Player Matchup

Anhur
Anhur
DuelTooEasy
Anhur
Level 57
God Stats
6W - 2L
1,883 SR
Queue Stats
64W - 18L
1,832 Elo+
Party 2
Sylvanus
Sylvanus
InCryptedSteal
Sylvanus
Level 18
God Stats
1W - 0L
1,446 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Serqet
Serqet
TacoElite32
Serqet
Level 128
God Stats
11W - 3L
1,776 SR
Queue Stats
171W - 43L
1,838 Elo+
Party 2
Anubis
Anubis
xXBahamutsRageXx
Anubis
Level 118
God Stats
2W - 1L
1,573 SR
Queue Stats
20W - 8L
1,785 Elo+
Party 2
Team Averages
Level 80
1,669 SR
1,739 Elo+

VS

Team Averages
Level 107
1,462 SR
1,315 Elo+
Horus
Horus
Fluffysquid
Horus
Level 114
God Stats
0W - 1L
1,505 SR
Queue Stats
15W - 22L
1,397 Elo+
Party 1
Apollo
Apollo
HebrewHammer317
Apollo
Level 145
God Stats
3W - 7L
1,321 SR
Queue Stats
45W - 54L
1,425 Elo+
Solo
Scylla
Scylla
OG From 709
Scylla
Level 88
God Stats
1W - 3L
1,573 SR
Queue Stats
15W - 17L
1,429 Elo+
Party 1
Bacchus
Bacchus
RobinhoJapinha
Bacchus
Level 79
God Stats
0W - 6L
1,450 SR
Queue Stats
1W - 14L
1,009 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 3
10,803
1,080
19,458
9,954
5,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
13
0 / 1 / 14
8,972
897
3,150
8,219
7,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
14
3 / 1 / 5
8,804
880
2,461
5,530
1,998
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 10
9,241
924
12,133
6,365
3,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,450
745
4,370
14,388
5,768
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 7 / 1
7,852
785
2,902
9,870
1,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
13
1 / 5 / 2
7,642
764
9,979
7,421
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 4 / 2
7,328
733
3,093
13,426
13,748
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
3
3
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
15
1
3
16.5
L
1
4
1
0.38
L
1
7
1
0.21
W
Sylvanus
0
1
14
7
L
Scylla
1
5
2
0.4
L
0
4
2
0.25
W
Serqet
3
1
5
5.5
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,202
Damage
20,344
30,068
Taken
45,105
18,228
Mitigated
22,023
13,173
Healing
4,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,458
11,782
0
2,980
9,954
5,253
3,081
2,934
7,020
0
49,356
L
4,370
1,987
690
2,429
14,388
5,768
0
4,326
9,984
0
19,305
L
2,902
1,359
0
445
9,870
1,406
1,235
2,693
7,177
0
15,706
W
Sylvanus
3,150
1,159
3,304
2,490
8,219
7,329
1,842
4,824
3,395
12,389
0
L
Scylla
9,979
900
0
979
7,421
1,101
0
3,034
4,306
33,535
0
L
3,093
237
0
0
13,426
13,748
0
5,881
7,484
17,379
0
W
Serqet
2,461
359
0
801
5,530
1,998
986
2,252
3,278
0
17,766
W
12,133
153
0
3,598
6,365
3,648
364
3,393
2,972
36,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,820
Gold Earned
30,272
161
Minions Killed
155
12
Camps Cleared
6
790,228
Distance Traveled
633,931
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,803
1,080
57
6
4
192,832
1
L
Horus
7,450
745
26
3
1
157,807
2
L
Apollo
7,852
785
39
4
2
140,420
1
W
Sylvanus
8,972
897
24
2
0
175,017
3
L
Scylla
7,642
764
61
6
1
159,756
1
L
Bacchus
7,328
733
29
3
2
175,948
0
W
Serqet
8,804
880
28
3
5
229,384
2
W
Anubis
9,241
924
52
5
3
192,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role