Player Matchup

Geb
Geb
 
Geb
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
AndreiTim
Janus
Level 147
God Stats
4W - 3L
1,629 SR
Queue Stats
216W - 199L
1,570 Elo+
Party 2
Chiron
Chiron
Untura
Chiron
Level 160
God Stats
7W - 2L
1,623 SR
Queue Stats
118W - 80L
1,699 Elo+
Party 2
Team Averages
Level 155
1,584 SR
1,590 Elo+

VS

Team Averages
Level 75
1,412 SR
1,281 Elo+
Nox
Nox
Adrianhf2499
Nox
Level 119
God Stats
0W - 1L
1,510 SR
Queue Stats
2W - 5L
1,198 Elo+
Party 1
Medusa
Medusa
AlphakaJR
Medusa
Level 7
God Stats
0W - 4L
1,279 SR
Queue Stats
0W - 5L
1,071 Elo+
Party 1
Jing Wei
Jing Wei
Knishnik2
Jing Wei
Level 99
God Stats
9W - 10L
1,448 SR
Queue Stats
599W - 524L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
0 / 2 / 12
8,888
741
4,935
13,189
14,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
AndreiTim
Janus
13
4 / 3 / 8
8,952
746
5,561
7,745
2,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Untura
Chiron
15
10 / 3 / 4
10,323
860
14,786
9,503
3,684
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 3
7,940
662
3,068
8,133
5,486
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
AlphakaJR
Medusa
10
1 / 6 / 1
7,036
586
3,821
7,851
2,623
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
Knishnik2
Jing Wei
13
4 / 5 / 3
9,669
806
8,663
13,315
4,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
14
Kills
7
8
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
2
12
3
L
2
3
3
1.17
L
Medusa
AlphakaJR
Medusa
1
6
1
0.25
W
Janus
AndreiTim
Janus
4
3
8
2.67
L
Jing Wei
Knishnik2
Jing Wei
4
5
3
1.1
W
Chiron
Untura
Chiron
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
15,552
30,437
Taken
29,299
20,160
Mitigated
12,267
8,233
Healing
1,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,935
428
0
1,576
13,189
14,066
111
963
12,226
19,426
0
L
3,068
168
0
210
8,133
5,486
0
3,064
4,963
17,607
0
L
Medusa
AlphakaJR
Medusa
3,821
1,213
0
160
7,851
2,623
0
2,759
4,978
0
16,687
W
Janus
AndreiTim
Janus
5,561
485
66
1,919
7,745
2,410
553
934
6,811
31,673
0
L
Jing Wei
Knishnik2
Jing Wei
8,663
4,381
0
708
13,315
4,158
0
4,329
8,862
0
30,783
W
Chiron
Untura
Chiron
14,786
6,926
1,117
3,555
9,503
3,684
2,684
1,171
8,276
0
47,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
24,645
145
Minions Killed
106
0
Camps Cleared
0
650,674
Distance Traveled
685,007
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,888
741
17
1
0
238,997
4
L
Nox
7,940
662
29
2
0
226,718
2
L
Medusa
7,036
586
28
2
0
212,077
0
W
Janus
8,952
746
50
4
0
215,967
0
L
Jing Wei
9,669
806
49
4
0
246,212
7
W
Chiron
10,323
860
78
7
0
195,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role