Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Diamond II
TopSobekNA
Ah Muzen Cab
Diamond II
Level 126
God Stats
8W - 3L
1,527 SR
Queue Stats
93W - 69L
2,500 MMR
Solo
Cthulhu
Cthulhu
Masters
mr_temporary233
Cthulhu
Masters
Level 158
God Stats
7W - 7L
1,649 SR
Queue Stats
662W - 569L
2,560 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 148
1,559 SR
2,187 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 126
1,783 SR
2,177 MMR
Geb
Geb
Masters
 
Geb
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Masters
ADCz
Izanami
Masters
Level 58
God Stats
2W - 1L
1,939 SR
Queue Stats
37W - 20L
2,350 MMR
Party 1
Chang'e
Chang'e
Masters
sammie money145
Chang'e
Masters
Level 160
God Stats
8W - 1L
1,909 SR
Queue Stats
199W - 66L
2,681 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 0 / 4
9,341
719
9,512
7,832
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TopSobekNA
Ah Muzen Cab
14
4 / 0 / 4
9,204
708
12,208
7,030
2,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 1 / 8
8,891
684
5,860
12,824
12,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AthenaGilgameshCabrakanMorgan Le FayTiamat

VS

Bans
SobekXing TianCerberusGaneshaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 2 / 0
8,463
651
2,656
16,125
17,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ADCz
Izanami
11
0 / 3 / 0
7,439
572
6,498
7,871
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 3 / 0
7,399
569
9,172
8,600
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
8
Kills
1
1
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
4
6
L
Geb
 
Geb
1
2
0
0.5
L
Izanami
ADCz
Izanami
0
3
0
0
W
Ah Muzen Cab
TopSobekNA
Ah Muzen Cab
4
0
4
6
W
0
1
8
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
18,326
27,686
Taken
32,596
18,304
Mitigated
23,655
7,850
Healing
9,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,512
1,216
233
2,181
7,832
2,823
886
3,469
4,363
35,799
0
L
Geb
 
Geb
2,656
175
0
3,199
16,125
17,584
0
6,954
8,809
8,875
0
L
Izanami
ADCz
Izanami
6,498
3,440
0
795
7,871
3,142
0
3,746
4,059
0
44,777
W
Ah Muzen Cab
TopSobekNA
Ah Muzen Cab
12,208
4,933
0
1,575
7,030
2,740
1,617
3,105
3,925
0
57,494
W
5,860
220
729
3,132
12,824
12,741
199
5,254
7,570
13,531
0
L
9,172
73
1,770
3,283
8,600
2,929
0
4,068
4,356
29,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
23,301
152
Minions Killed
167
0
Camps Cleared
0
735,979
Distance Traveled
692,001
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,341
719
54
4
0
222,497
2
L
Geb
8,463
651
10
1
0
256,653
4
L
Izanami
7,439
572
93
7
0
220,622
2
W
Ah Muzen Cab
9,204
708
80
6
0
243,027
1
W
Cthulhu
8,891
684
18
1
0
270,455
9
L
Chang'e
7,399
569
64
5
0
214,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role