Level 44
1,513 SR
1,403 Elo+
Bellona
Bellona
Hasaaa
Bellona
Level 18
God Stats
8W - 13L
1,369 SR
Queue Stats
13W - 28L
1,276 Elo+
Party 2
Horus
Horus
StillwaterNA
Horus
Level 57
God Stats
13W - 6L
1,696 SR
Queue Stats
37W - 46L
1,488 Elo+
Party 3
Kukulkan
Kukulkan
Taco1ord
Kukulkan
Level 38
God Stats
6W - 3L
1,500 SR
Queue Stats
380W - 367L
1,473 Elo+
Solo
Fenrir
Fenrir
Vixualzz
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 44L
1,320 Elo+
Party 2
Zhong Kui
Zhong Kui
chickenpop
Zhong Kui
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,084
553
4,058
5,565
1,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 6 / 1
5,218
474
2,253
12,867
4,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
G2_Clout
Osiris
11
3 / 3 / 0
6,596
600
6,701
10,746
6,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
ZaproDesigns
Nemesis
8
1 / 4 / 0
5,481
498
2,817
8,402
2,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
5
0 / 9 / 0
4,361
396
2,429
8,312
1,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hasaaa
Bellona
11
3 / 2 / 0
6,727
612
6,466
8,061
4,941
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
7 / 0 / 11
6,902
627
7,922
6,974
4,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Taco1ord
Kukulkan
12
3 / 0 / 2
6,599
600
5,236
3,406
1,530
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Vixualzz
Fenrir
10
1 / 2 / 0
5,899
536
2,978
6,265
2,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
chickenpop
Zhong Kui
11
10 / 0 / 6
7,282
662
11,426
9,845
6,982
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
4
Kills
24
24
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
0
6
1
0.08
L
Osiris
G2_Clout
Osiris
3
3
0
1
W
Bellona
Hasaaa
Bellona
3
2
0
1.5
W
7
0
11
12.5
W
Kukulkan
Taco1ord
Kukulkan
3
0
2
4
W
Fenrir
Vixualzz
Fenrir
1
2
0
0.5
L
Nemesis
ZaproDesigns
Nemesis
1
4
0
0.25
W
Zhong Kui
chickenpop
Zhong Kui
10
0
6
13
L
Anhur
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,258
Damage
34,028
45,892
Taken
34,551
16,179
Mitigated
20,555
10,000
Healing
16,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,058
312
311
1,383
5,565
1,669
509
2,989
2,576
36,095
0
L
2,253
687
0
170
12,867
4,110
0
7,289
5,578
8,102
0
L
Osiris
G2_Clout
Osiris
6,701
2,982
0
4,855
10,746
6,699
0
1,105
9,641
0
33,869
W
Bellona
Hasaaa
Bellona
6,466
3,054
0
2,562
8,061
4,941
617
0
7,860
2,023
26,445
W
7,922
4,658
1,507
4,002
6,974
4,645
1,181
2,070
4,904
0
24,870
W
Kukulkan
Taco1ord
Kukulkan
5,236
538
0
1,638
3,406
1,530
0
1,101
2,305
38,154
0
W
Fenrir
Vixualzz
Fenrir
2,978
760
0
1,550
6,265
2,457
0
490
5,718
0
28,187
L
Nemesis
ZaproDesigns
Nemesis
2,817
1,244
0
2,752
8,402
2,113
0
1,260
7,142
0
21,916
W
Zhong Kui
chickenpop
Zhong Kui
11,426
3,113
0
5,542
9,845
6,982
1,054
2,650
7,195
36,160
0
L
Anhur
2,429
1,126
77
452
8,312
1,588
0
4,264
4,048
0
10,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,740
Gold Earned
33,409
211
Minions Killed
301
0
Camps Cleared
0
1,044,829
Distance Traveled
1,057,821
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,084
553
65
6
0
216,426
0
L
Ymir
5,218
474
20
2
0
207,375
0
L
Osiris
6,596
600
74
7
0
207,366
1
W
Bellona
6,727
612
66
6
0
222,237
1
W
Horus
6,902
627
42
4
0
222,415
6
W
Kukulkan
6,599
600
78
7
0
196,662
5
W
Fenrir
5,899
536
62
6
0
227,131
0
L
Nemesis
5,481
498
43
4
0
220,301
4
W
Zhong Kui
7,282
662
53
5
0
189,376
3
L
Anhur
4,361
396
9
1
0
193,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role