Player Matchup

Cthulhu
Cthulhu
ALbedo_sanky
Cthulhu
Level 109
God Stats
35W - 4L
1,866 SR
Queue Stats
261W - 196L
1,756 Elo+
Party 2
Hou Yi
Hou Yi
Dirty_Dozo_
Hou Yi
Level 121
God Stats
24W - 5L
1,874 SR
Queue Stats
113W - 86L
1,735 Elo+
Party 2
Aphrodite
Aphrodite
maudux
Aphrodite
Level 157
God Stats
32W - 0L
1,951 SR
Queue Stats
91W - 18L
1,918 Elo+
Party 2
Team Averages
Level 129
1,897 SR
1,803 Elo+

VS

Team Averages
Level 114
1,510 SR
1,493 Elo+
Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CarlyleM3112
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
funnehbunneh16
Nu Wa
Level 128
God Stats
1W - 3L
1,531 SR
Queue Stats
23W - 27L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ALbedo_sanky
Cthulhu
10
2 / 1 / 6
7,835
784
4,151
10,582
9,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
12
6 / 1 / 2
8,213
821
6,736
6,430
2,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
maudux
Aphrodite
12
2 / 2 / 6
7,480
748
3,283
9,030
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 5 / 3
6,641
664
5,176
7,154
2,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
CarlyleM3112
Danzaburou
9
1 / 3 / 3
6,465
647
5,926
5,845
2,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 2
7,220
722
4,366
4,584
1,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
4
4
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
3
0.5
W
Cthulhu
ALbedo_sanky
Cthulhu
2
1
6
5
L
Danzaburou
CarlyleM3112
Danzaburou
1
3
3
0.83
W
Hou Yi
6
1
2
7
L
2
2
2
1.5
W
Aphrodite
maudux
Aphrodite
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,170
Damage
15,468
26,042
Taken
17,583
15,513
Mitigated
6,450
11,819
Healing
4,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,176
940
543
1,966
7,154
2,356
0
2,907
4,247
24,492
0
W
Cthulhu
ALbedo_sanky
Cthulhu
4,151
172
0
2,415
10,582
9,227
126
3,712
6,540
13,620
0
L
Danzaburou
CarlyleM3112
Danzaburou
5,926
2,146
0
1,244
5,845
2,105
147
3,109
2,736
0
12,718
W
Hou Yi
6,736
1,321
0
271
6,430
2,420
979
2,312
3,972
0
30,728
L
4,366
915
0
458
4,584
1,989
0
1,418
3,166
17,631
0
W
Aphrodite
maudux
Aphrodite
3,283
485
3,869
5,264
9,030
3,866
1,470
2,864
5,988
29,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,528
Gold Earned
20,326
127
Minions Killed
90
0
Camps Cleared
0
558,746
Distance Traveled
483,305
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,641
664
47
5
0
171,474
2
W
Cthulhu
7,835
784
15
2
0
193,227
3
L
Danzaburou
6,465
647
6
1
0
138,941
0
W
Hou Yi
8,213
821
52
5
0
183,270
1
L
Nu Wa
7,220
722
37
4
0
172,890
6
W
Aphrodite
7,480
748
60
6
0
182,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role