Player Matchup

Sun Wukong
Sun Wukong
GrittyGrundle
Sun Wukong
Level 121
God Stats
2W - 1L
1,772 SR
Queue Stats
69W - 59L
1,493 Elo+
Party 1
King Arthur
King Arthur
JernOtter
King Arthur
Level 22
God Stats
2W - 6L
1,222 SR
Queue Stats
81W - 70L
1,514 Elo+
Party 1
Ra
Ra
azazel1007
Ra
Level 17
God Stats
4W - 2L
1,493 SR
Queue Stats
54W - 46L
1,582 Elo+
Solo
Team Averages
Level 53
1,495 SR
1,530 Elo+

VS

Team Averages
Level 43
1,520 SR
1,518 Elo+
Chernobog
Chernobog
Kamui_Knife
Chernobog
Level 101
God Stats
0W - 1L
1,315 SR
Queue Stats
96W - 81L
1,549 Elo+
Party 2
Thoth
Thoth
XXXXXXXXZEUS
Thoth
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,480 Elo+
Solo
Nike
Nike
xTrueChaos
Nike
Level 24
God Stats
12W - 6L
1,745 SR
Queue Stats
40W - 38L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GrittyGrundle
Sun Wukong
12
5 / 1 / 10
8,404
840
6,550
9,264
9,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
JernOtter
King Arthur
11
3 / 4 / 11
7,875
788
3,834
10,724
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
10 / 4 / 7
8,985
899
8,860
7,614
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kamui_Knife
Chernobog
11
2 / 8 / 3
7,662
766
6,573
10,087
4,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
5 / 6 / 0
7,811
781
6,349
6,112
1,906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 4 / 5
7,486
749
4,794
8,608
6,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
16
18
Kills
8
9
Deaths
18
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
GrittyGrundle
Sun Wukong
5
1
10
10
W
King Arthur
JernOtter
King Arthur
3
4
11
2.13
L
Chernobog
Kamui_Knife
Chernobog
2
8
3
0.44
L
5
6
0
0.83
W
10
4
7
3.38
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,244
Damage
17,716
27,602
Taken
24,807
18,419
Mitigated
12,388
6,479
Healing
1,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
GrittyGrundle
Sun Wukong
6,550
473
0
396
9,264
9,617
973
1,603
7,661
1,235
22,382
W
King Arthur
JernOtter
King Arthur
3,834
623
0
1,295
10,724
6,240
574
3,224
7,500
0
13,408
L
Chernobog
Kamui_Knife
Chernobog
6,573
2,873
0
580
10,087
4,363
0
3,767
5,998
0
27,938
L
6,349
432
0
299
6,112
1,906
0
1,841
4,226
18,743
0
W
8,860
680
2,929
1,859
7,614
2,562
809
1,522
6,092
36,098
0
L
4,794
848
0
767
8,608
6,119
0
3,526
4,995
0
17,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,264
Gold Earned
22,959
111
Minions Killed
85
0
Camps Cleared
0
540,473
Distance Traveled
472,209
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,404
840
25
3
0
208,771
0
W
King Arthur
7,875
788
19
2
0
173,774
1
L
Chernobog
7,662
766
44
4
0
158,696
0
L
Thoth
7,811
781
30
3
0
144,691
1
W
Ra
8,985
899
67
7
0
157,928
0
L
Nike
7,486
749
11
1
0
168,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role