Player Matchup

Danzaburou
Danzaburou
AviciiGamiing
Danzaburou
Level 29
God Stats
18W - 17L
1,545 SR
Queue Stats
109W - 105L
1,501 Elo+
Solo
Anubis
Anubis
Kaieeras
Anubis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Phinx54
Merlin
Level 20
God Stats
1W - 2L
1,595 SR
Queue Stats
7W - 3L
1,510 Elo+
Solo
Athena
Athena
Shinigami64
Athena
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 16L
1,155 Elo+
Solo
Odin
Odin
TutuSz462
Odin
Level 22
God Stats
1W - 0L
1,528 SR
Queue Stats
21W - 16L
1,511 Elo+
Solo
Team Averages
Level 19
1,534 SR
1,435 Elo+

VS

Team Averages
Level 33
1,618 SR
1,407 Elo+
King Arthur
King Arthur
GeaSupremacy
King Arthur
Level 17
God Stats
1W - 1L
1,808 SR
Queue Stats
19W - 19L
1,477 Elo+
Solo
Mercury
Mercury
SerGaymer1
Mercury
Level 8
God Stats
9W - 6L
1,768 SR
Queue Stats
32W - 23L
1,559 Elo+
Party 1
Bellona
Bellona
f0r7X
Bellona
Level 9
God Stats
2W - 5L
1,536 SR
Queue Stats
5W - 10L
1,226 Elo+
Party 2
Skadi
Skadi
gustavvvi
Skadi
Level 33
God Stats
9W - 8L
1,548 SR
Queue Stats
136W - 149L
1,416 Elo+
Party 1
Nox
Nox
pablovds00
Nox
Level 98
God Stats
0W - 2L
1,430 SR
Queue Stats
158W - 172L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AviciiGamiing
Danzaburou
17
16 / 2 / 8
11,594
644
21,719
16,233
7,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Kaieeras
Anubis
14
4 / 5 / 4
9,043
502
8,085
9,630
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Phinx54
Merlin
15
3 / 1 / 2
9,508
528
3,206
8,885
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Athena
14
6 / 0 / 20
10,300
572
11,676
12,240
12,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Odin
16
3 / 1 / 3
9,747
542
7,778
9,978
8,453
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GeaSupremacy
King Arthur
14
5 / 3 / 4
9,256
514
14,668
22,791
18,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
SerGaymer1
Mercury
12
1 / 6 / 2
7,730
429
4,394
13,278
4,989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
f0r7X
Bellona
11
0 / 6 / 1
6,908
384
1,614
10,623
8,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
gustavvvi
Skadi
12
1 / 12 / 1
7,664
426
9,021
13,937
3,487
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 5 / 0
8,258
459
6,111
12,129
8,394
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
32
Kills
9
9
Deaths
32
37
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AviciiGamiing
Danzaburou
16
2
8
10
L
King Arthur
GeaSupremacy
King Arthur
5
3
4
2.33
W
Anubis
Kaieeras
Anubis
4
5
4
1.2
W
Merlin
Phinx54
Merlin
3
1
2
4
L
Mercury
SerGaymer1
Mercury
1
6
2
0.33
W
Athena
6
0
20
16
W
Odin
3
1
3
4.5
L
Bellona
f0r7X
Bellona
0
6
1
0.08
L
Skadi
gustavvvi
Skadi
1
12
1
0.13
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,464
Damage
35,808
56,966
Taken
72,758
35,884
Mitigated
43,576
19,469
Healing
13,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AviciiGamiing
Danzaburou
21,719
13,296
0
9,644
16,233
7,263
643
2,383
13,850
0
76,804
L
King Arthur
GeaSupremacy
King Arthur
14,668
1,179
0
7,928
22,791
18,524
302
9,279
13,512
0
56,476
W
Anubis
Kaieeras
Anubis
8,085
1,040
0
2,960
9,630
3,922
275
1,431
8,199
37,867
0
W
Merlin
Phinx54
Merlin
3,206
366
51
2,087
8,885
3,263
3,048
258
8,627
65,607
0
L
Mercury
SerGaymer1
Mercury
4,394
2,096
0
2,988
13,278
4,989
324
2,739
10,539
0
42,230
W
Athena
11,676
3,060
0
3,977
12,240
12,983
0
2,418
9,822
30,680
0
W
Odin
7,778
1,094
0
750
9,978
8,453
178
162
9,816
13,758
51,941
L
Bellona
f0r7X
Bellona
1,614
868
0
868
10,623
8,182
244
3,235
7,369
961
17,282
L
Skadi
gustavvvi
Skadi
9,021
4,513
0
500
13,937
3,487
314
3,987
9,950
0
31,011
L
6,111
541
115
1,592
12,129
8,394
548
5,174
6,955
40,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,192
Gold Earned
39,816
473
Minions Killed
309
0
Camps Cleared
0
1,584,506
Distance Traveled
1,625,544
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,594
644
132
7
0
280,011
0
L
King Arthur
9,256
514
73
4
0
350,036
1
W
Anubis
9,043
502
48
3
0
297,961
0
W
Merlin
9,508
528
112
6
0
338,623
5
L
Mercury
7,730
429
75
4
0
372,779
0
W
Athena
10,300
572
40
2
0
363,244
0
W
Odin
9,747
542
141
8
0
304,667
3
L
Bellona
6,908
384
32
2
0
318,261
0
L
Skadi
7,664
426
52
3
0
276,828
0
L
Nox
8,258
459
77
4
0
307,640
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role