Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
Shroom888
Artemis
Level 6
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
The_Cranberry67
Cerberus
Level 24
God Stats
1W - 3L
1,730 SR
Queue Stats
1W - 5L
1,335 Elo+
Party 3
Gilgamesh
Gilgamesh
lilmort856
Gilgamesh
Level 27
God Stats
0W - 1L
1,453 SR
Queue Stats
1W - 3L
1,504 Elo+
Party 3
Hera
Hera
oathkeeper216
Hera
Level 58
God Stats
0W - 2L
1,676 SR
Queue Stats
2W - 4L
1,699 Elo+
Party 3
Team Averages
Level 44
1,565 SR
1,508 Elo+

VS

Team Averages
Level 59
1,679 SR
1,491 Elo+
Serqet
Serqet
Cayen
Serqet
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 126L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
That1KoolCat
Ah Muzen Cab
Level 100
God Stats
6W - 2L
1,623 SR
Queue Stats
196W - 199L
1,474 Elo+
Party 1
Khepri
Khepri
VanillaHands
Khepri
Level 28
God Stats
8W - 5L
1,950 SR
Queue Stats
49W - 65L
1,480 Elo+
Party 1
Guan Yu
Guan Yu
ohnoitslubu
Guan Yu
Level 87
God Stats
6W - 1L
1,727 SR
Queue Stats
24W - 18L
1,572 Elo+
Party 2
Merlin
Merlin
vibethief
Merlin
Level 22
God Stats
39W - 30L
1,593 SR
Queue Stats
423W - 426L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 12 / 1
8,177
372
6,592
18,529
9,783
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Shroom888
Artemis
11
2 / 12 / 1
7,888
359
5,138
16,123
4,457
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
15
0 / 9 / 3
9,119
415
6,561
21,359
16,666
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gilgamesh
lilmort856
Gilgamesh
15
1 / 8 / 2
10,727
488
6,036
19,179
11,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
6 / 5 / 1
11,430
520
17,850
13,204
5,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Cayen
Serqet
18
8 / 1 / 5
12,465
567
6,611
15,600
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
That1KoolCat
Ah Muzen Cab
18
18 / 2 / 12
13,033
592
26,072
20,422
8,126
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
16
5 / 5 / 23
11,842
538
8,310
20,650
22,383
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
ohnoitslubu
Guan Yu
20
12 / 0 / 5
13,218
601
16,665
15,305
16,469
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
vibethief
Merlin
19
3 / 1 / 13
12,487
568
10,462
12,587
4,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
9
Kills
46
46
Deaths
9
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
12
1
0.04
W
Serqet
Cayen
Serqet
8
1
5
10.5
L
Artemis
Shroom888
Artemis
2
12
1
0.21
W
Ah Muzen Cab
That1KoolCat
Ah Muzen Cab
18
2
12
12
L
Cerberus
0
9
3
0.17
W
Khepri
5
5
23
3.3
L
Gilgamesh
lilmort856
Gilgamesh
1
8
2
0.25
L
6
5
1
1.3
W
Guan Yu
ohnoitslubu
Guan Yu
12
0
5
14.5
W
Merlin
vibethief
Merlin
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,177
Damage
68,120
88,394
Taken
84,564
47,718
Mitigated
59,390
15,114
Healing
37,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,592
519
179
2,928
18,529
9,783
0
2,917
15,208
48,620
0
W
Serqet
Cayen
Serqet
6,611
1,958
0
6,410
15,600
7,424
831
4,155
11,445
0
67,372
L
Artemis
Shroom888
Artemis
5,138
2,379
0
1,956
16,123
4,457
0
4,997
10,876
0
31,287
W
Ah Muzen Cab
That1KoolCat
Ah Muzen Cab
26,072
16,513
0
11,194
20,422
8,126
7,420
8,078
12,344
0
97,037
L
Cerberus
6,561
1,060
0
5,141
21,359
16,666
576
5,085
16,274
46,749
0
W
Khepri
8,310
1,370
1,233
4,693
20,650
22,383
1,049
7,840
12,810
37,496
0
L
Gilgamesh
lilmort856
Gilgamesh
6,036
1,596
0
1,840
19,179
11,463
0
2,162
16,817
0
40,150
L
17,850
3,479
142
2,928
13,204
5,349
609
3,611
9,593
72,651
0
W
Guan Yu
ohnoitslubu
Guan Yu
16,665
3,846
2,241
5,602
15,305
16,469
1,333
3,729
11,576
0
85,200
W
Merlin
vibethief
Merlin
10,462
1,092
0
5,632
12,587
4,988
1,154
7,201
5,386
98,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
63,045
426
Minions Killed
604
0
Camps Cleared
0
1,766,843
Distance Traveled
2,119,855
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,177
372
86
4
0
349,081
0
W
Serqet
12,465
567
112
5
0
449,461
0
L
Artemis
7,888
359
43
2
0
339,694
4
W
Ah Muzen Cab
13,033
592
106
5
0
408,309
4
L
Cerberus
9,119
415
103
5
0
337,869
0
W
Khepri
11,842
538
53
2
0
391,258
2
L
Gilgamesh
10,727
488
70
3
0
398,361
2
L
Hera
11,430
520
124
6
0
341,838
6
W
Guan Yu
13,218
601
148
7
0
452,764
6
W
Merlin
12,487
568
185
8
0
418,063
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role