Player Matchup

Set
Set
Silver II
Dusk_Pharaoh
Set
Silver II
Level 160
God Stats
4W - 1L
1,730 SR
Queue Stats
539W - 551L
1,089 MMR
Party 1
Danzaburou
Danzaburou
Silver III
PharaohHERO
Danzaburou
Silver III
Level 67
God Stats
3W - 9L
1,479 SR
Queue Stats
12W - 25L
1,334 MMR
Party 1
Cerberus
Cerberus
Silver II
PrimalLion69
Cerberus
Silver II
Level 105
God Stats
20W - 27L
1,476 SR
Queue Stats
90W - 112L
1,169 MMR
Solo
Ares
Ares
Silver I
Rxnha
Ares
Silver I
Level 83
God Stats
2W - 2L
1,527 SR
Queue Stats
207W - 211L
1,181 MMR
Solo
Olorun
Olorun
Gold V
lx KlNG xl
Olorun
Gold V
Level 129
God Stats
14W - 7L
1,246 SR
Queue Stats
111W - 113L
1,213 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,492 SR
1,197 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,541 SR
1,324 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
 
Zhong Kui
Silver I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold IV
HeliCLOPPter
Sobek
Gold IV
Level 129
God Stats
8W - 5L
1,717 SR
Queue Stats
138W - 140L
1,211 MMR
Solo
Tiamat
Tiamat
Gold V
deadkiller78541
Tiamat
Gold V
Level 99
God Stats
3W - 2L
1,428 SR
Queue Stats
270W - 279L
1,181 MMR
Solo
Hou Yi
Hou Yi
Gold V
van456456
Hou Yi
Gold V
Level 153
God Stats
78W - 67L
1,560 SR
Queue Stats
1,276W - 1,284L
1,227 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 13 / 4
9,734
442
6,454
29,329
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
PharaohHERO
Danzaburou
15
4 / 10 / 1
9,841
447
5,878
17,695
4,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
PrimalLion69
Cerberus
14
2 / 6 / 4
9,544
434
8,971
14,719
9,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Rxnha
Ares
10
0 / 6 / 5
7,746
352
6,047
14,865
10,940
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
lx KlNG xl
Olorun
18
3 / 7 / 3
11,241
511
10,083
18,225
5,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AthenaArachneGilgameshFenrirMorgan Le Fay

VS

Bans
KaliYmirLokiKumbhakarnaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
21 / 1 / 7
16,284
740
35,765
20,595
9,595
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
 
Zhong Kui
20
9 / 2 / 12
13,863
630
15,607
14,539
20,167
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
1 / 5 / 12
10,803
491
4,373
22,145
24,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 2 / 11
13,658
621
10,855
9,251
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
van456456
Hou Yi
20
8 / 2 / 7
15,316
696
9,880
17,168
8,089
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
91
12
Kills
42
42
Deaths
12
17
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
21
1
7
24.5
W
Zhong Kui
 
Zhong Kui
9
2
12
7.5
L
3
13
4
0.38
W
1
5
12
1.4
L
Danzaburou
PharaohHERO
Danzaburou
4
10
1
0.45
L
Cerberus
PrimalLion69
Cerberus
2
6
4
0.67
L
Ares
Rxnha
Ares
0
6
5
0.42
W
3
2
11
4.25
L
Olorun
lx KlNG xl
Olorun
3
7
3
0.64
W
Hou Yi
van456456
Hou Yi
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,433
Damage
76,480
94,833
Taken
83,698
37,230
Mitigated
67,758
16,835
Healing
46,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
35,765
13,483
0
21,854
20,595
9,595
169
5,178
15,153
0
131,762
W
Zhong Kui
 
Zhong Kui
15,607
2,016
0
6,194
14,539
20,167
2,093
5,899
8,640
77,516
0
L
6,454
2,405
0
1,075
29,329
7,345
0
9,512
19,817
0
56,209
W
4,373
204
0
4,279
22,145
24,464
31
5,650
16,495
40,691
0
L
Danzaburou
PharaohHERO
Danzaburou
5,878
1,986
213
3,097
17,695
4,119
0
3,319
14,376
0
49,951
L
Cerberus
PrimalLion69
Cerberus
8,971
413
0
4,489
14,719
9,057
0
5,681
9,038
40,017
0
L
Ares
Rxnha
Ares
6,047
555
0
1,213
14,865
10,940
0
6,069
8,796
21,674
0
W
10,855
544
0
4,036
9,251
5,443
1,583
5,213
4,038
107,082
0
L
Olorun
lx KlNG xl
Olorun
10,083
5,290
505
6,243
18,225
5,769
0
6,254
11,971
76,993
0
W
Hou Yi
van456456
Hou Yi
9,880
5,871
0
10,452
17,168
8,089
5,383
4,582
12,586
0
155,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,106
Gold Earned
69,924
464
Minions Killed
742
0
Camps Cleared
0
1,706,490
Distance Traveled
2,036,823
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
16,284
740
151
7
0
496,390
4
W
Zhong Kui
13,863
630
136
6
0
371,347
7
L
Set
9,734
442
97
4
0
335,509
1
W
Sobek
10,803
491
43
2
0
384,114
8
L
Danzaburou
9,841
447
103
5
0
378,878
1
L
Cerberus
9,544
434
85
4
0
317,051
5
L
Ares
7,746
352
20
1
0
306,018
1
W
Tiamat
13,658
621
191
9
0
422,026
8
L
Olorun
11,241
511
159
7
0
369,034
5
W
Hou Yi
15,316
696
221
10
0
362,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role