Player Matchup

Nemesis
Nemesis
Ardizel
Nemesis
Level 17
God Stats
0W - 2L
1,309 SR
Queue Stats
10W - 14L
1,376 Elo+
Solo
Nu Wa
Nu Wa
Bedrocknojava
Nu Wa
Level 11
God Stats
18W - 17L
1,593 SR
Queue Stats
19W - 22L
1,373 Elo+
Solo
Kukulkan
Kukulkan
NOTORIOUS GBOLD
Kukulkan
Level 29
God Stats
21W - 14L
1,631 SR
Queue Stats
40W - 36L
1,486 Elo+
Solo
Cthulhu
Cthulhu
theHereticalmop
Cthulhu
Level 10
God Stats
0W - 2L
1,196 SR
Queue Stats
5W - 14L
1,407 Elo+
Solo
Danzaburou
Danzaburou
xXELGREENXx
Danzaburou
Level 28
God Stats
21W - 18L
1,608 SR
Queue Stats
230W - 209L
1,440 Elo+
Solo
Team Averages
Level 19
1,467 SR
1,416 Elo+

VS

Team Averages
Level 31
1,572 SR
1,493 Elo+
Raijin
Raijin
Baron_Of_Realms
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,496 Elo+
Party 1
Ares
Ares
MrRageClutch_OG
Ares
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 64L
1,527 Elo+
Party 1
Neith
Neith
Texx is cute
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,147 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Try me KID lol
Morgan Le Fay
Level 6
God Stats
6W - 1L
1,843 SR
Queue Stats
111W - 67L
1,747 Elo+
Party 1
Artemis
Artemis
Vixen_art2011
Artemis
Level 6
God Stats
15W - 16L
1,517 SR
Queue Stats
36W - 35L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ardizel
Nemesis
10
0 / 8 / 3
6,774
423
2,180
12,404
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 0
5,819
364
1,004
7,019
1,441
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kukulkan
14
5 / 5 / 1
8,710
544
8,860
9,848
3,214
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 2 / 0
7,107
444
3,532
9,554
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
xXELGREENXx
Danzaburou
13
6 / 6 / 1
8,375
523
6,453
13,306
3,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 7
7,451
466
3,109
7,813
2,879
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 1 / 7
7,765
485
5,554
11,484
11,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 6
8,011
501
4,301
7,589
2,747
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Try me KID lol
Morgan Le Fay
18
18 / 0 / 0
11,371
711
18,432
10,899
5,711
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
14
2 / 4 / 2
8,836
552
3,334
7,016
2,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
13
Kills
24
26
Deaths
13
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ardizel
Nemesis
0
8
3
0.19
W
1
5
7
0.9
L
0
5
0
0
W
3
1
7
6.5
L
Kukulkan
5
5
1
1.1
W
0
3
6
1
W
Morgan Le Fay
Try me KID lol
Morgan Le Fay
18
0
0
18
W
Artemis
2
4
2
0.75
L
2
2
0
1
L
Danzaburou
xXELGREENXx
Danzaburou
6
6
1
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,029
Damage
34,730
52,131
Taken
44,801
19,394
Mitigated
25,212
8,880
Healing
7,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ardizel
Nemesis
2,180
459
0
1,958
12,404
3,977
302
5,242
7,162
0
25,586
W
3,109
229
0
795
7,813
2,879
157
3,241
4,572
31,914
0
L
1,004
236
0
552
7,019
1,441
380
2,453
4,566
21,442
0
W
5,554
0
0
418
11,484
11,721
116
3,109
8,375
18,164
0
L
Kukulkan
8,860
477
103
1,644
9,848
3,214
132
7,869
1,979
55,512
0
W
4,301
1,864
0
1,435
7,589
2,747
1,005
3,449
3,605
0
43,494
W
Morgan Le Fay
Try me KID lol
Morgan Le Fay
18,432
3,415
0
3,474
10,899
5,711
878
2,775
8,037
87,618
0
W
Artemis
3,334
1,594
0
946
7,016
2,154
896
200
6,816
0
48,500
L
3,532
205
0
2,371
9,554
6,890
758
2,608
6,946
22,425
0
L
Danzaburou
xXELGREENXx
Danzaburou
6,453
1,909
0
2,252
13,306
3,872
2,893
8,923
4,383
0
43,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,785
Gold Earned
43,434
315
Minions Killed
409
0
Camps Cleared
0
1,450,987
Distance Traveled
1,431,700
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,774
423
49
3
0
333,574
4
W
Raijin
7,451
466
66
4
0
290,071
0
L
Nu Wa
5,819
364
34
2
0
277,445
1
W
Ares
7,765
485
24
2
0
323,305
2
L
Kukulkan
8,710
544
109
7
0
281,840
3
W
Neith
8,011
501
86
5
0
261,719
3
W
Morgan Le Fay
11,371
711
137
9
0
305,988
2
W
Artemis
8,836
552
96
6
0
250,617
1
L
Cthulhu
7,107
444
50
3
0
293,178
0
L
Danzaburou
8,375
523
73
5
0
264,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role