Player Matchup

Tiamat
Tiamat
Nekomanie
Tiamat
Level 21
God Stats
3W - 1L
1,447 SR
Queue Stats
38W - 41L
1,341 Elo+
Solo
King Arthur
King Arthur
Odra-boss
King Arthur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,388 Elo+
Solo
Horus
Horus
OneFruityDon
Horus
Level 28
God Stats
3W - 0L
1,722 SR
Queue Stats
268W - 297L
1,324 Elo+
Solo
Hou Yi
Hou Yi
Puche15
Hou Yi
Level 24
God Stats
1W - 0L
1,349 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
itacxi-_-senju
Thor
Level 27
God Stats
1W - 1L
1,180 SR
Queue Stats
80W - 90L
1,336 Elo+
Solo
Team Averages
Level 24
1,440 SR
1,378 Elo+

VS

Team Averages
Level 12
1,544 SR
1,270 Elo+
Fenrir
Fenrir
Coolluke2001
Fenrir
Level 4
God Stats
5W - 18L
1,500 SR
Queue Stats
51W - 73L
1,185 Elo+
Party 2
Sobek
Sobek
Epicthunder99
Sobek
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 37L
1,185 Elo+
Party 2
Danzaburou
Danzaburou
M3la_xo
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,314 Elo+
Party 1
Arachne
Arachne
a_living_potato_
Arachne
Level 18
God Stats
5W - 9L
1,609 SR
Queue Stats
40W - 51L
1,320 Elo+
Party 1
Ganesha
Ganesha
xISquidIx
Ganesha
Level 20
God Stats
5W - 5L
1,609 SR
Queue Stats
53W - 66L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nekomanie
Tiamat
18
14 / 2 / 12
11,963
498
37,201
17,548
10,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Odra-boss
King Arthur
13
1 / 3 / 9
8,690
362
3,308
15,553
6,376
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
12 / 3 / 13
11,026
459
16,667
17,230
8,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
Puche15
Hou Yi
15
5 / 4 / 15
10,178
424
19,027
11,620
4,047
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
6 / 4 / 2
8,763
365
5,962
8,259
2,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 5 / 6
8,419
351
6,495
16,421
15,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 12 / 5
9,931
414
5,211
28,257
19,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
M3la_xo
Danzaburou
15
3 / 4 / 1
10,709
446
11,632
11,518
6,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
9 / 7 / 2
11,113
463
10,453
17,766
6,551
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ganesha
xISquidIx
Ganesha
13
0 / 11 / 9
9,222
384
14,328
35,695
15,855
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
37
38
Kills
14
16
Deaths
39
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
5
6
0.8
L
1
12
5
0.29
L
Danzaburou
M3la_xo
Danzaburou
3
4
1
0.88
W
Tiamat
Nekomanie
Tiamat
14
2
12
10
W
King Arthur
Odra-boss
King Arthur
1
3
9
1.83
W
12
3
13
6.17
W
Hou Yi
Puche15
Hou Yi
5
4
15
3.13
L
9
7
2
1.43
W
6
4
2
1.75
L
Ganesha
xISquidIx
Ganesha
0
11
9
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,165
Damage
48,119
70,210
Taken
109,657
32,241
Mitigated
63,633
18,124
Healing
17,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,495
1,664
0
2,211
16,421
15,368
260
4,927
11,494
0
33,150
L
5,211
533
736
3,322
28,257
19,162
100
9,470
18,787
18,278
0
L
Danzaburou
M3la_xo
Danzaburou
11,632
6,588
0
1,170
11,518
6,697
324
5,089
6,429
0
47,454
W
Tiamat
Nekomanie
Tiamat
37,201
3,237
557
7,732
17,548
10,268
1,132
5,371
12,177
91,360
0
W
King Arthur
Odra-boss
King Arthur
3,308
447
0
1,284
15,553
6,376
0
2,925
12,628
0
32,836
W
16,667
9,529
2,200
3,210
17,230
8,983
0
6,486
10,744
0
47,040
W
Hou Yi
Puche15
Hou Yi
19,027
6,985
0
1,058
11,620
4,047
1,072
3,629
7,991
0
52,950
L
10,453
7,929
0
2,309
17,766
6,551
1,057
6,680
11,086
0
35,384
W
5,962
1,124
0
2,083
8,259
2,567
0
1,318
6,941
0
24,204
L
Ganesha
xISquidIx
Ganesha
14,328
1,455
0
7,623
35,695
15,855
364
11,035
24,660
32,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,620
Gold Earned
49,394
343
Minions Killed
211
0
Camps Cleared
0
1,792,903
Distance Traveled
2,152,281
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,419
351
35
1
0
477,521
0
L
Sobek
9,931
414
29
1
0
422,392
0
L
Danzaburou
10,709
446
81
3
0
418,560
0
W
Tiamat
11,963
498
118
5
0
470,015
0
W
King Arthur
8,690
362
43
2
0
253,281
3
W
Horus
11,026
459
57
2
0
465,710
1
W
Hou Yi
10,178
424
82
3
0
377,578
1
L
Arachne
11,113
463
63
3
0
451,836
0
W
Thor
8,763
365
43
2
0
226,319
0
L
Ganesha
9,222
384
3
0
0
381,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role