Player Matchup

Skadi
Skadi
Alex_Alberto-_-
Skadi
Level 159
God Stats
2W - 1L
1,347 SR
Queue Stats
649W - 520L
1,565 Elo+
Party 1
Sol
Sol
Nauzyca
Sol
Level 117
God Stats
11W - 5L
1,692 SR
Queue Stats
344W - 248L
1,596 Elo+
Party 1
Sun Wukong
Sun Wukong
andremenezes97
Sun Wukong
Level 145
God Stats
14W - 5L
1,961 SR
Queue Stats
817W - 600L
1,631 Elo+
Party 1
Team Averages
Level 140
1,667 SR
1,597 Elo+

VS

Team Averages
Level 34
1,556 SR
1,495 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Sakuradaimon
Artemis
Level 14
God Stats
2W - 1L
1,668 SR
Queue Stats
7W - 8L
1,519 Elo+
Solo
Anubis
Anubis
VemMamando
Anubis
Level 25
God Stats
11W - 6L
1,500 SR
Queue Stats
486W - 498L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 7
9,007
643
7,796
10,618
2,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
14
6 / 2 / 2
9,971
712
9,814
7,458
3,225
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
andremenezes97
Sun Wukong
12
2 / 1 / 6
8,902
636
5,968
14,240
10,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 3 / 5
9,076
648
4,604
14,431
14,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Sakuradaimon
Artemis
10
1 / 3 / 2
8,222
587
8,192
5,798
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Anubis
VemMamando
Anubis
14
4 / 2 / 1
9,859
704
9,568
6,648
2,965
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
6
6
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
3
5
1.17
W
0
3
7
1.17
W
Sol
6
2
2
3.5
L
Artemis
Sakuradaimon
Artemis
1
3
2
0.67
L
Anubis
VemMamando
Anubis
4
2
1
2.25
W
Sun Wukong
andremenezes97
Sun Wukong
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,578
Damage
22,364
32,316
Taken
26,877
16,671
Mitigated
19,698
7,293
Healing
3,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,604
414
0
770
14,431
14,344
46
5,906
8,112
21,847
0
W
7,796
3,712
0
2,063
10,618
2,990
797
6,933
3,685
0
45,101
W
Sol
9,814
2,935
0
1,970
7,458
3,225
1,786
3,362
4,096
43,320
0
L
Artemis
Sakuradaimon
Artemis
8,192
3,482
0
518
5,798
2,389
0
1,742
3,768
0
28,114
L
Anubis
VemMamando
Anubis
9,568
540
0
2,567
6,648
2,965
0
2,166
4,137
34,862
0
W
Sun Wukong
andremenezes97
Sun Wukong
5,968
371
0
3,260
14,240
10,456
12
3,877
10,363
0
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
27,157
169
Minions Killed
136
0
Camps Cleared
0
750,117
Distance Traveled
640,462
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,076
648
20
1
0
257,364
2
W
Skadi
9,007
643
79
6
0
229,032
6
W
Sol
9,971
712
71
5
0
240,882
3
L
Artemis
8,222
587
52
4
0
165,678
2
L
Anubis
9,859
704
64
5
0
217,420
2
W
Sun Wukong
8,902
636
19
1
0
280,203
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role