Player Matchup

Izanami
Izanami
Bronze III
BeginerZ-lUck_
Izanami
Bronze III
Level 120
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 4L
1,432 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 120
1,453 SR
1,432 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,943 SR
1,389 MMR
Baron Samedi
Baron Samedi
Silver I
Morningstar_0310
Baron Samedi
Silver I
Level 108
God Stats
6W - 2L
1,943 SR
Queue Stats
67W - 59L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
7,584
689
4,302
11,127
4,345
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
BakasuraSetKaliTsukuyomiAnhur

VS

Bans
Ah Muzen CabHe BoTiamatGilgameshChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Morningstar_0310
Baron Samedi
17
6 / 0 / 0
10,325
939
9,538
10,113
5,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
6
6
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Baron Samedi
Morningstar_0310
Baron Samedi
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,302
Damage
9,538
11,127
Taken
10,113
4,345
Mitigated
5,286
470
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,302
2,721
0
470
11,127
4,345
570
9,538
1,589
0
35,753
W
Baron Samedi
Morningstar_0310
Baron Samedi
9,538
1,151
0
5,805
10,113
5,286
1,651
0
10,113
64,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,584
Gold Earned
10,325
62
Minions Killed
109
0
Camps Cleared
0
182,929
Distance Traveled
194,245
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,584
689
62
6
0
182,929
2
W
Baron Samedi
10,325
939
109
10
0
194,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role