Player Matchup

Scylla
Scylla
EnemySpotted0
Scylla
Level 43
God Stats
1W - 8L
1,500 SR
Queue Stats
114W - 172L
1,198 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Necromancer__1
Tsukuyomi
Level 56
God Stats
3W - 4L
1,250 SR
Queue Stats
154W - 226L
1,210 Elo+
Party 1
Serqet
Serqet
blade714callous
Serqet
Level 29
God Stats
2W - 4L
1,244 SR
Queue Stats
75W - 145L
1,109 Elo+
Party 1
Team Averages
Level 43
1,331 SR
1,172 Elo+

VS

Team Averages
Level 41
1,476 SR
1,295 Elo+
Rama
Rama
CrazySkittle
Rama
Level 40
God Stats
37W - 43L
1,429 SR
Queue Stats
151W - 203L
1,300 Elo+
Party 2
King Arthur
King Arthur
NearBarbecue310
King Arthur
Level 20
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 49L
1,251 Elo+
Solo
Baron Samedi
Baron Samedi
The-Mon11
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 183L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 13
12,749
797
15,914
11,186
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Necromancer__1
Tsukuyomi
17
16 / 5 / 11
13,215
826
18,614
18,137
9,329
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
0 / 6 / 19
10,267
642
4,262
14,098
6,338
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 4
10,973
686
8,203
15,976
4,228
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
NearBarbecue310
King Arthur
13
4 / 11 / 5
11,286
705
7,514
17,985
10,841
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
The-Mon11
Baron Samedi
15
4 / 6 / 5
11,078
692
14,626
12,592
6,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
27
Kills
12
13
Deaths
27
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
10
4
0.6
W
11
2
13
8.75
L
King Arthur
NearBarbecue310
King Arthur
4
11
5
0.59
W
Tsukuyomi
Necromancer__1
Tsukuyomi
16
5
11
4.3
L
Baron Samedi
The-Mon11
Baron Samedi
4
6
5
1.08
W
0
6
19
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,790
Damage
30,343
43,421
Taken
46,553
19,714
Mitigated
21,775
4,901
Healing
6,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,203
6,623
0
2,260
15,976
4,228
882
5,146
10,402
0
28,220
W
15,914
451
521
1,410
11,186
4,047
756
4,488
6,698
41,915
0
L
King Arthur
NearBarbecue310
King Arthur
7,514
1,598
0
0
17,985
10,841
90
3,897
13,124
0
18,392
W
Tsukuyomi
Necromancer__1
Tsukuyomi
18,614
4,962
0
2,970
18,137
9,329
472
5,807
12,330
0
43,580
L
Baron Samedi
The-Mon11
Baron Samedi
14,626
1,275
906
3,079
12,592
6,706
189
6,113
5,923
45,193
0
W
4,262
1,299
0
0
14,098
6,338
0
4,331
9,767
0
24,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,231
Gold Earned
33,337
144
Minions Killed
133
0
Camps Cleared
0
815,809
Distance Traveled
612,356
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,973
686
47
3
0
190,644
5
W
Scylla
12,749
797
64
4
0
247,876
1
L
King Arthur
11,286
705
14
1
0
205,923
2
W
Tsukuyomi
13,215
826
46
3
0
288,357
1
L
Baron Samedi
11,078
692
72
5
0
215,789
4
W
Serqet
10,267
642
34
2
0
279,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role